This commit is contained in:
Yair Morgenstern 2022-06-16 21:28:20 +03:00
parent 192bc9eb46
commit f48bc94f87
8 changed files with 24 additions and 52 deletions

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@ -1 +1 @@
[Construction,Flags,NationIcons,PolicyIcons,ReligionIcons,Skin,Tech,UnitPromotionIcons]
[Construction,EasterEggs,Flags,NationIcons,PolicyIcons,ReligionIcons,Skin,Tech,UnitPromotionIcons]

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@ -392,10 +392,10 @@ Biome areas extension = Extensão das áreas de bioma
Water level = Nível d'água
Online Multiplayer = Multijogador Online
You're currently using the default multiplayer server, which is based on a free Dropbox account. Because a lot of people use this, it is uncertain if you'll actually be able to access it consistently. Consider using a custom server instead. = Você está atualmente usando o servidor padrão, que é baseado em uma conta grátis do Dropbox. Como muitas pessoas usam isso, é incerto se você conseguirá acessar sem problemas. Considere criar um servidor personalizado.
Open Documentation = Documentação Aberta
Don't show again = Não mostrar novamente
World Size = Tamanho do mundo
Tiny = Minúsculo
Small = Pequeno
@ -406,7 +406,9 @@ World wrap requires a minimum width of 32 tiles = Um Embrulho de mundo requer um
The provided map dimensions were too small = As dimensões de mapa inseridas são pequenas demais
The provided map dimensions were too big = As dimensões de mapa inseridas são grandes demais
The provided map dimensions had an unacceptable aspect ratio = As dimensões fornecidas ao mapa tem uma proporção de tela não aceitável
Difficulty = Dificuldade
AI = Computador
Remove = Remover
Random = Aleatório
@ -421,6 +423,7 @@ Quick = Rápida
Standard = Normal
Epic = Épica
Marathon = Maratona
Starting Era = Era inicial
It looks like we can't make a map with the parameters you requested! = Parece que não podemos criar um mapa com as configurações que você pediu!
Maybe you put too many players into too small a map? = Talvez você colocou muitos jogadores num mapa muito pequeno?
@ -487,7 +490,6 @@ Land or water only = Somente terra ou água
Brush ([size]): = Pincel ([size]):
# The single letter shown in the [size] parameter above for setting "Floodfill".
# Please do not make this longer, the associated slider will not handle well.
Floodfill_Abbreviation = A
Error loading map! = Erro carregando o mapa!
Map saved successfully! = Mapa salvo com sucesso!
@ -813,12 +815,14 @@ Received [goldAmount] Gold for capturing [cityName] = Recebeu [goldAmount] de Ou
Our proposed trade is no longer relevant! = Nosso pedido de troca proposto não é mais relevante!
[defender] could not withdraw from a [attacker] - blocked. = O [defender] não pôde se retirar de um(a) [attacker] - bloqueado.
[defender] withdrew from a [attacker] = O [defender] se retirou de um(a) [attacker]
By expending your you gained [Stats]! = Ao gastar sua [unit] você ganhou [Stats]!
# Requires translation!
By expending your [unit] you gained [Stats]! =
Your territory has been stolen by [civName]! = [civName] roubou seu território!
Clearing a [forest] has created [amount] Production for [cityName] = A limpeza da [forest] gerou [amount] de Produção para [cityName]
[civName] assigned you a new quest: [questName]. = [civName] lhe deu uma nova missão: [questName].
[civName] rewarded you with [influence] influence for completing the [questName] quest. = [civName] lhe recompensou com [influence] de influência por completar a missão [questName].
[civName] no longer needs your help with the [questName] quest. = [civName] não precisa mais da sua ajuda com a missão [questName].
# Requires translation!
The [questName] quest for [civName] has ended. It was won by [civNames]. =
The resistance in [cityName] has ended! = A resistência na cidade de [cityName] acabou!
[cityName] demands [resource]! = [cityName] exige [resource]!
@ -878,7 +882,6 @@ Paradrop = Paradrop
Add in capital = Adicionar na capital
Add to [comment] = Adicionar a [comment]
Upgrade to [unitType] ([goldCost] gold) = Melhora [unitType] ([goldCost] de Ouro)
# Requires translation!
Upgrade to [unitType]\n([goldCost] gold, [resources]) = Melhorar para [unitType]\n([goldCost] ouro, [resources])
Found city = Fundar Cidade
Promote = Promover

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@ -629,7 +629,6 @@ You can only resign if it's your turn = Pwede ka lang sumuko kapag pagkakataon m
Last refresh: [duration] ago =
# Requires translation!
Current Turn: [civName] since [duration] ago =
# Requires translation!
Seconds = Segundo
Minutes = Minuto
Hours = Oras
@ -1133,6 +1132,7 @@ The following improvements on [tileType] tiles [stats]: = Ang mga pagbubuti sa m
Hurry Research = Magmadali sa pagsasaliksik
Conduct Trade Mission = Magsagawa ng misyong pangkalakal
# Requires translation!
Your trade mission to [civName] has earned you [goldAmount] gold and [influenceAmount] influence! =
Hurry Wonder = Magmadali sa Kamanghaan
Hurry Construction = Magmadali sa Gusali

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@ -685,7 +685,6 @@ Show pixel improvements = Afficher les aménagements en pixel-art
Enable Nuclear Weapons = Autoriser les armes nucléaires
Experimental Demographics scoreboard = Tableau comparatif des scores (expérimental)
Show zoom buttons in world screen = Afficher les boutons de zoom
# Requires translation!
Enable display cutout (requires restart) = Activer l'encoche d'écran (redémarrage requis)
Show tile yields = Afficher les rendements des cases
Show unit movement arrows = Afficher les flèches de déplacement des unités

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@ -685,7 +685,6 @@ Show pixel improvements = Mostrar píxeles de mejoras
Enable Nuclear Weapons = Permitir Armas Nucleares
Experimental Demographics scoreboard = Tabla de puntaje Demográfica - Experimental
Show zoom buttons in world screen = Mostrar botones de zoom en la pantalla del mundo
# Requires translation!
Enable display cutout (requires restart) = Permitir ajuste total de pantalla (requiere reinicio)
Show tile yields = Mostrar rendimientos de casilla
Show unit movement arrows = Mostrar flechas de movimiento de unidad

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@ -5,15 +5,15 @@ German = 99
Swedish = 91
Turkish = 76
Ukrainian = 89
Filipino = 18
Filipino = 21
French = 99
Portuguese = 56
Indonesian = 99
Catalan = 97
Catalan = 99
Finnish = 42
Spanish = 99
Spanish = 100
Malay = 26
Brazilian_Portuguese = 57
Brazilian_Portuguese = 59
Traditional_Chinese = 86
Polish = 73
Lithuanian = 97

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@ -1,31 +1,17 @@
## 4.1.11
Revert "Maintain Fortify bonus after Fortify until Healed "
AI considers liberating city-states from other civilizations - By OptimizedForDensity
By Azzurite:
- Fix unit action/selection overlay not being closed when performing an action with a new unit
- Fix option change not reloading main menu properly
- Fix wrong Duration short formatting
- Fix cutout options crash
- Fix OutOfMemory error when loading game state after already having a game loaded
- Fix EventBus not being able to listen to events with more than one level of inheritance
- Fix unit overlay not being closed when performing an action with a new unit
- Fix option change not reloading main menu properly
- Fix cutout options crash
Two new Unit Tests - By SomeTroglodyte
By alexban011:
- small fixes
- increased kotlin version to latest 1.7.0
Refactor key handling - By doublep
Maintain Fortify bonus after Fortify until Healed - By itanasi
Better key handling - By doublep
## 4.1.10
Fixed translation order
Added cutout support - By alexban011
By OptimizedForDensity:

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@ -1,24 +1,9 @@
## 4.1.11
Revert "Maintain Fortify bonus after Fortify until Healed "
AI considers liberating city-states from other civilizations - By OptimizedForDensity
By Azzurite:
- Fix unit action/selection overlay not being closed when performing an action with a new unit
- Fix option change not reloading main menu properly
- Fix wrong Duration short formatting
- Fix cutout options crash
- Fix OutOfMemory error when loading game state after already having a game loaded
- Fix EventBus not being able to listen to events with more than one level of inheritance
Two new Unit Tests - By SomeTroglodyte
By alexban011:
- small fixes
- increased kotlin version to latest 1.7.0
Refactor key handling - By doublep
Maintain Fortify bonus after Fortify until Healed - By itanasi
- Fix unit overlay not being closed when performing an action with a new unit
- Fix option change not reloading main menu properly
- Fix cutout options crash
Better key handling - By doublep