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4.3.6
This commit is contained in:
parent
0063b92e07
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faf1b66a88
@ -813,6 +813,8 @@ We have captured a barbarian encampment and recovered [goldAmount] gold! = Nós
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An enemy [unitType] has joined us! = Um(a) inimigo(a) [unitType] se juntou a nós!
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After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = Depois que uma civilização desconhecida entrou na [eraName], nós recrutamos [spyName] como espião!
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We have recruited [spyName] as a spy! = Recrutamos [spyName] como espião!
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# Requires translation!
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[unitName] can be promoted! =
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# This might be needed for a rewrite of Germany's unique - see #7376
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A barbarian [unitType] has joined us! = Um(a) [unitType] bárbaro(a) se uniu à nós!
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@ -1329,7 +1331,8 @@ Defence bonus = Bônus de defesa
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Movement cost = Custo de movimento
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for = por
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Missing translations: = Traduções faltando:
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Resolution = Resolução
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# Requires translation!
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Screen Size =
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Tileset = Estilo mapa
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Unitset = Conjunto de unidades
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UI Skin = Skin da interface do usuário
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@ -3165,7 +3168,8 @@ Las Palmas = Las Palmas
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Tenerife = Tenerife
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Spain = Espanha
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100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 Ouro pela descoberta de uma Maravilha Natural (Valor aumentado para 500 Ouro se for o primeiro a descobrir a Maravilha Natural)
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Double Happiness from Natural Wonders = Duas vezes mais Felicidade de Maravilhas Naturais
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# Requires translation!
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[stats] for every known Natural Wonder =
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[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% de rendimento de cada [tileFilter/buildingFilter]
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Askia = Ásquia Maomé I
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@ -1131,6 +1131,8 @@ An enemy [unitType] has joined us! =
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After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! =
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# Requires translation!
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We have recruited [spyName] as a spy! =
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# Requires translation!
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[unitName] can be promoted! =
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# This might be needed for a rewrite of Germany's unique - see #7376
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A barbarian [unitType] has joined us! = Варварски [unitType] се присъедини към нас!
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@ -1831,7 +1833,8 @@ Defence bonus = Защитен бонус
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Movement cost = Струва (движение)
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for = за
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Missing translations: = Липса на превод:
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Resolution = Резолюция
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# Requires translation!
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Screen Size =
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Tileset = Генериране на терен
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# Requires translation!
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Unitset =
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@ -5162,7 +5165,7 @@ Spain =
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# Requires translation!
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100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) =
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# Requires translation!
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Double Happiness from Natural Wonders =
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[stats] for every known Natural Wonder =
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# Requires translation!
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[relativeAmount]% Yield from every [tileFilter/buildingFilter] =
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@ -813,6 +813,8 @@ We have captured a barbarian encampment and recovered [goldAmount] gold! = Hem c
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An enemy [unitType] has joined us! = Se’ns ha unit un [unitType] enemic!
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After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = Com una civilització ha entrat a l’era [eraName], hem reclutat a [spyName] com a espia!
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We have recruited [spyName] as a spy! = Hem reclutat a [spyName] com a espia!
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# Requires translation!
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[unitName] can be promoted! =
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# This might be needed for a rewrite of Germany's unique - see #7376
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A barbarian [unitType] has joined us! = Un [unitType] bàrbar s’uneix a les nostres files.
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@ -1331,7 +1333,8 @@ Defence bonus = Bonificació de defensa
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Movement cost = Cost de moviment
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for = per a
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Missing translations: = Traduccions que falten:
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Resolution = Resolució
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# Requires translation!
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Screen Size =
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Tileset = Art gràfic de les caselles
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Unitset = Art gràfic de les unitats
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UI Skin = Estil de la interfície
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@ -3168,7 +3171,8 @@ Las Palmas = Las Palmas
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Tenerife = Tenerife
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Spain = Espanya
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100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 500 d’or per la primera meravella natural que descobriu i 100 d’or per cada altra que trobeu.
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Double Happiness from Natural Wonders = Es duplica la felicitat generada per meravelles naturals.
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# Requires translation!
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[stats] for every known Natural Wonder =
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[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount] % de rendiment de cada [tileFilter/buildingFilter]
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Askia = Askia
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@ -945,6 +945,8 @@ An enemy [unitType] has joined us! =
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After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! =
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# Requires translation!
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We have recruited [spyName] as a spy! =
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# Requires translation!
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[unitName] can be promoted! =
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# This might be needed for a rewrite of Germany's unique - see #7376
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A barbarian [unitType] has joined us! = Barbarská jednotka [unitType] se připojila k nám!
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@ -1542,7 +1544,8 @@ Defence bonus = Obranný bonus
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Movement cost = Náročnost pohybu
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for = za
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Missing translations: = Chybějící překlady:
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Resolution = Rozlišení
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# Requires translation!
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Screen Size =
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Tileset = Políčka
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# Requires translation!
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Unitset =
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@ -3482,7 +3485,8 @@ Las Palmas = Las Palmas
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Tenerife = Tenerife
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Spain = Španělsko
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100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 zlata za objev Přírodního Divu (500 zlata jde-li o prvního objevitele)
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Double Happiness from Natural Wonders = Spokojenost z políček Přírodních Divů je dvojnásobná
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# Requires translation!
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[stats] for every known Natural Wonder =
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[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% zisku z [tileFilter/buildingFilter]
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Askia = Askía
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@ -840,6 +840,8 @@ We have captured a barbarian encampment and recovered [goldAmount] gold! = We he
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An enemy [unitType] has joined us! = Een vijandige [unitType] heeft zich bij ons aangesloten!
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After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = Nadat een onbekende beschaving in de [eraName] is aangekomen, hebben we [spyName] gerecruteerd als spion!
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We have recruited [spyName] as a spy! = We hebben [spyName] gerecruteerd als spion!
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# Requires translation!
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[unitName] can be promoted! =
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# This might be needed for a rewrite of Germany's unique - see #7376
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A barbarian [unitType] has joined us! = Een barbaar [unitType] heeft zich bij ons aangesloten!
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@ -1362,7 +1364,8 @@ Defence bonus = Verdedigingsbonus
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Movement cost = Bewegingskosten
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for = voor
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Missing translations: = Ontbrekende vertalingen:
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Resolution = Resolutie
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# Requires translation!
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Screen Size =
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Tileset = Tegelset
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# Requires translation!
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Unitset =
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@ -3503,7 +3506,7 @@ Spain = Spanje
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# Requires translation!
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100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) =
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# Requires translation!
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Double Happiness from Natural Wonders =
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[stats] for every known Natural Wonder =
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# Requires translation!
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[relativeAmount]% Yield from every [tileFilter/buildingFilter] =
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@ -1516,6 +1516,8 @@ An enemy [unitType] has joined us! =
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After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! =
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# Requires translation!
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We have recruited [spyName] as a spy! =
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# Requires translation!
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[unitName] can be promoted! =
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# This might be needed for a rewrite of Germany's unique - see #7376
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# Requires translation!
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@ -2505,7 +2507,7 @@ for =
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# Requires translation!
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Missing translations: =
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# Requires translation!
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Resolution =
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Screen Size =
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# Requires translation!
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Tileset =
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# Requires translation!
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@ -5918,7 +5920,7 @@ Spain =
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# Requires translation!
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100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) =
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# Requires translation!
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Double Happiness from Natural Wonders =
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[stats] for every known Natural Wonder =
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# Requires translation!
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[relativeAmount]% Yield from every [tileFilter/buildingFilter] =
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@ -816,6 +816,8 @@ We have captured a barbarian encampment and recovered [goldAmount] gold! = Nadak
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An enemy [unitType] has joined us! = Isang kalaban na [unitType] ang sumali sa atin!
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After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = Matapos pumasok ang isang hindi kilalang sibilisasyon sa [eraName], kinuha natin si [spyName] bilang isang espiya!
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We have recruited [spyName] as a spy! = Kinuha natin si [spyName] bilang isang espiya!
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# Requires translation!
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[unitName] can be promoted! =
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# This might be needed for a rewrite of Germany's unique - see #7376
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A barbarian [unitType] has joined us! = Isang salbahe na [unitType] ang sumali sa atin!
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@ -1334,7 +1336,8 @@ Defence bonus = Kalamangan sa depensa
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Movement cost = Gastos sa paggalaw
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for = para sa
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Missing translations: = Mga nawawalang pagsasalin:
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Resolution = Resolusyon
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# Requires translation!
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Screen Size =
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Tileset = Tileset
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# Requires translation!
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Unitset =
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@ -3173,7 +3176,8 @@ Las Palmas = Las Palmas
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Tenerife = Tenerife
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Spain = Espanya
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100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 Ginto sa pagdiskubre ng isang Likas na Kamanghaan (500 Ginto kung ikaw ang nauna sa pagdiskubre)
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Double Happiness from Natural Wonders = Dobleng Kaligayahan mula sa Likas na Kamanghaan
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# Requires translation!
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[stats] for every known Natural Wonder =
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[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% Ani mula sa bawat [tileFilter/buildingFilter]
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Askia = Askia
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@ -1074,6 +1074,8 @@ An enemy [unitType] has joined us! =
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After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! =
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# Requires translation!
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We have recruited [spyName] as a spy! =
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# Requires translation!
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[unitName] can be promoted! =
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# This might be needed for a rewrite of Germany's unique - see #7376
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A barbarian [unitType] has joined us! = Barbaarien [unitType] on siirtynyt puolellemme!
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@ -1742,7 +1744,8 @@ Movement cost = Liikkumisen hinta
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# Requires translation!
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for =
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Missing translations: = Puuttuvat käännökset
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Resolution = Resoluutio
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# Requires translation!
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Screen Size =
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Tileset = Grafiikkapakkaus
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# Requires translation!
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Unitset =
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@ -4163,7 +4166,8 @@ Las Palmas =
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Tenerife =
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Spain = Espanja
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100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 Kultaa luonnonihmeiden löytämisestä (500 jos olet sen ensimmäinen löytäjä)
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Double Happiness from Natural Wonders = Tuplaten Tyytyväisyytta Luonnonihmeistä
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# Requires translation!
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[stats] for every known Natural Wonder =
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# Requires translation!
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[relativeAmount]% Yield from every [tileFilter/buildingFilter] =
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@ -813,6 +813,8 @@ We have captured a barbarian encampment and recovered [goldAmount] gold! = Nous
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An enemy [unitType] has joined us! = Un(e) [unitType] ennemi(e) a rejoint nos rangs !
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After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = Après qu'une civilisation inconnue soit entrée dans l'ère [eraName], nous avons recruté [spyName] comme espion !
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We have recruited [spyName] as a spy! = Nous avons recruté [spyName] comme espion !
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# Requires translation!
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[unitName] can be promoted! =
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# This might be needed for a rewrite of Germany's unique - see #7376
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A barbarian [unitType] has joined us! = Un(e) [unitType] barbare a rejoint nos rangs !
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@ -1329,7 +1331,8 @@ Defence bonus = Bonus de défense
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Movement cost = Coût de mouvement
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for = pour
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Missing translations: = Traductions manquantes :
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Resolution = Résolution
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# Requires translation!
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Screen Size =
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Tileset = Style des cases
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Unitset = Style des unités
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UI Skin = Style de l'interface
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@ -1978,7 +1981,6 @@ Broadcast Tower = Tour de Radiodiffusion
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Eiffel Tower = Tour Eiffel
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'We live only to discover beauty, all else is a form of waiting' - Kahlil Gibran = 'Nous ne vivons que pour découvrir la beauté. Tout le reste n'est qu'attente.' - Kahlil Gibran
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# Requires translation!
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[stats] per [amount] social policies adopted = [stats] toutes les [amount] Doctrines adoptées
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Statue of Liberty = Statue de la Liberté
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@ -3166,7 +3168,8 @@ Las Palmas = Las Palmas
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Tenerife = Tenerife
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Spain = Espagne
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100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 Or pour la découverte d'une Merveille Naturelle (bonus augmenté à 500 Or si premier à la découvrir)
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Double Happiness from Natural Wonders = Double le Bonheur fourni par les Merveilles Naturelles
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# Requires translation!
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[stats] for every known Natural Wonder =
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[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% Rendement pour chaque [tileFilter/buildingFilter]
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Askia = Askia
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@ -6144,7 +6147,6 @@ during We Love The King Day = pendant la Fête du Roi
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when between [amount] and [amount2] Happiness = quand entre [amount] et [amount2] Bonheur
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when below [amount] Happiness = quand en dessous de [amount] Bonheur
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during the [era] = pendant [era]
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# Requires translation!
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if starting in the [era] = si débute à [era]
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if no other Civilization has researched this = si aucune autre Civilisation n'a recherché ceci
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after adopting [policy] = après avoir adopté [policy]
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@ -813,6 +813,8 @@ We have captured a barbarian encampment and recovered [goldAmount] gold! = Wir h
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An enemy [unitType] has joined us! = Eine feindliche [unitType] Einheit hat sich uns angeschlossen!
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After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = Nachdem eine unbekannte Zivilisation das [eraName] Zeitalter erreicht hat, haben wir [spyName] als Spion rekrutiert.
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We have recruited [spyName] as a spy! = Wir haben [spyName] als Spion rekrutiert.
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# Requires translation!
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[unitName] can be promoted! =
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# This might be needed for a rewrite of Germany's unique - see #7376
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A barbarian [unitType] has joined us! = Eine Einheit [unitType] der Barbaren hat sich uns angeschlossen!
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@ -1329,7 +1331,8 @@ Defence bonus = Verteidigungsbonus
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Movement cost = Bewegungskosten
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for = für
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Missing translations: = Fehlende Übersetzungen:
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Resolution = Auflösung
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# Requires translation!
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Screen Size =
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Tileset = Feldgrafik-Satz
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Unitset = Einheitengrafik-Satz
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UI Skin = Aussehen der Benutzeroberfläche
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@ -3165,7 +3168,8 @@ Las Palmas = Las Palmas
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Tenerife = Teneriffa
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Spain = Spanien
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100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 Gold beim Entdecken eines Naturwunders (Bonus erhöht sich auf 500 Gold, wenn zuerst entdeckt)
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Double Happiness from Natural Wonders = Verdoppelt Zufriedenheit von Naturwundern
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# Requires translation!
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[stats] for every known Natural Wonder =
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[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% Ertrag von jedem [tileFilter/buildingFilter]
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Askia = Askia
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@ -1267,6 +1267,8 @@ An enemy [unitType] has joined us! =
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After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! =
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# Requires translation!
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We have recruited [spyName] as a spy! =
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# Requires translation!
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[unitName] can be promoted! =
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# This might be needed for a rewrite of Germany's unique - see #7376
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# Requires translation!
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@ -2141,7 +2143,7 @@ for = γιά
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# Requires translation!
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Missing translations: =
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# Requires translation!
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Resolution =
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Screen Size =
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# Requires translation!
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Tileset =
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# Requires translation!
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@ -5249,7 +5251,7 @@ Spain = Ίσπανία
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# Requires translation!
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100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) =
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# Requires translation!
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Double Happiness from Natural Wonders =
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[stats] for every known Natural Wonder =
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# Requires translation!
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[relativeAmount]% Yield from every [tileFilter/buildingFilter] =
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@ -1053,6 +1053,8 @@ An enemy [unitType] has joined us! =
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After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! =
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# Requires translation!
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We have recruited [spyName] as a spy! =
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# Requires translation!
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[unitName] can be promoted! =
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# This might be needed for a rewrite of Germany's unique - see #7376
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A barbarian [unitType] has joined us! = Egy barbár [unitType] csatlakozott hozzánk!
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@ -1707,7 +1709,8 @@ Defence bonus = Védelmi bónusz
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Movement cost = Mozgási költség
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for = számára
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Missing translations: = Hiányzó fordítások:
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Resolution = Felbontás
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# Requires translation!
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Screen Size =
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Tileset = Mezőkészlet
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# Requires translation!
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Unitset =
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@ -4162,7 +4165,7 @@ Spain = Spanyol Birodalom
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# Requires translation!
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100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) =
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# Requires translation!
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Double Happiness from Natural Wonders =
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[stats] for every known Natural Wonder =
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# Requires translation!
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[relativeAmount]% Yield from every [tileFilter/buildingFilter] =
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@ -813,6 +813,8 @@ We have captured a barbarian encampment and recovered [goldAmount] gold! = Kita
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An enemy [unitType] has joined us! = Unit [unitType] musuh telah bergabung dengan kita!
|
||||
After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = Setelah peradaban yang belum diketahui memasuki [eraName], kita telah merekrut [spyName] sebagai mata-mata!
|
||||
We have recruited [spyName] as a spy! = Kita telah merekrut [spyName] sebagai mata-mata!
|
||||
# Requires translation!
|
||||
[unitName] can be promoted! =
|
||||
|
||||
# This might be needed for a rewrite of Germany's unique - see #7376
|
||||
A barbarian [unitType] has joined us! = Sekelompok [unitType], mantan orang barbar, telah bergabung dengan kita!
|
||||
@ -1331,7 +1333,8 @@ Defence bonus = Bonus pertahanan
|
||||
Movement cost = Biaya pergerakan
|
||||
for = untuk
|
||||
Missing translations: = Terjemahan belum ada:
|
||||
Resolution = Resolusi
|
||||
# Requires translation!
|
||||
Screen Size =
|
||||
Tileset = Set medan
|
||||
Unitset = Set unit
|
||||
UI Skin = Skin UI
|
||||
@ -3168,7 +3171,8 @@ Las Palmas = Las Palmas
|
||||
Tenerife = Tenerife
|
||||
Spain = Spanyol
|
||||
100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 Emas sebagai hadiah menemukan sebuah Keajaiban Alam (bonus ditingkatkan sebanyak 500 Emas jika menjadi yang pertama untuk menemukannya).
|
||||
Double Happiness from Natural Wonders = Kebahagiaan 2x lebih besar dari Keajaiban Alam
|
||||
# Requires translation!
|
||||
[stats] for every known Natural Wonder =
|
||||
[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% Penghasilan dari setiap [tileFilter/buildingFilter]
|
||||
|
||||
Askia = Askia
|
||||
|
@ -818,6 +818,8 @@ We have captured a barbarian encampment and recovered [goldAmount] gold! = Abbia
|
||||
An enemy [unitType] has joined us! = L'unità nemica [unitType] si è unita a noi!
|
||||
After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = Con l'entrata nell'[eraName] di una civiltà ignota, abbiamo reclutato una nuova spia, [spyName]!
|
||||
We have recruited [spyName] as a spy! = Abbiamo reclutato una nuova spia, [spyName]!
|
||||
# Requires translation!
|
||||
[unitName] can be promoted! =
|
||||
|
||||
# This might be needed for a rewrite of Germany's unique - see #7376
|
||||
A barbarian [unitType] has joined us! = L'unità barbarica [unitType] si è unita a noi!
|
||||
@ -1334,7 +1336,8 @@ Defence bonus = Bonus di Difesa
|
||||
Movement cost = Costi di movimento
|
||||
for = per
|
||||
Missing translations: = Traduzioni mancanti:
|
||||
Resolution = Risoluzione
|
||||
# Requires translation!
|
||||
Screen Size =
|
||||
Tileset = Set celle
|
||||
Unitset = Set unità
|
||||
UI Skin = Skin UI
|
||||
@ -3180,7 +3183,8 @@ Las Palmas = Las Palmas
|
||||
Tenerife = Tenerife
|
||||
Spain = Spagna
|
||||
100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 Oro quando scopri una Meraviglia Naturale (500 se la scopri per primo)
|
||||
Double Happiness from Natural Wonders = Doppia Felicità dalle Meraviglie Naturali
|
||||
# Requires translation!
|
||||
[stats] for every known Natural Wonder =
|
||||
[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% resa per ogni [tileFilter/buildingFilter]
|
||||
|
||||
Askia = Askia
|
||||
|
@ -885,6 +885,8 @@ An enemy [unitType] has joined us! =
|
||||
After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! =
|
||||
# Requires translation!
|
||||
We have recruited [spyName] as a spy! =
|
||||
# Requires translation!
|
||||
[unitName] can be promoted! =
|
||||
|
||||
# This might be needed for a rewrite of Germany's unique - see #7376
|
||||
A barbarian [unitType] has joined us! = 蛮族が[unitType]として入隊しました
|
||||
@ -1506,7 +1508,8 @@ Movement cost = 移動コスト
|
||||
# Requires translation!
|
||||
for =
|
||||
Missing translations: = 欠落している翻訳:
|
||||
Resolution = 解像度
|
||||
# Requires translation!
|
||||
Screen Size =
|
||||
Tileset = タイルセット
|
||||
# Requires translation!
|
||||
Unitset =
|
||||
@ -3514,7 +3517,8 @@ Las Palmas = ラス・パルマス
|
||||
Tenerife = テネリフェ
|
||||
Spain = スペイン
|
||||
100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 自然遺産を発見すると100ゴールド(最初に見つけた文明ならば500ゴールド)を与えられる
|
||||
Double Happiness from Natural Wonders = 自然遺産からの幸福度が2倍
|
||||
# Requires translation!
|
||||
[stats] for every known Natural Wonder =
|
||||
[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [tileFilter/buildingFilter]の産出量[relativeAmount]%
|
||||
|
||||
Askia = アスキア
|
||||
|
@ -816,6 +816,8 @@ We have captured a barbarian encampment and recovered [goldAmount] gold! = 야
|
||||
An enemy [unitType] has joined us! = 적 [unitType]이(가) 아군이 되었습니다!
|
||||
After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = 알 수 없는 문명이 [eraName]로 진입하여 스파이 [spyName]을(를) 고용했습니다.
|
||||
We have recruited [spyName] as a spy! = 스파이 [spyName]을(를) 고용했습니다.
|
||||
# Requires translation!
|
||||
[unitName] can be promoted! =
|
||||
|
||||
# This might be needed for a rewrite of Germany's unique - see #7376
|
||||
A barbarian [unitType] has joined us! = 야만인 [unitType]이(가) 아군이 되었습니다!
|
||||
@ -1344,7 +1346,8 @@ Defence bonus = 방어 보너스
|
||||
Movement cost = 소모 행동력
|
||||
for = 이(가) 다음 자원에 추가됨:
|
||||
Missing translations: = 누락된 번역:
|
||||
Resolution = 해상도
|
||||
# Requires translation!
|
||||
Screen Size =
|
||||
Tileset = 맵 스킨
|
||||
# Requires translation!
|
||||
Unitset =
|
||||
@ -3186,7 +3189,8 @@ Las Palmas = 라스팔마스
|
||||
Tenerife = 테네리페
|
||||
Spain = 스페인
|
||||
100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 자연 불가사의 발견시 100골드 획득, 최초 발견시 500골드 획득
|
||||
Double Happiness from Natural Wonders = 자연 불가사의 발견시 얻는 행복도 두 배
|
||||
# Requires translation!
|
||||
[stats] for every known Natural Wonder =
|
||||
[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [tileFilter/buildingFilter]의 해당 분야 산출량 [relativeAmount]%
|
||||
|
||||
Askia = 아스키아
|
||||
|
@ -814,6 +814,8 @@ We have captured a barbarian encampment and recovered [goldAmount] gold! = Barba
|
||||
An enemy [unitType] has joined us! = Priešo [unitType] prisijungė prie mūsų!
|
||||
After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = Kažkokia civilizacija pasiekė erą: [eraName] - užverbavome šnipą: [spyName]!
|
||||
We have recruited [spyName] as a spy! = Užverbavome šnipą: [spyName]!
|
||||
# Requires translation!
|
||||
[unitName] can be promoted! =
|
||||
|
||||
# This might be needed for a rewrite of Germany's unique - see #7376
|
||||
A barbarian [unitType] has joined us! = Barbarų [unitType] prisijungė prie mūsų!
|
||||
@ -1333,7 +1335,8 @@ Defence bonus = Gynybos priedas
|
||||
Movement cost = Judėjimo vertė
|
||||
for = už
|
||||
Missing translations: = Nerasti vertimai:
|
||||
Resolution = Rezoliucija
|
||||
# Requires translation!
|
||||
Screen Size =
|
||||
Tileset = Laukelių rinkinys
|
||||
# Requires translation!
|
||||
Unitset =
|
||||
@ -3171,7 +3174,8 @@ Las Palmas = Las-Palmas
|
||||
Tenerife = Tenerifė
|
||||
Spain = Ispanija
|
||||
100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 aukso už Gamtos Stebuklo atradimą (arba 500 aukso jei tas Stebuklas iki tol nebuvo niekieno atrastas)
|
||||
Double Happiness from Natural Wonders = Dvigubai daugiau laimės iš Gamtos Stebuklų
|
||||
# Requires translation!
|
||||
[stats] for every known Natural Wonder =
|
||||
[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% prie įplaukų iš kiekvieno: [tileFilter/buildingFilter]
|
||||
|
||||
Askia = Mindaugas
|
||||
|
@ -1108,6 +1108,8 @@ An enemy [unitType] has joined us! =
|
||||
After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! =
|
||||
# Requires translation!
|
||||
We have recruited [spyName] as a spy! =
|
||||
# Requires translation!
|
||||
[unitName] can be promoted! =
|
||||
|
||||
# This might be needed for a rewrite of Germany's unique - see #7376
|
||||
A barbarian [unitType] has joined us! = Sebuah [unitType] barbar telah menyertai kami!
|
||||
@ -1769,7 +1771,8 @@ Defence bonus = Bonus pertahanan
|
||||
Movement cost = Kos pergerakan
|
||||
for = untuk
|
||||
Missing translations: = Terjemahan hilang:
|
||||
Resolution = Resolusi
|
||||
# Requires translation!
|
||||
Screen Size =
|
||||
Tileset = Jubin
|
||||
# Requires translation!
|
||||
Unitset =
|
||||
@ -4935,7 +4938,7 @@ Spain = Sepanyol
|
||||
# Requires translation!
|
||||
100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) =
|
||||
# Requires translation!
|
||||
Double Happiness from Natural Wonders =
|
||||
[stats] for every known Natural Wonder =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Yield from every [tileFilter/buildingFilter] =
|
||||
|
||||
|
@ -1205,6 +1205,8 @@ An enemy [unitType] has joined us! =
|
||||
After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! =
|
||||
# Requires translation!
|
||||
We have recruited [spyName] as a spy! =
|
||||
# Requires translation!
|
||||
[unitName] can be promoted! =
|
||||
|
||||
# This might be needed for a rewrite of Germany's unique - see #7376
|
||||
A barbarian [unitType] has joined us! = Yek [unitType] Barbari be mā molhağ šod!
|
||||
@ -1930,7 +1932,8 @@ Defence bonus = Emtiāz e defāi
|
||||
Movement cost = Hazine ye harekat
|
||||
for = barāye
|
||||
Missing translations: = Tarjome hāye nāmojood:
|
||||
Resolution = Vozooh e tasvir
|
||||
# Requires translation!
|
||||
Screen Size =
|
||||
Tileset = No’e zamin
|
||||
# Requires translation!
|
||||
Unitset =
|
||||
@ -5238,7 +5241,7 @@ Spain =
|
||||
# Requires translation!
|
||||
100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) =
|
||||
# Requires translation!
|
||||
Double Happiness from Natural Wonders =
|
||||
[stats] for every known Natural Wonder =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Yield from every [tileFilter/buildingFilter] =
|
||||
|
||||
|
@ -1130,6 +1130,8 @@ An enemy [unitType] has joined us! =
|
||||
After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! =
|
||||
# Requires translation!
|
||||
We have recruited [spyName] as a spy! =
|
||||
# Requires translation!
|
||||
[unitName] can be promoted! =
|
||||
|
||||
# This might be needed for a rewrite of Germany's unique - see #7376
|
||||
A barbarian [unitType] has joined us! = Yek [unitType] Barbari be maa molhagh shod!
|
||||
@ -1855,7 +1857,8 @@ Defence bonus = Emtiaaz e defaai
|
||||
Movement cost = Hazine ye harekat
|
||||
for = baraaye
|
||||
Missing translations: = Tarjome haaye naamojood:
|
||||
Resolution = Vozooh e tasvir
|
||||
# Requires translation!
|
||||
Screen Size =
|
||||
Tileset = No’e zamin
|
||||
# Requires translation!
|
||||
Unitset =
|
||||
@ -5163,7 +5166,7 @@ Spain =
|
||||
# Requires translation!
|
||||
100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) =
|
||||
# Requires translation!
|
||||
Double Happiness from Natural Wonders =
|
||||
[stats] for every known Natural Wonder =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Yield from every [tileFilter/buildingFilter] =
|
||||
|
||||
|
@ -813,6 +813,8 @@ We have captured a barbarian encampment and recovered [goldAmount] gold! = Zdoby
|
||||
An enemy [unitType] has joined us! = Wroga jednostka [unitType] przeszła na naszą stronę!
|
||||
After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = Po tym jak nieznana cywilizacja wkroczyła w erę [eraName], zwerbowaliśmy [spyName] jako szpiega!
|
||||
We have recruited [spyName] as a spy! = Zwerbowaliśmy [spyName] jako szpiega!
|
||||
# Requires translation!
|
||||
[unitName] can be promoted! =
|
||||
|
||||
# This might be needed for a rewrite of Germany's unique - see #7376
|
||||
A barbarian [unitType] has joined us! = Barbarzyńska jednostka [unitType] przeszła na naszą stronę!
|
||||
@ -1332,7 +1334,8 @@ Defence bonus = Premia do obrony
|
||||
Movement cost = Koszt ruchu
|
||||
for = dla
|
||||
Missing translations: = Brakujące tłumaczenia:
|
||||
Resolution = Rozdzielczość ekranu
|
||||
# Requires translation!
|
||||
Screen Size =
|
||||
Tileset = Zestaw graficzny
|
||||
# Requires translation!
|
||||
Unitset =
|
||||
@ -3171,7 +3174,8 @@ Las Palmas = Las Palmas
|
||||
Tenerife = Teneryfa
|
||||
Spain = Hiszpania
|
||||
100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = +100¤ Złota za odkrycie Cudu Natury (+500¤ Złota, jeśli będzie pierwszym odkrywcą).
|
||||
Double Happiness from Natural Wonders = Podwójne zadowolenie z Cudów Natury
|
||||
# Requires translation!
|
||||
[stats] for every known Natural Wonder =
|
||||
[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% zysków z każdego pola [tileFilter/buildingFilter]
|
||||
|
||||
Askia = Askia
|
||||
|
@ -1027,6 +1027,8 @@ An enemy [unitType] has joined us! =
|
||||
After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! =
|
||||
# Requires translation!
|
||||
We have recruited [spyName] as a spy! =
|
||||
# Requires translation!
|
||||
[unitName] can be promoted! =
|
||||
|
||||
# This might be needed for a rewrite of Germany's unique - see #7376
|
||||
A barbarian [unitType] has joined us! = Um(a) [unitType] bárbaro(a) uniu-se à nós!
|
||||
@ -1680,7 +1682,8 @@ Defence bonus = Bonus de defesa
|
||||
Movement cost = Custo de movimento
|
||||
for = para
|
||||
Missing translations: = Traduções a faltar:
|
||||
Resolution = Resolução
|
||||
# Requires translation!
|
||||
Screen Size =
|
||||
Tileset = Estilo mapa
|
||||
# Requires translation!
|
||||
Unitset =
|
||||
@ -4047,7 +4050,7 @@ Spain = Espanha
|
||||
# Requires translation!
|
||||
100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) =
|
||||
# Requires translation!
|
||||
Double Happiness from Natural Wonders =
|
||||
[stats] for every known Natural Wonder =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Yield from every [tileFilter/buildingFilter] =
|
||||
|
||||
|
@ -854,6 +854,8 @@ An enemy [unitType] has joined us! =
|
||||
After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! =
|
||||
# Requires translation!
|
||||
We have recruited [spyName] as a spy! =
|
||||
# Requires translation!
|
||||
[unitName] can be promoted! =
|
||||
|
||||
# This might be needed for a rewrite of Germany's unique - see #7376
|
||||
A barbarian [unitType] has joined us! = Ni s-a alăturat un [unitType] barbar!
|
||||
@ -1399,7 +1401,8 @@ Defence bonus = Bonus de apărare
|
||||
Movement cost = Cost de deplasare
|
||||
for = pentru
|
||||
Missing translations: = Traduceri lipsă:
|
||||
Resolution = Rezoluție
|
||||
# Requires translation!
|
||||
Screen Size =
|
||||
Tileset = Tileset
|
||||
# Requires translation!
|
||||
Unitset =
|
||||
@ -3260,7 +3263,8 @@ Las Palmas = Las Palmas
|
||||
Tenerife = Tenerife
|
||||
Spain = Spania
|
||||
100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 de aur pentru descoperirea unei minuni naturale (bonus sporit la 500 de aur dacă o descoperi primul)
|
||||
Double Happiness from Natural Wonders = Fericire dublă din minunile naturale
|
||||
# Requires translation!
|
||||
[stats] for every known Natural Wonder =
|
||||
[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% randament de la fiecare [tileFilter/buildingFilter]
|
||||
|
||||
Askia = Askia
|
||||
|
@ -814,6 +814,8 @@ We have captured a barbarian encampment and recovered [goldAmount] gold! = Мы
|
||||
An enemy [unitType] has joined us! = Вражеский юнит [unitType] прсоединяется к нам!
|
||||
After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = После того, как неизвестная цивилизация вошла в эпоху [eraName], мы наняли [spyName] в качестве шпиона!
|
||||
We have recruited [spyName] as a spy! = Мы наняли [spyName] в качестве шпиона!
|
||||
# Requires translation!
|
||||
[unitName] can be promoted! =
|
||||
|
||||
# This might be needed for a rewrite of Germany's unique - see #7376
|
||||
A barbarian [unitType] has joined us! = [unitType] варваров присоединяется к нам!
|
||||
@ -1332,7 +1334,8 @@ Defence bonus = Бонус к защите
|
||||
Movement cost = Стоимость передвижения
|
||||
for = за
|
||||
Missing translations: = Отсутствующие переводы:
|
||||
Resolution = Разрешение
|
||||
# Requires translation!
|
||||
Screen Size =
|
||||
Tileset = Палитра клеток
|
||||
# Requires translation!
|
||||
Unitset =
|
||||
@ -3170,7 +3173,8 @@ Las Palmas = Лас-Пальмас
|
||||
Tenerife = Тенерифе
|
||||
Spain = Испания
|
||||
100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 золота за открытие чуда природы (или 500 золота если чудо никем не было открыто прежде)
|
||||
Double Happiness from Natural Wonders = Вдвое больше счастья от чудес природы
|
||||
# Requires translation!
|
||||
[stats] for every known Natural Wonder =
|
||||
[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% к доходу от каждого: [tileFilter/buildingFilter]
|
||||
|
||||
Askia = Аския
|
||||
|
@ -813,6 +813,8 @@ We have captured a barbarian encampment and recovered [goldAmount] gold! = 我
|
||||
An enemy [unitType] has joined us! = 一个敌方[unitType]加入了我们!
|
||||
After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = 在一个未知的文明进入[eraName]之后,我们招募到了间谍[spyName]!
|
||||
We have recruited [spyName] as a spy! = 我们培养了一位名为[spyName]的间谍!
|
||||
# Requires translation!
|
||||
[unitName] can be promoted! =
|
||||
|
||||
# This might be needed for a rewrite of Germany's unique - see #7376
|
||||
A barbarian [unitType] has joined us! = 一个蛮族[unitType]投靠了我们!
|
||||
@ -1329,7 +1331,8 @@ Defence bonus = 防御力加成
|
||||
Movement cost = 移动力消耗
|
||||
for = ,当建造在拥有下列资源的地块上时:
|
||||
Missing translations: = 未翻译的词条:
|
||||
Resolution = 分辨率
|
||||
# Requires translation!
|
||||
Screen Size =
|
||||
Tileset = 地块材质
|
||||
Unitset = 单位材质
|
||||
UI Skin = UI界面皮肤
|
||||
@ -3165,7 +3168,8 @@ Las Palmas = 拉斯帕尔马斯
|
||||
Tenerife = 特内里费岛
|
||||
Spain = 西班牙
|
||||
100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 每发现一座自然奇观+100金钱(若为第一个发现该自然奇观的文明,奖励则增加至500金钱)
|
||||
Double Happiness from Natural Wonders = 自然奇观提供的快乐加倍
|
||||
# Requires translation!
|
||||
[stats] for every known Natural Wonder =
|
||||
[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]%来自每个[tileFilter/buildingFilter]的产出
|
||||
|
||||
Askia = 阿斯基亚
|
||||
|
@ -813,6 +813,8 @@ We have captured a barbarian encampment and recovered [goldAmount] gold! = ¡Hem
|
||||
An enemy [unitType] has joined us! = ¡Un [unitType] enemigo ha cambiado de bando!
|
||||
After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = Después de que una civilización desconocida entró en la [eraName], ¡hemos reclutado un Espía llamado [spyName]!
|
||||
We have recruited [spyName] as a spy! = ¡Hemos reclutado a [spyName] como Espía!
|
||||
# Requires translation!
|
||||
[unitName] can be promoted! =
|
||||
|
||||
# This might be needed for a rewrite of Germany's unique - see #7376
|
||||
A barbarian [unitType] has joined us! = ¡Un [unitType] bárbaro se ha unido a nosotros!
|
||||
@ -1329,7 +1331,8 @@ Defence bonus = Bonus de Defensa
|
||||
Movement cost = Coste de movimiento
|
||||
for = para
|
||||
Missing translations: = Traducciones faltantes:
|
||||
Resolution = Resolución
|
||||
# Requires translation!
|
||||
Screen Size =
|
||||
Tileset = Aspecto de Casillas
|
||||
Unitset = Aspecto de Unidades
|
||||
UI Skin = Aspecto de la IU
|
||||
@ -3166,7 +3169,8 @@ Las Palmas = Las Palmas
|
||||
Tenerife = Tenerife
|
||||
Spain = España
|
||||
100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 de ¤Oro por descubrir una Maravilla Natural (bonificación de 500 ¤Oro si es la primera en descubrirla)
|
||||
Double Happiness from Natural Wonders = Doble felicidad de Maravillas Naturales
|
||||
# Requires translation!
|
||||
[stats] for every known Natural Wonder =
|
||||
[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% al Rendimiento de cada [tileFilter/buildingFilter]
|
||||
|
||||
Askia = Askia
|
||||
|
@ -849,6 +849,8 @@ An enemy [unitType] has joined us! = En fientlig [unitType] har gått med oss!
|
||||
After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! =
|
||||
# Requires translation!
|
||||
We have recruited [spyName] as a spy! =
|
||||
# Requires translation!
|
||||
[unitName] can be promoted! =
|
||||
|
||||
# This might be needed for a rewrite of Germany's unique - see #7376
|
||||
A barbarian [unitType] has joined us! = En barbar-[unitType] har gått med oss!
|
||||
@ -1384,7 +1386,8 @@ Defence bonus = Försvarsbonus
|
||||
Movement cost = Förflyttningskostnad
|
||||
for = för
|
||||
Missing translations: = Saknade översättningar:
|
||||
Resolution = Upplösning
|
||||
# Requires translation!
|
||||
Screen Size =
|
||||
Tileset = Rutset
|
||||
# Requires translation!
|
||||
Unitset =
|
||||
@ -3234,7 +3237,8 @@ Las Palmas = Las Palmas
|
||||
Tenerife = Teneriffa
|
||||
Spain = Spanien
|
||||
100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 Guld för upptäckt av ett Naturligt Underverk (bonusen ökar till 500 guld om första upptäckaren)
|
||||
Double Happiness from Natural Wonders = Dubbel Lycka från Naturliga Underverk
|
||||
# Requires translation!
|
||||
[stats] for every known Natural Wonder =
|
||||
[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% Avkastning från varje [tileFilter/buildingFilter]
|
||||
|
||||
Askia = Askia
|
||||
|
@ -813,6 +813,8 @@ We have captured a barbarian encampment and recovered [goldAmount] gold! = 我
|
||||
An enemy [unitType] has joined us! = 敵方[unitType]加入了我們!
|
||||
After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = 在未知的文明進入了[eraName]後,我們招募了[spyName]作為間諜!
|
||||
We have recruited [spyName] as a spy! = 我們招募了[spyName]作為間諜!
|
||||
# Requires translation!
|
||||
[unitName] can be promoted! =
|
||||
|
||||
# This might be needed for a rewrite of Germany's unique - see #7376
|
||||
A barbarian [unitType] has joined us! = 蠻族的[unitType]加入了我們!
|
||||
@ -1330,7 +1332,8 @@ Defence bonus = 防禦力加成
|
||||
Movement cost = 移動力消耗
|
||||
for = ,當建造在擁有下列資源的地區上時:
|
||||
Missing translations: = 未翻譯的字串:
|
||||
Resolution = 解析度
|
||||
# Requires translation!
|
||||
Screen Size =
|
||||
Tileset = 地區設定
|
||||
# Requires translation!
|
||||
Unitset =
|
||||
@ -3167,7 +3170,8 @@ Las Palmas = 拉斯帕爾馬斯
|
||||
Tenerife = 特內里費島
|
||||
Spain = 西班牙
|
||||
100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 每發現一座自然奇觀+100金錢(若為第一個發現該自然奇觀的文明,獎勵則增加至500金錢)
|
||||
Double Happiness from Natural Wonders = 自然奇觀提供的快樂加倍
|
||||
# Requires translation!
|
||||
[stats] for every known Natural Wonder =
|
||||
[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]%來自每個[tileFilter/buildingFilter]的產出
|
||||
|
||||
Askia = 阿斯基亞
|
||||
|
@ -924,6 +924,8 @@ An enemy [unitType] has joined us! =
|
||||
After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! =
|
||||
# Requires translation!
|
||||
We have recruited [spyName] as a spy! =
|
||||
# Requires translation!
|
||||
[unitName] can be promoted! =
|
||||
|
||||
# This might be needed for a rewrite of Germany's unique - see #7376
|
||||
A barbarian [unitType] has joined us! = Bir barbar [unitType] bize katıldı!
|
||||
@ -1529,7 +1531,8 @@ Defence bonus = Savunma bonusu
|
||||
Movement cost = Hareket maliyeti
|
||||
for = için
|
||||
Missing translations: = Eksik çeviriler:
|
||||
Resolution = Çözünürlük
|
||||
# Requires translation!
|
||||
Screen Size =
|
||||
Tileset = Grafik seti
|
||||
# Requires translation!
|
||||
Unitset =
|
||||
@ -3557,7 +3560,8 @@ Las Palmas = Las Palmas
|
||||
Tenerife = Tenerife
|
||||
Spain = İspanya
|
||||
100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = Doğal Harika keşfi için 100 Altın (İlk keşif eden ise 500 Altın)
|
||||
Double Happiness from Natural Wonders = Doğal Harikalardan İki Kat Mutluluk
|
||||
# Requires translation!
|
||||
[stats] for every known Natural Wonder =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Yield from every [tileFilter/buildingFilter] =
|
||||
|
||||
|
@ -814,6 +814,8 @@ We have captured a barbarian encampment and recovered [goldAmount] gold! = Ми
|
||||
An enemy [unitType] has joined us! = Ворожий підрозділ [unitType] приєднався до нас!
|
||||
After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = Невідома цивілізація увійшла у епоху [eraName], тому ми отримали шпигуна: [spyName]!
|
||||
We have recruited [spyName] as a spy! = Ми найняли шпигуна: [spyName]!
|
||||
# Requires translation!
|
||||
[unitName] can be promoted! =
|
||||
|
||||
# This might be needed for a rewrite of Germany's unique - see #7376
|
||||
A barbarian [unitType] has joined us! = Варварський підрозділ «[unitType]» приєднався до нас!
|
||||
@ -1332,7 +1334,8 @@ Defence bonus = Бонус до захисту
|
||||
Movement cost = Вартість руху
|
||||
for = за
|
||||
Missing translations: = Відсутні переклади:
|
||||
Resolution = Роздільність
|
||||
# Requires translation!
|
||||
Screen Size =
|
||||
Tileset = Палітра клітинок
|
||||
# Requires translation!
|
||||
Unitset =
|
||||
@ -3196,7 +3199,8 @@ Las Palmas = Лас-Пальмас
|
||||
Tenerife = Тенеріфе
|
||||
Spain = Іспанія
|
||||
100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 золота за виявлення Природного дива (бонус зростає до 500 золота, якщо ви першим його виявили).
|
||||
Double Happiness from Natural Wonders = Подвійне щастя від природних див
|
||||
# Requires translation!
|
||||
[stats] for every known Natural Wonder =
|
||||
[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% видобутку з кожного [tileFilter/buildingFilter]
|
||||
|
||||
Askia = Аскія
|
||||
|
@ -813,6 +813,8 @@ We have captured a barbarian encampment and recovered [goldAmount] gold! = Ta đ
|
||||
An enemy [unitType] has joined us! = Kẻ thù [unitType] đã tham gia cùng chúng ta!
|
||||
After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = Sau khi một nền văn minh vô danh xâm nhập vào [eraName], chúng tôi đã tuyển dụng [spyName] làm gián điệp!
|
||||
We have recruited [spyName] as a spy! = Chúng tôi đã tuyển dụng [spyName] làm điệp viên!
|
||||
# Requires translation!
|
||||
[unitName] can be promoted! =
|
||||
|
||||
# This might be needed for a rewrite of Germany's unique - see #7376
|
||||
A barbarian [unitType] has joined us! = Một người man rợn [unitType] đã gia nhập chúng ta!
|
||||
@ -1331,7 +1333,8 @@ Defence bonus = Thưởng phòng thủ
|
||||
Movement cost = Chi phí di chuyển
|
||||
for = cho
|
||||
Missing translations: = Phiên dịch còn thiếu:
|
||||
Resolution = Đồ họa
|
||||
# Requires translation!
|
||||
Screen Size =
|
||||
Tileset = Đặt ô
|
||||
# Requires translation!
|
||||
Unitset =
|
||||
@ -3169,7 +3172,8 @@ Las Palmas = Las Palmas
|
||||
Tenerife = Tenerife
|
||||
Spain = Tây Ban Nha
|
||||
100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 Vàng khi khám phá một Kỳ quan Thiên nhiên (tiền thưởng được nâng lên 500 Vàng nếu lần đầu tiên khám phá ra nó)
|
||||
Double Happiness from Natural Wonders = Hạnh phúc nhân đôi từ những kỳ quan thiên nhiên
|
||||
# Requires translation!
|
||||
[stats] for every known Natural Wonder =
|
||||
[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% lợi nhuận từ mọi [tileFilter/buildingFilter]
|
||||
|
||||
Askia = Askia
|
||||
|
14
changelog.md
14
changelog.md
@ -1,20 +1,18 @@
|
||||
## 4.3.6
|
||||
|
||||
Resolved - Single turn repair, repair turn inconsistencies
|
||||
Resolved single turn repair, repair turn inconsistencies
|
||||
|
||||
Resolved - Replaces misunderstood 'virtual resolutions' with more intuitive 'screen size'
|
||||
Replaced misunderstood 'virtual resolutions' with more intuitive 'screen size'
|
||||
|
||||
Max screen size takes Windows taskbar into account - see
|
||||
Max screen size takes Windows taskbar into account
|
||||
|
||||
Image asset update + reorg
|
||||
|
||||
After-combat notification for promotable units - see
|
||||
After-combat notification for promotable units
|
||||
|
||||
modding: Double Happiness from Natural Wonders -> [stats] from every known Natural Wonder
|
||||
|
||||
Volley only for Siege in G&K - By itanasi
|
||||
Volley only for Siege in G&K - By itanasi
|
||||
|
||||
fix civilopedia category bug. - By nacro711072
|
||||
fix civilopedia category bug - By nacro711072
|
||||
|
||||
## 4.3.5
|
||||
|
||||
|
@ -1,17 +1,13 @@
|
||||
Resolved single turn repair, repair turn inconsistencies
|
||||
|
||||
Replaced misunderstood 'virtual resolutions' with more intuitive 'screen size'
|
||||
|
||||
Resolved - Single turn repair, repair turn inconsistencies
|
||||
Max screen size takes Windows taskbar into account
|
||||
|
||||
Resolved - Replaces misunderstood 'virtual resolutions' with more intuitive 'screen size'
|
||||
|
||||
Max screen size takes Windows taskbar into account - see
|
||||
|
||||
Image asset update + reorg
|
||||
|
||||
After-combat notification for promotable units - see
|
||||
After-combat notification for promotable units
|
||||
|
||||
modding: Double Happiness from Natural Wonders -> [stats] from every known Natural Wonder
|
||||
|
||||
Volley only for Siege in G&K - By itanasi
|
||||
Volley only for Siege in G&K - By itanasi
|
||||
|
||||
fix civilopedia category bug. - By nacro711072
|
||||
fix civilopedia category bug - By nacro711072
|
Loading…
Reference in New Issue
Block a user