Resolved #4200 - Cities in resistance cannot bombard

This commit is contained in:
Yair Morgenstern
2021-06-23 10:45:49 +03:00
parent 74e3b67afe
commit fc6eda364e

View File

@ -19,7 +19,7 @@ class CityCombatant(val city: CityInfo) : ICombatant {
override fun getName(): String = city.name
override fun isDefeated(): Boolean = city.health == 1
override fun isInvisible(): Boolean = false
override fun canAttack(): Boolean = (!city.attackedThisTurn)
override fun canAttack(): Boolean = city.canBombard()
override fun matchesCategory(category: String) = category == "City"
override fun getAttackSound() = UncivSound.Bombard