Commit Graph

1193 Commits

Author SHA1 Message Date
09420786bc modify battle damage calculation method about city attack. (#1141) 2019-10-05 21:10:10 +03:00
1aa9640d1c Update Other.json
New lines
2019-10-05 20:59:48 +03:00
67916f9be2 Update Policies.json
Italian translation corrections
2019-10-04 16:50:12 +03:00
e42cadbf09 Update Diplomacy,Trade,Nations.json 2019-10-04 16:49:47 +03:00
aafe23a2f5 freeTechs parameter in buildings replaced with Free Technology unique 2019-10-04 16:23:17 +03:00
5049831c18 Great Wall no longer provides a free tech - whoops! 2019-10-03 22:11:06 +03:00
9b86055fc7 Update Other.json 2019-10-03 16:32:00 +03:00
3358baab52 Added alert popups on finished tech 2019-10-02 18:21:43 +03:00
512a68c2ae Fixed bad nations comment end... 2019-10-01 23:30:04 +03:00
47db4dce31 Fixed Coastal Raider image
Puppet cities no longer increase policy costs
2019-10-01 22:05:38 +03:00
5c9baaf15a Sweden.json
Just add any color you want
2019-10-01 21:59:41 +03:00
3b2777e098 some translation update (#1135) 2019-10-01 21:55:37 +03:00
a91fe87e26 Update Nations_Italian.json 2019-09-29 15:25:39 +03:00
f4243550ce Update Other.json 2019-09-29 15:25:23 +03:00
3abd25c130 Added Thai, although the symbols on top don't seem to render well =( 2019-09-29 12:44:02 +03:00
e5370c9b00 1.split different eras in tech tree, although color is not very good. 2. in original game, Japanese UA should be not used in Air Unit, so I fix it. 3. according to original game, edit the method to calculate battle damage. 4. there is two "Mohawk Warrior" words in the file "Units.json", and its obsoleteTech should be"Gunpowder", so i delete the wrong one and edit the right one. 5. edit "Building.json" to make it describing more accurate, of course, i edit "TileInfo.kt" according to the edited"Building.json". 6. some translation update. (#1127)
* systemProp

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* fix that researched tech can be picked when we pick a free tech

* update to master

* update

* Update TechPickerScreen.kt

* delete english selectlanguage becauce menu have two choice, enlarge overview's image icon because it's too small to align.

* update

* language polish is wrong to be writing "polski"

* 显示教程

* update

* update

* update

* update

* update

* update

* update

* viewport

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update
2019-09-29 10:33:18 +03:00
7e274cae84 Added translations in map editor 2019-09-28 22:06:52 +03:00
5980f18f89 Puppeted cities now always auto assign production
Resolved #1124 - added annex and puppet tutorial
2019-09-28 21:43:27 +03:00
27e2b0615a Merge branch 'master' of https://github.com/yairm210/UnCiv 2019-09-28 21:42:45 +03:00
58fd3b2c6c Update NewGame,SaveGame,LoadGame,Options.json
Added new lines
2019-09-28 21:21:30 +03:00
49d3ea2c0e Resolved #1125 - cities can bombard over all tiles in a radius of 2 2019-09-27 11:25:23 +03:00
98f780be93 Attacking unit now enters enemy city before you decide what to do with it - #1123 2019-09-25 22:26:07 +03:00
751c33c609 Update Buildings.json 2019-09-24 20:28:22 +03:00
a6684a6640 Update Buildings.json (#1118)
More fixes
2019-09-24 20:27:23 +03:00
dcdf36b153 Added coloring to tech icons themselves (All tech icons are now white) 2019-09-24 17:55:21 +03:00
27b8cd5f1b AI now puppets cities by default - much better for long-term strategy, since puppeted cities are technically also controlled by AI controllers so... 2019-09-24 16:57:49 +03:00
38a28888ef Duantao/ai bonus (#1117)
* Ai bonus.

* AI modifiers apply correctly.

* AI initial units.

* Use gameInfo.getDifficulty() instead of civInfo.getDifficulty().

* Minor fix.
2019-09-24 16:19:17 +03:00
ad07db9334 Update Nations_Italian.json
Some Italian fixes
2019-09-24 14:04:55 +03:00
bc1154c71f Update Notifications.json
Some Italian fixes
2019-09-24 14:04:43 +03:00
3b4bf817c0 Update Buildings.json
More Italian translations
2019-09-23 20:14:44 +03:00
a1f5690e41 Added Puppet icon - some reorgnizing still needs to be done in regards to puppet vs annex 2019-09-23 10:46:51 +03:00
65b8fe531e Duantao/liberate city (#1097)
* Allow to liberate city to its founder.

* Workaround : Avoid exception on conquering city with infantry unit.

* Liberate button actually works.

* Fix trade resources check.

* Postpone the 2nd part of postBattleActions until choice is made.

* Add puppet option.

* Puppet city cannot be controlled directly.

* Add annex and puppet happiness/culture/science bonus.

* Add courthouse. Icon is missing.

* Icon for courthouse.

* Update png.
2019-09-23 08:37:53 +03:00
a3889a549e Iroquis can now use Forest and Jungles to connect cities
Persian +1 movement only activaes when in golden age
2019-09-20 10:26:15 +03:00
12e3ae1761 Update Diplomacy,Trade,Nations.json
Corrections
2019-09-20 10:07:06 +03:00
03087095f6 Update NewGame,SaveGame,LoadGame,Options.json
Added missing Italian translation
2019-09-19 20:54:01 +03:00
1359c3eab3 Update TileImprovements.json 2019-09-19 20:52:41 +03:00
1591215f4c Update Buildings.json
Last Wonder lines translations
2019-09-19 20:52:10 +03:00
ee1751a496 Update Techs.json
Added Medieval and Renaissance Tech quotes
2019-09-19 15:58:59 +03:00
f4d828d5e4 Finished changing all unit promotion icons! 2019-09-18 22:15:37 +03:00
45342a7d63 Remove redundant item is Logistics prequisition. 2019-09-18 08:43:17 +03:00
b86d11b5fa Merge branch 'master' of https://github.com/yairm210/UnCiv 2019-09-17 22:40:09 +03:00
04127164bc Added all remaining wonder quotes and more promotion icons 2019-09-17 22:39:08 +03:00
9271fe22a4 Update Techs.json
Added quotes for Ancient and Classical Age techs
2019-09-17 20:41:03 +03:00
11840de2ce Update Nations.json
Two more City-States: Zanzibar and Singapore
2019-09-17 08:15:54 +03:00
d7d7d9a7e6 Update Nations_Italian.json 2019-09-16 19:50:59 +03:00
9b9dec952b Update Nations_Italian.json
Persian and Irochese civs, and two new City-States
2019-09-16 19:50:59 +03:00
4cd30d8301 Update Diplomacy,Trade,Nations.json 2019-09-16 19:50:06 +03:00
2dccc6cf90 Update Buildings.json
Since the Persian Civilization is on the go, I guess we can work this out.
2019-09-16 19:49:43 +03:00
1b4b326cf7 Update Units,Promotions.json
Italian Translations
2019-09-16 19:49:11 +03:00
390254b584 instead some font-sizes with the one is often used in game and doesn't need to be created again, adjust the construction table in city screen (#1080)
* systemProp

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* fix that researched tech can be picked when we pick a free tech

* update to master

* update

* Update TechPickerScreen.kt

* delete english selectlanguage becauce menu have two choice, enlarge overview's image icon because it's too small to align.

* update

* language polish is wrong to be writing "polski"

* 显示教程

* update

* update

* update

* update

* update

* update

* update

* viewport
2019-09-16 19:48:41 +03:00