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4baa7b6105
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fix display tutorial, please update immediately (#1176)
* update
* update
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2019-10-09 23:40:02 +03:00 |
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f21e508b28
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Merge pull request #1172 from ninjatao/duantao/some_chinese_translation
Correct some Chinese translation.
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2019-10-08 10:47:03 +03:00 |
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ebe612ee54
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Merge pull request #1164 from lishaoxia1985/master
update translation, now it can run, but it also have a problem.
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2019-10-08 10:44:58 +03:00 |
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5d6ecd1ca4
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More tutorial name changes so it looks better in the Civilopedia
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2019-10-08 10:44:14 +03:00 |
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43cf084b9f
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Merge remote-tracking branch 'upstream/master'
update
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2019-10-08 15:35:27 +08:00 |
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cdf29a8ca7
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Correct some Chinese translation.
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2019-10-08 10:39:10 +08:00 |
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6d94b3d8c8
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Fix parameter.
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2019-10-08 10:17:20 +08:00 |
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b1c5398804
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Difficulty bonus vs barbarian.
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2019-10-08 10:17:14 +08:00 |
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edf4588355
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Merge remote-tracking branch 'upstream/master'
update
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2019-10-08 04:33:17 +08:00 |
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c32f4bba56
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Update Tutorials_Italian.json
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2019-10-07 22:30:57 +03:00 |
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264b1484d2
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update
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2019-10-07 21:25:06 +08:00 |
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1a9a2ac886
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update
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2019-10-07 17:29:49 +08:00 |
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80122faecf
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update
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2019-10-07 16:43:18 +08:00 |
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b0cd8e318a
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update
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2019-10-07 16:23:20 +08:00 |
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b3a2bc3307
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Tutorials now accessible from Civilopedia!
Mass tutorial renaming
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2019-10-06 23:18:51 +03:00 |
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3d992fc9ee
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Resolved #1162 - City button, resources and tech description in multiplayer now act according to the viewing civ, and not the current player - Thanks @lobraarbol!
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2019-10-06 19:21:47 +03:00 |
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69aecfe419
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Update Nations_Italian.json
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2019-10-06 18:10:56 +03:00 |
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a4ea63ac4c
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update translation (#1160)
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2019-10-06 10:28:12 +03:00 |
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f3a8a64491
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Update Techs.json
Added translation lines for the tech quotes :D
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2019-10-06 06:15:29 +03:00 |
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f8351da1c4
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Russian translation (#1158)
* Russian translation
* Russian translation
* Russian translation
* Russian translation
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2019-10-06 06:14:58 +03:00 |
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272f58fe5d
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Update NewGame,SaveGame,LoadGame,Options.json
New line
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2019-10-05 21:17:54 +03:00 |
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815ce27f6c
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Update Units,Promotions.json
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2019-10-05 21:14:49 +03:00 |
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8d31d2c0ad
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Update Tutorials_Italian.json
Update
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2019-10-05 21:14:31 +03:00 |
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2f2ace5f3c
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Update Buildings.json (#1153)
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2019-10-05 21:14:00 +03:00 |
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09420786bc
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modify battle damage calculation method about city attack. (#1141)
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2019-10-05 21:10:10 +03:00 |
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1aa9640d1c
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Update Other.json
New lines
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2019-10-05 20:59:48 +03:00 |
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67916f9be2
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Update Policies.json
Italian translation corrections
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2019-10-04 16:50:12 +03:00 |
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e42cadbf09
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Update Diplomacy,Trade,Nations.json
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2019-10-04 16:49:47 +03:00 |
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aafe23a2f5
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freeTechs parameter in buildings replaced with Free Technology unique
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2019-10-04 16:23:17 +03:00 |
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5049831c18
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Great Wall no longer provides a free tech - whoops!
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2019-10-03 22:11:06 +03:00 |
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9b86055fc7
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Update Other.json
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2019-10-03 16:32:00 +03:00 |
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3358baab52
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Added alert popups on finished tech
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2019-10-02 18:21:43 +03:00 |
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512a68c2ae
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Fixed bad nations comment end...
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2019-10-01 23:30:04 +03:00 |
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47db4dce31
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Fixed Coastal Raider image
Puppet cities no longer increase policy costs
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2019-10-01 22:05:38 +03:00 |
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5c9baaf15a
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Sweden.json
Just add any color you want
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2019-10-01 21:59:41 +03:00 |
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3b2777e098
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some translation update (#1135)
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2019-10-01 21:55:37 +03:00 |
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a91fe87e26
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Update Nations_Italian.json
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2019-09-29 15:25:39 +03:00 |
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f4243550ce
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Update Other.json
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2019-09-29 15:25:23 +03:00 |
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3abd25c130
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Added Thai, although the symbols on top don't seem to render well =(
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2019-09-29 12:44:02 +03:00 |
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e5370c9b00
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1.split different eras in tech tree, although color is not very good. 2. in original game, Japanese UA should be not used in Air Unit, so I fix it. 3. according to original game, edit the method to calculate battle damage. 4. there is two "Mohawk Warrior" words in the file "Units.json", and its obsoleteTech should be"Gunpowder", so i delete the wrong one and edit the right one. 5. edit "Building.json" to make it describing more accurate, of course, i edit "TileInfo.kt" according to the edited"Building.json". 6. some translation update. (#1127)
* systemProp
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* fix that researched tech can be picked when we pick a free tech
* update to master
* update
* Update TechPickerScreen.kt
* delete english selectlanguage becauce menu have two choice, enlarge overview's image icon because it's too small to align.
* update
* language polish is wrong to be writing "polski"
* 显示教程
* update
* update
* update
* update
* update
* update
* update
* viewport
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
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2019-09-29 10:33:18 +03:00 |
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7e274cae84
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Added translations in map editor
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2019-09-28 22:06:52 +03:00 |
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5980f18f89
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Puppeted cities now always auto assign production
Resolved #1124 - added annex and puppet tutorial
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2019-09-28 21:43:27 +03:00 |
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27e2b0615a
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Merge branch 'master' of https://github.com/yairm210/UnCiv
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2019-09-28 21:42:45 +03:00 |
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58fd3b2c6c
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Update NewGame,SaveGame,LoadGame,Options.json
Added new lines
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2019-09-28 21:21:30 +03:00 |
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49d3ea2c0e
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Resolved #1125 - cities can bombard over all tiles in a radius of 2
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2019-09-27 11:25:23 +03:00 |
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98f780be93
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Attacking unit now enters enemy city before you decide what to do with it - #1123
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2019-09-25 22:26:07 +03:00 |
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751c33c609
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Update Buildings.json
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2019-09-24 20:28:22 +03:00 |
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a6684a6640
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Update Buildings.json (#1118)
More fixes
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2019-09-24 20:27:23 +03:00 |
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dcdf36b153
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Added coloring to tech icons themselves (All tech icons are now white)
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2019-09-24 17:55:21 +03:00 |
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27b8cd5f1b
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AI now puppets cities by default - much better for long-term strategy, since puppeted cities are technically also controlled by AI controllers so...
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2019-09-24 16:57:49 +03:00 |
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