Commit Graph

137 Commits

Author SHA1 Message Date
SomeTroglodyte
6b084f0e6b
Victory screen score charts (#9121)
* VictoryScreen with Charts by WhoIsJohannes

* VictoryScreen with Charts by WhoIsJohannes - atlas

* VictoryScreen with Charts by WhoIsJohannes - lost icon attribution
2023-04-08 21:38:27 +03:00
SomeTroglodyte
a4c4c5f93e
Music player controls (#9087)
* Music controls cleanup

* Music controls cleanup - assets

* Music controls cleanup - fix incorrect attribution
2023-04-01 22:06:46 +03:00
letstalkaboutdune
60a0a856ab
Add AbsoluteUnits license info (#9034) 2023-03-25 21:32:02 +03:00
SomeTroglodyte
793d3387bf
Custom key bindings (#8802)
* Configurable key bindings - linting

* Configurable key bindings - move keyboardAvailable

* Configurable key bindings - separate KeyShortcutDispatcher

* Configurable key bindings - framework

* Configurable key bindings - save and load

* Configurable key bindings - activation

* Configurable key bindings - UI

* Configurable key bindings - more linting

* Configurable key bindings - Separate SettingsSelect

* Configurable key bindings - translation tested

* Configurable key bindings - disclaimer

* Configurable key bindings - disclaimer
2023-03-11 20:12:00 +02:00
SomeTroglodyte
5d80f50d93
Show UnitTypes in Civilopedia (#8729)
* Show UnitTypes in Civilopedia

* Show UnitTypes in Civilopedia - polish
2023-02-25 20:40:59 +02:00
vegeta1k95
a8a458ab48
Blockade mechanics (#8654)
* Fix centering of unit HP bar

* Blockade mechanics: land tiles

* Blockade mechanics: water tiles

* Don't blockade water tile if it has friendly military unit

* Blockade mechanics: cities

* Added tile/city blockade tutorials. Added city blockade status icon.

---------

Co-authored-by: vegeta1k95 <vfylfhby>
2023-02-14 22:13:25 +02:00
itanasi
22f9936a34
Add Transform Action for mods (#8120)
* Initial version of code

* Enable cost=0 for buttons

* Add Conditional to Transform

* Fix translation file

* Add icon
Allow other Conditionals

* Updated icon

* Add credit

* switch hotkey

* Fix icon

* Remove Conditional Costs

* Remove vestigal Stats costs for Transform

* Minor cleanup
2023-01-14 20:43:48 +02:00
vegeta1k95
0006aaef55
Modding: allow custom ResourcePortraits (#8330)
* Modding: allow custom ResourcePortraits

* Modding: big generification of the icons/portraits mechanism

* Resolve conflict

* Fix background fallback, remove dimming of improvement icons

Co-authored-by: tunerzinc@gmail.com <vfylfhby>
2023-01-09 21:03:00 +02:00
letstalkaboutdune
5b2997df46
Added credits for trailer (#8278)
* Added credits for trailer

* Corrected typo
2022-12-31 20:05:41 +02:00
letstalkaboutdune
b5a021cc16
SFX Update - Arrow, Crossbow (New), Metal Hit (#8262)
* Arrow, Crossbow, Metal Hit sound updates

Sourced from pixabay.com
https://pixabay.com/service/license/

* Update Credits.md
2022-12-29 23:20:33 +02:00
vegeta1k95
8fd561de50
Added WLTKD status icon (#8257)
* Added WTLKD status icon

* Credits

Co-authored-by: tunerzinc@gmail.com <vfylfhby>
2022-12-29 13:52:35 +02:00
vegeta1k95
be573f2b76
Big rework of City plates (#8239)
* Big rework of City plates

* New city plates design, new status icons

* A little bit of padding for construction icon

* Better border for defence counter

* Better border for defence counter

* Solid colored icons

* Solid colored icons

* Credits

* Credits

Co-authored-by: tunerzinc@gmail.com <vfylfhby>
2022-12-28 17:32:26 +02:00
vegeta1k95
1346eea4ca
Huge update of Technology Picker screen UI (Civ 5), new original icons + misc changes (#8188)
* Huge update of Technology Picker screen UI, new original icons + misc changes

* Fix possible memory leak

* Fix lines Z-Depth, shifted era boundary lines, thicker queue-path lines

* Fix lines Z-Depth more correctly

* Size checks replaced by truncation

* Icons credits

Co-authored-by: tunerzinc@gmail.com <vfylfhby>
2022-12-21 11:25:10 +02:00
Yair Morgenstern
6b4da20d85 Fallback image for modded buildings - see #8158 2022-12-18 22:11:56 +02:00
Yair Morgenstern
81f3ecd998 Fallback image for modded techs - see #8158 2022-12-18 22:05:17 +02:00
alexban011
d7c11cc990
added icon for Conduct Trade Mission button (#8125)
* added icon

* rescaled image to 100px
2022-12-15 21:02:45 +02:00
Yair Morgenstern
b0c84f5eea 4.2.17 2022-11-07 18:20:19 +02:00
Yair Morgenstern
34c22009e6
Update Credits.md 2022-10-10 19:54:54 +03:00
Yair Morgenstern
067bd1979a
Resolved #5853 - added aztec icon credits 2022-10-09 12:38:47 +03:00
alexban011
d980b0d9ff
Global politics overview screen (#7469)
* getting the data

* finished getting the data

* optimization + separator

* vrtical separators

* more functions

* made it look good

* reverted debug variables

* cleanup

* added icon

* credits

* translations

* removed redundant equalizeColumns

* removed redundant separator

* column headers

* reviews

* removed redundant function

* latest translations

* latest review

* checks 1

* removed space

* removed vars and used DiplomacyManager instead

* combined overview screens

* 2 more translations

* little cleanup and fix
2022-09-19 16:12:24 +03:00
Xander Lenstra
a19fed5d28
Added a screen to move spies between cities (#7665)
* Added a screen to move spies between cities

* Fixed tests

* Reviews

* Avoid labels blinking

Co-authored-by: JackRainy <JackRainy@users.noreply.github.com>
2022-08-28 23:25:14 +03:00
Ouaz
90e582a0c3
Add an icon for "Wait" unit action (#7668) 2022-08-16 12:30:37 +02:00
itanasi
af6ab8e4e5
Add Air Sweep (#7484)
* Add Air Sweep Unique
Enable Dogfighting Promotion
Add Air Sweep mode button and crosshair overlay

* Adding Air Sweep Battle Table

* Add airSweep to Battle
Remove double XP
While in AirSweep can't select other units on tile

* initial airsweep code

* Implement airSweep

* BattleTable indicates tile you're AirSweeping

* some notifications

* Clean up notifications.
Add icons

* Revert game.atlas and game.png

* Fix selection properly

* Update Vanilla UnitPromotions.json

* Better handling of movement use
comment cleanup

* missing credit

* Proper code so that Seas units also deal no damage
Adding Tutorials!

* Remove Intercept Bonus Damage/Protection

* Remove chance of Interceptor missing

* Battle Table a bit more consistent

* Defender also gets Air Sweep Modifiers

* Defender doesn't get bonus

* Remove unused getInterceptBonus
Combine logic

* Show damage in notifications for Air Sweep

* Randomize intercepting Civ and prioritize Air Units

* Remove debug code

* Updated atlas

* Clean up Uniques

* Object-ify DamageDealt for ease of reference

* code clean up

Co-authored-by: itanasi <spellman23@gmail.com>
2022-07-27 22:16:53 +03:00
alexban011
8f53262fc4
CityScreen plays a sound when opened (#7163)
* added sounds to cityScreen

* changes? ..don't know how to name this commit

* removed try block

* improved era1 sound and added slider for city enter sounds

* added Information Era sound

* added Future Era sound

* better option name + translation

* added Atomic Era sound

* normalized sounds

* prevent spam + better era 0 and 1 sounds

* cleanup

* sound improvements to medieval and atomic

* volume now tied to sound effects

* improved information sound

* improved future sound

* sounds now stop if you exit the city screen

* improved Renaissance sound

* now in separate function

* now using the music controller

* better file names

* WLTK day sound + sounds are now configurable in Eras.json

* removed redundant setting and fixed comment

* added PlaySingle

* musicController no longer used

* Gdx.audio.newMusic is now used

* function name

* function are now in their own class

* CitySoundPlayer now has 1 instance in UncivGame and is hooked

* credits

* sounds loop

* loopable sounds

* updated credits

* fixed sound not stopping when changing city without leaving cityScreen

* changed WLTKNew sound

* added toggle for the sounds

* changed WLTK sound, removed music and made all tracks have the same volume

* addressed some of the issues

* addressed more issues

* increased sounds volume + volume slider

* made WLTK sound slightly quieter

* removed entry from Vanilla eras

* revert back to CitySoundPlayer.kt

* no more hooks

* removed unused stuff

* changees

* completly reverted MusicController

* and the MusicTrackChooserFlags

* fixed ESC not stopping sounds

* updated credits to mention the sounds are modified

* dispose()

* removed try block
2022-06-22 09:11:03 +03:00
OptimizedForDensity
c922f134e6
Moddable game speeds (#6856)
* Move GameSpeed definition to JSON files

* Add game speeds civilopedia page
2022-06-18 23:27:46 +02:00
SomeTroglodyte
e2b7891248
Two new Unit Tests (#7001)
* MapGenerator fixes

* MainMenu Background Map scaled to Screen

* Easter Eggs - Code only

* Easter Eggs - Graphics
2022-06-16 21:07:30 +03:00
Timo T
3e6fc0e22a
Add multiplayer turn sound notification (#6995)
* Refactor: Extract methods & reduce code duplication

* Refactor: Rename Sounds to SoundPlayer

* Refactor: Make UncivSound a data class

As far as I can see, UncivSoundConstants served no purpose

* Refactor: Reorder sounds

* Refactor: Split up ExtensionFunctions and move into own package

* Add multiplayer turn sound notification

* Refactor: Remove unnecessary double translation

* Refactor: Reduce code duplication

* Refactor: No if for boolean logic
2022-06-10 16:44:29 +03:00
Joan Josep
a17797a709
Add Catalan translation and provide some strings. (#6992) 2022-05-29 16:50:47 +02:00
Yair Morgenstern
f464ac2544 4.1.1 2022-05-18 23:03:29 +03:00
SomeTroglodyte
345ca0ec25
Pedia from mainmenu (#6788)
* Make Civilopedia independent of worldScreen or gameInfo

* Make Civilopedia callable from Main Menu

* Era category for Civilopedia

* Era category for Civilopedia - atlas
2022-05-13 12:36:06 +03:00
Xander Lenstra
8fcfbf752b
Improved clarity and moddability of building improvements (#6712)
* Renamed tile.hasUnique, deprecated `Indestructable`, unique for citadels
Also refactored the consumption of (great) people out of UnitActions.

* Reworked when improvements can be build somewhere for more clarity

* Made resources improvable by multiple improvements; Offshore Platform

* Fix compatability

* WIP

* Fixed the tests, but better

* I suppose I might as well update this now that we're a version later
2022-05-11 00:35:21 +02:00
청하늘
279178f103
Fixed the official wiki (#6453)
* Fixed the links in the docs

* Fixed broken tables

Tables without a line break above are not treated as valid tables

* Removed redundant table of contents and formatted some bulleted lists

* The image in Regions.md is now properly displayed

* Standardized list indentation, line spacing, table header rows, and JSON code blocks

* Standardized headers

* Fixed remaining broken links, edited pseudo-footnotes
2022-03-31 09:47:58 +02:00
SomeTroglodyte
7526114281
Empire overview resources (#6442)
* Empire Overview Resources: Vertical option

* Empire Overview Resources: Extra Info

* Empire Overview Resources: Tweaks

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2022-03-28 17:31:19 +03:00
SomeTroglodyte
fb7cb707e0
WLTK decorations (#6253)
* WLTK decoration png's and atlas

* UncivTooltip anchor to stage so tips won't get clipped by some ScrollPane

* Empire Overview Cities add WLTK column

* Make WLTK line on CityScreen stats box link to Civilopedia

* Make Civilopedia return to previous screen for _both_ ESC/Back and the Close Button

* Revive Civilopedia links in WorldScreen.TileInfoTable

* Festive decoration for WLTK day on CityScreen
2022-03-05 20:10:03 +02:00
Xander Lenstra
90386bd4e7
Made spaceship parts units instead of buildings (#6203)
* Spaceship parts are units now

* Fixed tests

* Removed commented out lines

* `Spaceship Part` unique can also go on buildings in ods
2022-02-22 11:30:20 +02:00
Md. Touhidur Rahman
1b01ee3802
updated Caravel.png, resolves #5317 (#6069)
* updated Caravel.png, resolves #5317

* Update Credits.md
2022-01-29 18:36:05 +02:00
will-ca
af941754cd
Show arrows on map for unit actions: Asset files. (#5825)
* Show arrows on map for unit actions.

* Don't wrap arrows unless world wrap is actually enabled.

* Fix transported air units always being treated like teleports.

* Simple reviews.

* Separate movement arrow visibility checks from WorldScreen.

* Assets for map arrows overlay.

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2021-12-25 22:29:19 +02:00
Xander Lenstra
75ef6f6c8d
Changed remove heresy sound effect (#5821) 2021-12-18 20:05:11 +02:00
Xander Lenstra
17b382a614
Replaced illegal / questionably legal assets (#5819)
* Replaced illegal / questionably legal assets

* Resized policy icon to correct size
2021-12-18 17:53:21 +02:00
Xander Lenstra
10be481524
Added an icon for the telegraph tech (#5765) 2021-12-06 11:53:29 +02:00
itanasi
7f07bcb9e5
Recycling center (#5738)
* Add support to UniqueType.MaxNumberBuilding (including rejectionReasons)
Add Recycling Center entry to JSON
Need Graphical Icon

* Fix typo
Add TODO

* adding Recycling Center icon

* Credit update for icon
Rephrase Rejection text
Updated .atlas and .png
Add code to block showing Recycling Center

* Fix using placeholderText
Set shouldShow to True so iot still appears while under construction but not completed

* Rejection Text now working
Remove debug prints

* Remove odd extra lines

* extra lines

* Remove excessive if statement in shouldBeDisplayed
Reword text. Unique can apply to Buildings and Units
Refactor Signature since not just Buildings

* Adding code to remove building in transferred city

Co-authored-by: temurakami <spellman23@gmail.com>
2021-12-03 10:15:51 +02:00
SimonCeder
bfe0b68ab8
Barbarian units (#5589)
* barbarian unique units; barbarian blacklisted units

* credits

* barbarian units do not take resources

* ai fix
2021-10-29 13:33:11 +03:00
SomeTroglodyte
7bbcb8db1a
Mayas (#5408)
* The Maya - data and calendar

* The Maya - completed

* The Maya - notifications

* The Maya - favoredReligion

* The Maya - comments in GreatPersonManager

* The Maya - clickable notifications

* The Maya - templates

* The Maya - atlas

* The Maya - patch1
2021-10-09 20:45:59 +03:00
SomeTroglodyte
088e35ff13
Ethiopia - Nation (#5387)
* Ethiopia - Nation

* Ethiopia - Unit and Stele

* Ethiopia - Graphics

* Ethiopia - color
2021-10-04 20:56:34 +03:00
SomeTroglodyte
71405b93aa
The Celtic People Reboot (#5367)
* The Celtic People Reboot

* Redid the Shamrock sword of the Pictish Warrior

* The Celtic People Reboot - one comment

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2021-10-03 12:02:58 +03:00
SomeTroglodyte
fb30a76e85
Civilopedia category icons and keyboard navigation (#5341)
* Civilopedia category icons and keyboard navigation

* Civilopedia category icons - white alternative
2021-09-29 17:39:02 +03:00
AdityaMH
1a35ec82ed
Change NationIcon for 4 nation (#5336)
* Change NationIcon for 4 nation

* Update Credits.md

* Resize Icon
2021-09-28 22:42:45 +03:00
Xander Lenstra
d07eed31b8
Added the Byzantine empire (#5299)
* Added Byzantine Empire as a nation

* Added unique units

* Implemented unique ability

* Refactored out the beliefContainer

* Implemented reviews

* Credits

* Enumified the uniques & added missing translatable strings
2021-09-26 16:58:24 +03:00
SimonCeder
d20b4b0805
"The original work has been modified." in attributions (#5304) 2021-09-24 10:06:24 +03:00
SomeTroglodyte
4a83bed4ba
Nation Picker visual help where to click (#5287)
* Nation Picker visual help where to click

* Nation Picker visual help where to click - circles
2021-09-23 11:23:40 +03:00