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307bccb7d0
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Added tutorial task for viewing stats breakdown
Added an animation to "Pick language" on the language picker screen, because someone actually got stuck on that 0_0
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2019-12-13 14:31:42 +02:00 |
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906bf19426
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Better category spacing for Civilopedia
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2019-12-13 14:07:46 +02:00 |
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a13d6bc82e
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Package move & civilopedia scroll fix
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2019-12-13 13:58:05 +02:00 |
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76c09ad59c
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Resolved #1440 - Barbarians now function again!
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2019-12-12 23:57:26 +02:00 |
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aa73fa130e
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More tutorial tasks
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2019-12-12 23:57:02 +02:00 |
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58d58ef3a3
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Cleaned up tutorials
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2019-12-12 20:58:02 +02:00 |
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acf91b4e12
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Solved Application Not Responding errors when saving large games
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2019-12-12 20:27:46 +02:00 |
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5812f2026f
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Added Missions, to replace wall-of-text tutorials in bite-sized pieces! Very pleased with this =D
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2019-12-11 22:48:18 +02:00 |
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973c8fb7f8
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Auto detecting resolution was a terrible idea and I regret it entirely
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2019-12-11 19:43:08 +02:00 |
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a91d48c912
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Load Map screen now includes Download, and can handle large map names
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2019-12-09 23:21:09 +02:00 |
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54bbd5d8a2
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New game screen clearly split into "Map options" and "Game options"
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2019-12-09 22:48:54 +02:00 |
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9493ce1a2e
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Extracted name, type, radius and noRuins of map from GameParameters to MapParameters, so that Maps can be created and defined outside of games
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2019-12-09 20:46:10 +02:00 |
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a90059988b
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Resolved #1434 Resolved #1363 - Workers no longer build tiles on other civ's territory
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2019-12-09 18:53:04 +02:00 |
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caf98b8470
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Silly multithreading movement problems should no longer crash the game for the user - they're rare, but when you have 50,000 users they pop up every day.
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2019-12-09 18:48:48 +02:00 |
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32ac709a02
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Resolved #1433 - city-states immediately destroy cities upon conquering
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2019-12-09 18:42:18 +02:00 |
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b6bb961d7c
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Resolved #1422 - resources are now spread over different terrains as much as possible
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2019-12-08 21:19:45 +02:00 |
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026afb2c88
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Android icons up-to-date
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2019-12-08 18:53:41 +02:00 |
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9725c0f66c
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Facism -> Fascism policy name change in existing save files
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2019-12-08 18:44:04 +02:00 |
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cdcd7cf116
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correct spelling of "Fascism" policy (#1432)
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2019-12-08 18:40:48 +02:00 |
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df27cb3bdd
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The base resolution is auto but it can be manually set. That oughtta keep everyone happy.
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2019-12-08 18:22:25 +02:00 |
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66e940dd2b
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Revert "We now auto-detect resolution from the screen! Been a long time coming!"
This reverts commit 7d458207b5 .
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2019-12-08 17:36:02 +02:00 |
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7d458207b5
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We now auto-detect resolution from the screen! Been a long time coming!
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2019-12-08 15:28:53 +02:00 |
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34bd8155ae
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New icon!
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2019-12-08 15:00:27 +02:00 |
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297e604bbf
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Long translated leader names now display nicely in civ picker popup
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2019-12-08 12:59:38 +02:00 |
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5694877fbd
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Every civ damaged by a nuclear blast declares war on the attacker
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2019-12-08 12:01:58 +02:00 |
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02501793b3
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Using nuclear weapons has large diplomatic reprecussions
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2019-12-08 11:50:30 +02:00 |
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736edb5069
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Back to the way it was - we only need the shader if we're using GL 3.0 apparently
Let's stick to 2.0 for now
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2019-12-08 11:22:46 +02:00 |
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81e520e608
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GL 3.0 should now work for mac - kudos @lishaoxia1985
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2019-12-08 10:04:16 +02:00 |
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9f3a943865
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Resolved #1426 - starting a new game from a file-map game shows new correct options on the new game screen
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2019-12-07 20:31:04 +02:00 |
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440941cdea
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Battle simulation will no longer be dislayed for fogged-out tiles with units
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2019-12-07 20:21:44 +02:00 |
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69cdd0c187
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Can no longer construct Apollo Program, and therefore spaceship parts, if Scientific Victory is disabled
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2019-12-07 19:56:10 +02:00 |
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38b9b13a0a
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Ruleset should have a lower-case s, because it's not, you know, a Set
Also, Rulesets can now read rules from any json folder
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2019-12-06 13:59:12 +02:00 |
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c32e3fce3c
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More normalization - can no longer add "everywhere" improvements on Water tiles.
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2019-12-06 11:17:33 +02:00 |
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6ab58fd8ab
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More map editor normalization, because people will doo whatever they can to break the system
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2019-12-06 10:23:30 +02:00 |
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3ea4f8bc82
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Resolved #1420 - Menu in the map editor no longer opens multiple times on subsequent clicks
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2019-12-06 10:12:16 +02:00 |
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110e7b7052
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Desktop no longer crashes/bugs on first initialization
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2019-12-05 20:59:44 +02:00 |
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b9487c1800
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More ruleSet-shouldnt-come-from-static fixes
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2019-12-05 20:39:57 +02:00 |
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51a0d7727a
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Renamed gameInfo.gameBasics to ruleSet
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2019-12-05 20:22:34 +02:00 |
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9b6ec809b3
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Map editor now works with new ruleset
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2019-12-05 00:15:05 +02:00 |
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b7ffdb7cc3
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Renamed GameBasics to RuleSet, because that's basically what it is
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2019-12-05 00:01:00 +02:00 |
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47e214258a
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FINALLY managed to un-staticify GameBasics, this means the game can potentially recognize different rulesets!
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2019-12-04 23:57:54 +02:00 |
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b64c209218
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Resolved #1361 - clicking on a unit's promotions now brings you to the promotion screen
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2019-12-04 19:47:18 +02:00 |
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ef272b3208
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Fixed "Positive" diplomatic modifier for warmongering
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2019-12-03 21:28:50 +02:00 |
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87a746f79b
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Non-coastal cities no longer have water units missing resources in the construction list
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2019-12-03 21:19:28 +02:00 |
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cf4d40501e
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Fixed "Arial units trying to move to their own tile" crashing bug
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2019-12-03 20:45:35 +02:00 |
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9868749d56
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Solved crashing "AI Unit upgrade" bug!
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2019-12-03 19:48:16 +02:00 |
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e3ac6f4e53
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Resolved #1404 - AI should no longer be able to win cultural victory after being defeated
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2019-12-02 22:08:57 +02:00 |
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f79858e39e
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Tutorials will now always be read with the correct encoding
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2019-12-02 22:02:21 +02:00 |
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7a9fd14b13
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Resolved #1405 - upgrading Spearman to Landsknecht no longer gives you gold
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2019-12-02 22:01:16 +02:00 |
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fa0d650362
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City buttons stay the correct size upon "Next turn"
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2019-12-01 21:47:40 +02:00 |
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