Commit Graph

1685 Commits

Author SHA1 Message Date
307bccb7d0 Added tutorial task for viewing stats breakdown
Added an animation to "Pick language" on the language picker screen, because someone actually got stuck on that 0_0
2019-12-13 14:31:42 +02:00
906bf19426 Better category spacing for Civilopedia 2019-12-13 14:07:46 +02:00
a13d6bc82e Package move & civilopedia scroll fix 2019-12-13 13:58:05 +02:00
76c09ad59c Resolved #1440 - Barbarians now function again! 2019-12-12 23:57:26 +02:00
aa73fa130e More tutorial tasks 2019-12-12 23:57:02 +02:00
58d58ef3a3 Cleaned up tutorials 2019-12-12 20:58:02 +02:00
acf91b4e12 Solved Application Not Responding errors when saving large games 2019-12-12 20:27:46 +02:00
5812f2026f Added Missions, to replace wall-of-text tutorials in bite-sized pieces! Very pleased with this =D 2019-12-11 22:48:18 +02:00
973c8fb7f8 Auto detecting resolution was a terrible idea and I regret it entirely 2019-12-11 19:43:08 +02:00
a91d48c912 Load Map screen now includes Download, and can handle large map names 2019-12-09 23:21:09 +02:00
54bbd5d8a2 New game screen clearly split into "Map options" and "Game options" 2019-12-09 22:48:54 +02:00
9493ce1a2e Extracted name, type, radius and noRuins of map from GameParameters to MapParameters, so that Maps can be created and defined outside of games 2019-12-09 20:46:10 +02:00
a90059988b Resolved #1434 Resolved #1363 - Workers no longer build tiles on other civ's territory 2019-12-09 18:53:04 +02:00
caf98b8470 Silly multithreading movement problems should no longer crash the game for the user - they're rare, but when you have 50,000 users they pop up every day. 2019-12-09 18:48:48 +02:00
32ac709a02 Resolved #1433 - city-states immediately destroy cities upon conquering 2019-12-09 18:42:18 +02:00
b6bb961d7c Resolved #1422 - resources are now spread over different terrains as much as possible 2019-12-08 21:19:45 +02:00
026afb2c88 Android icons up-to-date 2019-12-08 18:53:41 +02:00
9725c0f66c Facism -> Fascism policy name change in existing save files 2019-12-08 18:44:04 +02:00
cdcd7cf116 correct spelling of "Fascism" policy (#1432) 2019-12-08 18:40:48 +02:00
df27cb3bdd The base resolution is auto but it can be manually set. That oughtta keep everyone happy. 2019-12-08 18:22:25 +02:00
66e940dd2b Revert "We now auto-detect resolution from the screen! Been a long time coming!"
This reverts commit 7d458207b5.
2019-12-08 17:36:02 +02:00
7d458207b5 We now auto-detect resolution from the screen! Been a long time coming! 2019-12-08 15:28:53 +02:00
34bd8155ae New icon! 2019-12-08 15:00:27 +02:00
297e604bbf Long translated leader names now display nicely in civ picker popup 2019-12-08 12:59:38 +02:00
5694877fbd Every civ damaged by a nuclear blast declares war on the attacker 2019-12-08 12:01:58 +02:00
02501793b3 Using nuclear weapons has large diplomatic reprecussions 2019-12-08 11:50:30 +02:00
736edb5069 Back to the way it was - we only need the shader if we're using GL 3.0 apparently
Let's stick to 2.0 for now
2019-12-08 11:22:46 +02:00
81e520e608 GL 3.0 should now work for mac - kudos @lishaoxia1985 2019-12-08 10:04:16 +02:00
9f3a943865 Resolved #1426 - starting a new game from a file-map game shows new correct options on the new game screen 2019-12-07 20:31:04 +02:00
440941cdea Battle simulation will no longer be dislayed for fogged-out tiles with units 2019-12-07 20:21:44 +02:00
69cdd0c187 Can no longer construct Apollo Program, and therefore spaceship parts, if Scientific Victory is disabled 2019-12-07 19:56:10 +02:00
38b9b13a0a Ruleset should have a lower-case s, because it's not, you know, a Set
Also, Rulesets can now read rules from any json folder
2019-12-06 13:59:12 +02:00
c32e3fce3c More normalization - can no longer add "everywhere" improvements on Water tiles. 2019-12-06 11:17:33 +02:00
6ab58fd8ab More map editor normalization, because people will doo whatever they can to break the system 2019-12-06 10:23:30 +02:00
3ea4f8bc82 Resolved #1420 - Menu in the map editor no longer opens multiple times on subsequent clicks 2019-12-06 10:12:16 +02:00
110e7b7052 Desktop no longer crashes/bugs on first initialization 2019-12-05 20:59:44 +02:00
b9487c1800 More ruleSet-shouldnt-come-from-static fixes 2019-12-05 20:39:57 +02:00
51a0d7727a Renamed gameInfo.gameBasics to ruleSet 2019-12-05 20:22:34 +02:00
9b6ec809b3 Map editor now works with new ruleset 2019-12-05 00:15:05 +02:00
b7ffdb7cc3 Renamed GameBasics to RuleSet, because that's basically what it is 2019-12-05 00:01:00 +02:00
47e214258a FINALLY managed to un-staticify GameBasics, this means the game can potentially recognize different rulesets! 2019-12-04 23:57:54 +02:00
b64c209218 Resolved #1361 - clicking on a unit's promotions now brings you to the promotion screen 2019-12-04 19:47:18 +02:00
ef272b3208 Fixed "Positive" diplomatic modifier for warmongering 2019-12-03 21:28:50 +02:00
87a746f79b Non-coastal cities no longer have water units missing resources in the construction list 2019-12-03 21:19:28 +02:00
cf4d40501e Fixed "Arial units trying to move to their own tile" crashing bug 2019-12-03 20:45:35 +02:00
9868749d56 Solved crashing "AI Unit upgrade" bug! 2019-12-03 19:48:16 +02:00
e3ac6f4e53 Resolved #1404 - AI should no longer be able to win cultural victory after being defeated 2019-12-02 22:08:57 +02:00
f79858e39e Tutorials will now always be read with the correct encoding 2019-12-02 22:02:21 +02:00
7a9fd14b13 Resolved #1405 - upgrading Spearman to Landsknecht no longer gives you gold 2019-12-02 22:01:16 +02:00
fa0d650362 City buttons stay the correct size upon "Next turn" 2019-12-01 21:47:40 +02:00