Yair Morgenstern
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32a45968aa
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Changed unit selection in cities, to accomodate air units in the future
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2019-07-05 11:15:40 +03:00 |
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Yair Morgenstern
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185ec10f10
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Can now see when city contains air units
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2019-07-03 23:32:17 +03:00 |
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Yair Morgenstern
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833a5ed0db
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Added Air unit types
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2019-07-03 18:42:28 +03:00 |
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Am-per-Sand
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abb8eb8987
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add Helicopter icon
please consider if it is optimal for small screens to call it _Helicopter Gunship_ with 2 words
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2019-07-03 18:36:06 +03:00 |
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Am-per-Sand
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aebbb6f505
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added air icons set
May be turns out handy one day.
Post your opinion below. However I promise to introduce corrections only after I will have seen them in game. Earlier it's hard to say if the images are crisp enough or not.
_Based on antique catalogue photos and public domain works by US military employees, so I release the to public domain too._
Zero chasing B-17:
![https://raw.githubusercontent.com/Am-per-Sand/saves/master/B%2017%20blue%20Zero%20red.png](https://raw.githubusercontent.com/Am-per-Sand/saves/master/B%2017%20blue%20Zero%20red.png)
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2019-07-03 18:36:06 +03:00 |
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Yair Morgenstern
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e81844c053
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AI focuses production of units on cities with high production, so the weaker ones can build infrastructure
Organized ChooseNextConstruction automation
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2019-07-03 00:09:50 +03:00 |
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Smashfanful
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273b06aa3a
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Update Other.json
Italian corrections.
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2019-07-02 12:15:48 +03:00 |
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Yair Morgenstern
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4d5f3a51e3
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Domination-victory AI declare war on close civs even when having an advantage that isn't an absolute advantage,
and declare war on civs that are situated far away if they are weak enough and there's no one close by
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2019-07-02 00:00:41 +03:00 |
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Am-per-Sand
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275fa5842a
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Shorten city screen strings of Other.json
Stopped population growth
...turns to lose/new population
expansion turns to, - stopped
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2019-06-30 22:25:13 +03:00 |
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Yair Morgenstern
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0eb28b9ae7
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Great General bonus affects naval units (as long as we don't have Great Admirals in the game)
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2019-06-30 19:48:47 +03:00 |
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Am-per-Sand
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12b9472805
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Fixed same name for different units bug
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2019-06-29 23:17:46 +03:00 |
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Yair Morgenstern
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8f0c3f1c02
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Resolved #908 - added Science overview to overview screen
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2019-06-27 12:01:08 +03:00 |
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Smashfanful
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06d1bd6881
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Update Nations_Italian.json
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2019-06-27 11:38:33 +03:00 |
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Smashfanful
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ac664d97c9
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Update Units,Promotions.json
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2019-06-27 07:26:05 +03:00 |
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Am-per-Sand
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ad2704f6af
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typo fix in Notifications
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2019-06-27 07:25:28 +03:00 |
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Yair Morgenstern
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921dd28296
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Unified "Bonus vs" translations
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2019-06-25 23:09:58 +03:00 |
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Yair Morgenstern
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c517dd9d64
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Added the Ottomans! #703
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2019-06-25 23:00:55 +03:00 |
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Yair Morgenstern
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c3efc10ea8
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Fixed bug where gifts from AIs to city-states were interpreted as gifts from human player to city-states
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2019-06-24 21:53:31 +03:00 |
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Yair Morgenstern
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7e50f70bd5
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Resolved #899 - Added setting to disable city auto-picking construction
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2019-06-24 19:35:45 +03:00 |
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Smashfanful
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2f97ed54c0
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Update NewGame,SaveGame,LoadGame,Options.json
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2019-06-24 14:48:55 +03:00 |
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Smashfanful
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469553de14
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Update Nations.json
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2019-06-24 12:35:04 +03:00 |
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Smashfanful
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78ad8a932a
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Update Nations_Italian.json
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2019-06-24 08:11:24 +03:00 |
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Smashfanful
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be02ad5839
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Update Diplomacy,Trade,Nations.json
Added other leaders
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2019-06-24 08:11:07 +03:00 |
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Yair Morgenstern
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3b9ab43bbe
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Resolved #898 - added option to disable tutorials
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2019-06-24 06:43:51 +03:00 |
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Yair Morgenstern
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d9bd0fa6b8
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Resolved #897 - split initial tutorial, which was too long, into several parts
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2019-06-24 06:37:45 +03:00 |
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Yair Morgenstern
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c0f569c826
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Bugfix - AIs no longer try to gain influence wth city-states they haven't met yet
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2019-06-23 22:44:04 +03:00 |
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Smashfanful
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18d7446fab
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Update Diplomacy,Trade,Nations.json
Added Leader names
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2019-06-23 08:56:40 +03:00 |
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Smashfanful
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bc26edfe81
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Update Other.json
Added new translation lines
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2019-06-23 08:56:17 +03:00 |
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Smashfanful
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d0dc3e4bd6
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Update Nations_Italian.json
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2019-06-22 23:23:42 +03:00 |
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Smashfanful
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418bc140e8
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Update Units.json
I f**king messed up Ballista. HOORRAAY!
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2019-06-21 13:47:03 +03:00 |
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Smashfanful
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af295f4fab
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Update Units.json
Added Composite Bowman
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2019-06-21 13:20:39 +03:00 |
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Smashfanful
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beedcc5896
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Update Buildings.json
Corrections and additions
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2019-06-20 20:44:30 +03:00 |
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Yair Morgenstern
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a1e1b91b9a
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Added Civ icon to cities
Improved City Connection icon
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2019-06-19 20:13:32 +03:00 |
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Yair Morgenstern
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a6d1cdc398
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Unified civ display in Overview and Victory screens
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2019-06-19 19:20:25 +03:00 |
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Yair Morgenstern
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227f6627be
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Resolved #883 - Added Civilization icons
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2019-06-19 18:43:25 +03:00 |
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Yair Morgenstern
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b0e43ace59
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Resolved #885 - units disbanding on your tiles yields gold even when not on city center
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2019-06-19 17:40:52 +03:00 |
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Smashfanful
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d39e57bf46
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Update Units,Promotions.json
Added Landsknecht
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2019-06-19 10:40:07 +03:00 |
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Smashfanful
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353d6a6557
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Update Notifications.json
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2019-06-17 20:41:51 +03:00 |
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Smashfanful
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9c0995ad5a
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Update Nations_Italian.json
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2019-06-17 20:41:07 +03:00 |
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Smashfanful
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a18616a25b
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Update Diplomacy,Trade,Nations.json
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2019-06-17 20:40:31 +03:00 |
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Yair Morgenstern
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b2afc838a6
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Resolved #533 - Added nation-dependant start location biases
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2019-06-17 12:51:57 +03:00 |
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Yair Morgenstern
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853a325876
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Added German nation - #703
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2019-06-17 11:20:15 +03:00 |
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Smashfanful
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eb711b9a79
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Update Diplomacy,Trade,Nations.json
Added new translation lines
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2019-06-16 20:40:34 +03:00 |
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Smashfanful
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be7baaa117
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Update NewGame,SaveGame,LoadGame.json
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2019-06-16 18:42:54 +03:00 |
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Smashfanful
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0726e7799d
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Update Notifications.json
New Translation lines
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2019-06-16 18:42:32 +03:00 |
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david.enrique
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56ff436f94
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Add victory type choice on new game screen
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2019-06-15 22:38:02 +03:00 |
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Yair Morgenstern
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120ae8b253
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Resources sorted and no bonus resources in Resource Overview
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2019-06-15 22:30:07 +03:00 |
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Smashfanful
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f50e9c186d
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Update Other.json
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2019-06-15 22:28:16 +03:00 |
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Yair Morgenstern
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5943d1e12e
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Apollo Program is now a NATIONAL wonder, so multiple civs can compete for Science Victory
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2019-06-13 22:10:52 +03:00 |
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Yair Morgenstern
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d49b33f0c7
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Resolved #872 - Added Immersive mode, for users whose navigation bar is a virtual, not physical one
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2019-06-13 17:28:23 +03:00 |
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