* Removed save feature from TurnChecker
* Hopefully fixed not correctly updating multiplayer games?
* Fixed "refresh list" not updating the savegame correctly
* Fixed game update when upload fails
* Revert "Fixed game update when upload fails"
This reverts commit cc9f1cf589.
* TurnChecker now checks every multiplayer game
Not just the currently open game
* Adding game saving to turn checker
so multiplayerScreen stays up to date
* remove unused imports
* removing unused functions
* Reworked Notification service to remove Nullpointer crashes due to non-final static variables being null. Instead moved all state to Worker specific architecture. Also switched to Android based localization because core-based one can be unavailable to worker.
* Added missing blanks
* Added more internationalization
Added missing androidX declaration (neccessary for newer Gradle versions)
Updated Gradle for new Android Studio Version
* Optimization
* Removed missing translations error