* Diacritics support - achieving 1-Char-Per-Glyph via a fake alphabet
* Diacritics support - Redesign state engine and polishing
* Diacritics support - Unit test
* Diacritics support - Expand unit test to cover more cases
* Diacritics support - Expand unit test to cover more cases
* Clarify a function name
* Change format of diacritic definitions
* Refactor DiacriticSupport to per-language class with statics in Companion
* Update DiacriticSupport to use CharCategory and enable support of surrogate pairs
* Documentation
* Bump version and create initial changelog entry
* Update Catalan.properties (#11869)
* Update Simplified_Chinese.properties (#11868)
* Update Simplified_Chinese.properties
* Update Simplified_Chinese.properties
* Provide translations to Ukrainian (#11867)
Co-authored-by: Kostiantyn Ko <mormat.iam@gmail.com>
* Update Italian.properties (#11866)
* Update French.properties (#11862)
* galician translate (#11848)
* Add files via upload
* Update Galician.properties
under construction
* Update Galician.properties
corrections and translated more
* Update Galician.properties
all lines translated, errors missing
* Update Galician.properties
Complete translation, revised brackets, pending text revision but already functional
* Update Galician.properties
* Update Galician.properties
correxida liña 637 posto [time] que e o correcto.
* Update Galician.properties
revisado ata 2000
* Update Galician.properties
repair line 1496 and 1905
* Update Galician.properties
lines 1496 to 1499 repair
* Update Galician.properties
hei por he varias, liña 995 correxida
* Update Galician.properties
+ correccions
* Update Galician.properties
starting the translation again and little by little to see if we can make it through this one, the other one pains me to say but it was real garbage.
Only the first 500 lines have been translated to check for errors
---------
Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: Joan Josep <juanjo.ng.83@gmail.com>
Co-authored-by: 焕晨HChen <123531821+HChenX@users.noreply.github.com>
Co-authored-by: Kostiantyn Ko <test9@mormat.name>
Co-authored-by: Kostiantyn Ko <mormat.iam@gmail.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com>
Co-authored-by: ninjum <138787523+ninjum@users.noreply.github.com>
* Bump version and create initial changelog entry
* Apply a few fixes to wording in Ukrainian (#11840)
Co-authored-by: Kostiantyn Ko <mormat.iam@gmail.com>
* Update Italian.properties (#11838)
* Update Indonesian.properties (#11814)
Corrected a capitalisation and translated the new words.
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Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: Kostiantyn Ko <test9@mormat.name>
Co-authored-by: Kostiantyn Ko <mormat.iam@gmail.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: X2003 <158255876+Xenia2003@users.noreply.github.com>
* Bump version and create initial changelog entry
* Provide translations to Ukrainian (#11809)
Co-authored-by: Kostiantyn Ko <mormat.iam@gmail.com>
* Update Simplified_Chinese.properties (#11805)
* Update Simplified_Chinese.properties
Has been a long time since my last translation. (Seems to be, a few months?)
* Update Simplified_Chinese.properties
* Update Spanish.properties (#11797)
* Update French.properties (#11796)
* Update Indonesian.properties (#11794)
Translated the new words.
* Update Hungarian.properties (#11793)
* Update Hungarian.properties
* Update Hungarian.properties
* Update Brazilian_Portuguese.properties (#11792)
---------
Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: Kostiantyn Ko <test9@mormat.name>
Co-authored-by: Kostiantyn Ko <mormat.iam@gmail.com>
Co-authored-by: heipizhu4 <100454479+heipizhu4@users.noreply.github.com>
Co-authored-by: Caballero Arepa <78449553+Caballero-Arepa@users.noreply.github.com>
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com>
Co-authored-by: X2003 <158255876+Xenia2003@users.noreply.github.com>
Co-authored-by: balazsszalab <balazsszalab@freemail.hu>
Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com>
* Split off reuses of CityStateIcons/Cultured to allow modding separately
* Reposition floating tutorials in case the TopBar moved its buttons
* Event definition, art and basic support
* Split off Event rendering from AlertPopup
* Support Event presentation modes and replace hardcoded floating tutorials
* "Meet another civilization" art - can't find any better
* Tweak TranslationFileWriter and some polishing
* hasAtLeastMotivationToAttack now takes uses City.neighboringCities
* Changed attack pathing to use Astar
* Made the base force higher
* Declare war checks for total population instead of number of cities
* MotivationToAttackAutomation takes into account denunciation
* Set up DeclareWarTargetAutomation.kt
* Added logic for Civs to try and gang up on other Civs
* Added logic for civs to try and join an ally civ in their war and to declare war directly
* Added declineJoinWarOffer flag
* Reduced the likelyhood of declaring war a little
* Civs don't try to join wars against city-states
* Removed calculating targets with 0 motivation
* Relative production is not calculated against city-states
* Improved getAttackPathsModifier to only calculate the best path per city
* Refactored filter statements
* AI now tries to execute planned wars by default
* Culture Civs can now declare war, AI can declare multiple wars
* AI won't gift gold to city-states that it wants to attack
* Changed motivation from combat
* Changed AI aggression towards city-states
* Civs don't want to sign a DOF with the only nearby major civ as much
* City.neighboringCities filters out cities that are not visible
* Fixed some conditionals in tryJoinWar
* Fixed some war plan types breaking instead of continuing
* Civs are more likely to sign open borders if they haven't seen their cities
* Changed far away cities to have less of a value
* Fixed neighboringCities and getNeighboringCivilizations
* Other fixes
* Reduced motivation to attack from relative strength
* Added more to motivation to attack
* Added extra friendship modifiers
* Moved war evaluation to WarPlanEvaluator
* Added comments and re-named preparingWarPlan
* AI Team wars require neutral relations to send
* Added a team war notification
* Added evaluation of join war trades
* Tweaked MotivationToAttackAutomation
* Improved peace deal offers
* AI peace deals wait until 10 turns after declaring war
* Made the AI declare war a little less
* AI builds more military units
* AI keeps at least 2 great generals to not build citadels with
* AI TeamWar is more specialized for fighting stronger Civs
* Removed extra line
* Added more comments
* Improved unit tryPrepare logic
* Minor respelling and style improvements
* Changed MotivationToAttackAutomation HashMap to be a list
* Added a heuristic for the Astar search
* TeamWarPlan focuses more on relative force and fighting stronger civs
* MotivationToAttackAutomation takes into account planned wars and can target stronger civs
* Added logic for AI's to request other civs to join their war
* Fixed some WarDeclaration TradeEvaluation logic and reduced costs
* Added some extra safety against extreme force values in DeclareWarPlanEvaluator
* Changed the spy level cap to be a mod constant
* Spy rank shows with more stars
* Reverted some temporary debug changes
* Changed Promotes all spies to accept an amount
* Change Promotes all spies [amount] time(s) to have parenthesis around the s
* Fixed problem with merging
* Added an option to disable move by long press
* Moved setting check to tileGroup.onActivation and changed it to check for longTapMove
* Added translation