Yair Morgenstern
b27c744cd2
Retrieving the construction info in a different thread now works perfectly!
2021-01-16 21:12:55 +02:00
Yair Morgenstern
7e092fdf16
Linting
2021-01-16 21:07:53 +02:00
Yair Morgenstern
942aa981ba
City stats update now accepts construction - simplifies the CityConstructions.turnsToConstruction function
2021-01-16 21:05:15 +02:00
Yair Morgenstern
6f8add77e8
Resolved ANRs for slow phones when loading the construction list
2021-01-15 15:12:14 +02:00
Yair Morgenstern
3a729874c2
Constructions table reorg - each piece has a self contained update
2021-01-15 14:55:09 +02:00
Yair Morgenstern
6c66600fce
Unified construction button metadata / UI split
2021-01-15 14:50:10 +02:00
Yair Morgenstern
ab262da205
Construction button creation moved to DTO for later refactoring
2021-01-15 14:38:12 +02:00
Yair Morgenstern
d91f4752e0
Hopefully made some memory errors clearer to the user
2021-01-15 14:17:30 +02:00
Yair Morgenstern
0b7f45bba0
Problems when saving game are now user-visible
2021-01-15 13:29:50 +02:00
Yair Morgenstern
0800dbba51
Resolved #3533 - Added confirmation popup when saving over existing save
2021-01-15 13:28:29 +02:00
Yair Morgenstern
13e79ac37c
Fixed "Unique great person is available from Great Person picker screen" bug
2021-01-13 22:08:12 +02:00
Yair Morgenstern
a666cfa320
Resolved #3526 - stats drilldown remains when moving between city screens
2021-01-13 21:38:28 +02:00
GGGuenni
470952ea89
Improving MultiplayerScreen loading speed ( #3527 )
...
* Improve MultiplayerScreen Loading Speed
* Refactoring
- renamed multiplayerGameList to multiplayerGames because it's not a List
- changed content of map from <GameId, Filehandle> to <FileHandle, GameInfo> because GameId is an expensive Key
* i do as yairm guides
2021-01-13 19:46:29 +02:00
Yair Morgenstern
73c5811297
Buildings not displayed in civilopedia are not show to be obsoleted in tech tree either
2021-01-13 15:50:08 +02:00
Yair Morgenstern
575ad9fe78
3.12.8
2021-01-12 18:31:05 +02:00
Yair Morgenstern
088c716321
Game can handle ongoing constructions "disappearing" between mod versions
2021-01-12 18:10:41 +02:00
Yair Morgenstern
a8e0f270a0
Game can handle policies "disappearing" between mod versions
...
Added policy map to ruleset for simpler policy location
2021-01-12 17:10:38 +02:00
uncivbot[bot]
67bcc26ab7
Translations update ( #3523 )
...
* Update Italian.properties (#3509 )
* Update Russian.properties (#3512 )
Just a small addition to the previous request as I missed one line.
* Added Aztecs quotes translations (#3513 )
Additionaly, added a few Aztec's cities names and other minor changes. Also changed some miscellaneous phrases to match context.
* Update Japanese.properties (#3515 )
Improvement of Japanese translation
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: BodyaBilder <77171011+BodyaBilder@users.noreply.github.com>
Co-authored-by: Gualter Machado <35864822+GualterMM@users.noreply.github.com>
Co-authored-by: hirmonik <76709219+hirmonik@users.noreply.github.com>
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2021-01-12 16:46:41 +02:00
Yair Morgenstern
09d44bfcd2
Resolved #3520 - picker screens go back on Back button / Esc
2021-01-12 16:34:13 +02:00
Yair Morgenstern
af326100fc
Resolved #3519 - Added 'exit game from back button' to main menu screen
2021-01-11 23:56:33 +02:00
Yair Morgenstern
617e7aea93
Removed placeholder science and production boost from Computers tech
...
New games start by default with city states
2021-01-11 20:56:31 +02:00
Yair Morgenstern
18ffc2ea02
Resolved #3503 - Civilopedia and Overview show what 'panel' you're currently on
2021-01-11 17:59:28 +02:00
Yair Morgenstern
92f203c5e3
Added color to civilopedia buttons per #3503
2021-01-11 17:14:50 +02:00
Yair Morgenstern
4cf42bb0bd
Update README.md
2021-01-08 09:21:16 +02:00
Yair Morgenstern
48e0a7b63f
Update README.md
2021-01-08 09:18:21 +02:00
Yair Morgenstern
4c43dbd735
Update README.md
2021-01-08 09:18:02 +02:00
Yair Morgenstern
ca6b09bed1
Merge branch 'temp'
2021-01-08 00:23:22 +02:00
Yair Morgenstern
6bf6560286
3.12.7-patch1
2021-01-08 00:15:55 +02:00
Yair Morgenstern
c4f33f9373
Resolved #3501 - Added city-state toggle to diplomacy overview, clicking on civ names in overview opens diplomacy screen
2021-01-07 23:38:26 +02:00
ravignir
0bb40d842a
changed default tiles colors ( #3508 )
...
* changed default tiles colors
I hope the new colors are better :)
* Update Terrains.json
2nd commit, ocean changed
2021-01-07 16:33:38 +02:00
Yair Morgenstern
c1783d8592
3.12.7
2021-01-06 23:16:43 +02:00
paontv
597bd4efd7
Update Japanese.properties ( #3504 )
2021-01-06 23:01:20 +02:00
stoupa007
813da94e08
Update Czech.properties ( #3493 )
...
* Update Czech.properties
new translations, some typo fixes, rome diplomacy and cities
* Update Czech.properties
arabian diplomacy and cities
* Update Czech.properties
typos fixed
2021-01-06 23:00:26 +02:00
Yair Morgenstern
ecfa38e4e7
Resolved #3473 - show city's happiness drilldown
2021-01-06 22:52:26 +02:00
Yair Morgenstern
78735bcfad
Better 'conflicting tech' check for mods
2021-01-06 22:41:00 +02:00
Yair Morgenstern
2a262c506a
Resolved #3469 - more readable Inca colors
2021-01-06 22:24:01 +02:00
Yair Morgenstern
80b470e867
Resolved #3497 - city state quests always show correctly when diplomacy screen accessed from city button
...
Added some scrollbars as per #3495
2021-01-03 21:37:38 +02:00
Yair Morgenstern
17333ec0d3
Fixed crash when attempting to issue a 'connect to capital' quest for a civ with no capital
2021-01-03 19:15:27 +02:00
Yair Morgenstern
ae805284a6
3.12.6
2021-01-02 22:09:08 +02:00
9kgsofrice
65cc56b5d7
= 1F instead of += 1 ( #3487 )
2021-01-01 13:49:48 +02:00
Yair Morgenstern
908cae1881
Solved ANRs when loading big maps in editor screen
2021-01-01 13:40:31 +02:00
Yair Morgenstern
26c817a4a1
Resolved #3483 - settlers require at least 2 population to construct, as per Civ V
2021-01-01 13:29:03 +02:00
Yair Morgenstern
8c50e70f22
Better visual aircraft indicators
2021-01-01 13:19:15 +02:00
Yair Morgenstern
e9f1c38c8b
Set a max cap on unit maintenance - does not increase past the base turn limit
2021-01-01 13:01:06 +02:00
Yair Morgenstern
7ff5fe4650
Resolved #3472 - can purchase 'free' tiles in cities even with negative gold
2021-01-01 11:10:15 +02:00
Yair Morgenstern
6d4324354f
Resolved #3490 - fixed formatting problem in trade popup
2021-01-01 11:03:54 +02:00
Yair Morgenstern
8f0f656f7b
Resolved #3489 - City state influence is affected by declaring war and making peace with their enemies
2020-12-31 21:58:22 +02:00
Yair Morgenstern
e7fb183b85
Resolved #3475 - capturing settlers moves us to the captured units' tile
2020-12-30 21:38:36 +02:00
9kgsofrice
5b25ec0495
"happiness from garrison" effect was duplicated ( #3485 )
2020-12-30 21:07:24 +02:00
Yair Morgenstern
42ff90fb65
3.12.5
2020-12-29 21:23:08 +02:00