Yair Morgenstern
b7ae918434
Update stale-issues-and-prs.yaml
2024-03-14 23:14:29 +02:00
Yair Morgenstern
a7b9a179ab
Update stale-issues-and-prs.yaml
2024-03-14 22:31:18 +02:00
Yair Morgenstern
8046e0cd27
Create stale-issues-and-prs.yaml
2024-03-14 22:27:34 +02:00
Yair Morgenstern
ba9b81569f
Resolved #11174 - Workers cannot repair improvements in enemy territory, thus avoiding repair-pillage exploit
2024-03-14 21:01:19 +02:00
Yair Morgenstern
83829a40da
Resolved #11307 - zero-cost constructions no longer cause automation crash
2024-03-14 20:48:23 +02:00
Yair Morgenstern
0f3ff99d1f
Revert "Worker automation takes city focus and civ personality into account"
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This reverts commit a9595549bc
.
2024-03-14 12:29:34 +02:00
Yair Morgenstern
0eb79c5209
4.10.18
2024-03-13 23:31:22 +02:00
Yair Morgenstern
78ab65addf
Version rollout ( #11300 )
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* Bump version and create initial changelog entry
* Update Simplified_Chinese.properties (#11298 )
* Update Simplified_Chinese.properties
Correct the mistranslation of the Great Mosque of Djenne and provide translations for some newly added sentences.
* Update Simplified_Chinese.properties
* Update French.properties (#11295 )
* Update German translation (#11294 )
* Update German translation
* Update German translation
* Update hungarian translation file (#11292 )
* Update Brazilian_Portuguese.properties (#11288 )
* Update Indonesian.properties (#11285 )
* Update Indonesian.properties
Added and fixed translation.
* Update Indonesian.properties
* Update Indonesian.properties
* Update Indonesian.properties
* Update Indonesian.properties
* Update Indonesian.properties
* Update Indonesian.properties
* Update Italian.properties (#11284 )
---------
Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: AutumnPizazz <114050365+AutumnPizazz@users.noreply.github.com>
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com>
Co-authored-by: mape6 <mape6@posteo.de>
Co-authored-by: Krisztian Papp <30371056+pehsa@users.noreply.github.com>
Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com>
Co-authored-by: M792003 <158552928+M792003@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
2024-03-13 23:25:35 +02:00
SeventhM
b60dabc089
Allow resources from follower beliefs ( #11252 )
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* Allow resources from follower beliefs
* incorporate suggestions
2024-03-13 23:19:18 +02:00
PLynx
fc1e701c7f
Add the unfiltered version of new era unique ( #11255 )
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* Added the unfiltered version of new era unique
* Changed some strings according to yairm suggestions
2024-03-13 23:13:11 +02:00
itanasi
e9c3350ec5
Expand CanOnlyBeBuiltInCertainCities to include Units and convert to use Conditionals ( #11274 )
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* Remove Transform requirement checks
* Add back in requirement for OnlyAvailable
New BuildableOnly unique
* Instead of a new unique, expand CanOnlyBeBuiltInCertainCities to instead take conditionals
* Rename to notMetRejections and copy to BaseUnit
Add CanOnlyBeBuiltInSpecificCities to constructionRejectionReasonType
* Setup CanOnlyBeBuiltInCertainCities as depreciated (renamed CanOnlyBeBuiltInCertainCities_dep)
* Redirect Depreciation
* Quick Camel Case rename
* Function renaming and moving Unique to general Construction Uniques
* spelling
* Move Unique. Update Error message
* version
2024-03-13 23:12:10 +02:00
Yair Morgenstern
1542b92e63
Resolved #11289 - Free buildings granted properly when era-free cities also granted
2024-03-13 23:11:39 +02:00
Yair Morgenstern
2294b7a6b3
Resolved #11290 - "Connect road" unit action takes tiles where road is unbuildable into account
2024-03-13 22:50:25 +02:00
Yair Morgenstern
a9595549bc
Worker automation takes city focus and civ personality into account
2024-03-13 22:29:20 +02:00
Yair Morgenstern
ece8fe9a5c
rankStatsForCityWork doesn't need to get cityStats as a parameter
2024-03-13 22:26:11 +02:00
Yair Morgenstern
d05bb35129
rankSpecialist doesn't need to get cityStats as a parameter
2024-03-13 22:22:07 +02:00
Yair Morgenstern
31b13fc1b7
rankStatsForCityWork doesn't need to get cityStats as a parameter
2024-03-13 22:19:02 +02:00
Yair Morgenstern
b75eb52468
Resolved #11297 - Religious victory no longer causes crash
2024-03-13 21:59:21 +02:00
Yair Morgenstern
d6ac736d6e
perf: Only attempt to get game ID for multiplayer game if current game is actually multiplayer
2024-03-09 23:45:09 +02:00
Yair Morgenstern
55aa3d56e6
4.10.17-patch1
2024-03-09 23:40:08 +02:00
Yair Morgenstern
9a70ad631e
Don't update city stats when simulating improvement changes to see new stats!
2024-03-09 23:38:16 +02:00
Yair Morgenstern
1bc3c4de04
Catch error we've been encountering for a while but can't actually debug :(
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Async fun, as if, async is *not* fun
2024-03-09 23:31:09 +02:00
Yair Morgenstern
d76ade3d44
4.10.17
2024-03-09 23:24:20 +02:00
Yair Morgenstern
1558a1dc6f
Version rollout ( #11282 )
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* Bump version and create initial changelog entry
* Update Catalan.properties (#11281 )
* Create Norwegian.properties (#11275 )
* Create Norwegian.properties
Created Norwegian.properties and some translations.
* Update Norwegian.properties
Updated and added more translations.
* Update Norwegian.properties
Added missing placeholders [civName], [city], [amount], and [mod], as well as a couple new translations.
* Update completionPercentages.properties
Added 'Norwegian = 0' to the percentages.
* Create folder /no/
Created the folder /no/ with the description files in Norwegian.
* Delete fastlane/metadata/android/no directory
Wrongfully created the folder and files.
* Update Norwegian.properties
Added Fastlane descriptions, other translations
* Added Norwegian.png
* Delete android/Images.Flags/FlagIcons/Norwegian.png
Removed for wrong size
* Create Norwegian.png
Correct size for Norwegian flag.
* Update Czech.properties (#11273 )
* Translation part 1
* Translation part 2
* Translation part 3
* Fix brain not braining moment
* Translated Wesnoth map import lines
* Update French.properties (#11271 )
* Update Italian.properties (#11270 )
* Update Brazilian_Portuguese.properties (#11266 )
* Update Brazilian_Portuguese.properties
* Update Brazilian_Portuguese.properties
* Update Indonesian.properties (#11265 )
* Update Indonesian.properties
Added and fixed the translation.
* Update Indonesian.properties
* Add the Conditional Unique for checking speed (#11260 )
* Added the conditionalSpeed unique
* Changed the unique wording
---------
Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: Joan Josep <juanjo.ng.83@gmail.com>
Co-authored-by: Floxudoxu <67422605+Floxudoxu@users.noreply.github.com>
Co-authored-by: jahodovykolac <79529669+jahodovykolac@users.noreply.github.com>
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com>
Co-authored-by: M792003 <158552928+M792003@users.noreply.github.com>
Co-authored-by: PLynx <pawelrys2011@gmail.com>
2024-03-09 23:07:39 +02:00
Oskar Niesen
9d1614372e
Fixed swapping a unit with a unit that is escorting ( #11268 )
2024-03-09 23:05:49 +02:00
Oskar Niesen
b10ed5ff87
Next turn button reactivates after closing a popup menu ( #11267 )
2024-03-09 23:05:39 +02:00
SomeTroglodyte
41b29256fe
River terraform ( #11256 )
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* Allow terraformers to place Rivers
* Someone said Ruleset is not a Set
* Turn setConnectedByRiver into a public Tile API
* Follow review suggestions
2024-03-09 23:02:18 +02:00
Yair Morgenstern
44528d26d0
Added ruleset validation for event uniques
2024-03-09 22:59:43 +02:00
Yair Morgenstern
ec131fe7cb
Added documentation and schemas for events
2024-03-09 21:54:56 +02:00
Yair Morgenstern
1fc0f0ea68
Fix table formatting in all file documentation
2024-03-09 21:38:14 +02:00
Yair Morgenstern
20b4e6674b
Events! ( #11276 )
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* Events!
* Whoops
* Resolved #11277 - "Upon turn end" also works for unit uniques
2024-03-09 21:26:45 +02:00
Yair Morgenstern
86f0ed6e85
4.10.16
2024-03-05 23:38:01 +02:00
Yair Morgenstern
abf54c7039
Version rollout ( #11263 )
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* Bump version and create initial changelog entry
* Update Polish.properties (#11259 )
* Update Italian.properties (#11258 )
* Update Ukrainian.properties - added missing translations (#11251 )
* Update French.properties (#11248 )
* Update Brazilian_Portuguese.properties (#11247 )
* Update Indonesian.properties (#11242 )
* Update Indonesian.properties
Added and fixed translation.
* Update Indonesian.properties
* Update Indonesian.properties
* Update Indonesian.properties
---------
Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: Lesiakower <125187776+Lesiakower@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: Mykola Makhin <mvmn.inbox@gmail.com>
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com>
Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com>
Co-authored-by: M792003 <158552928+M792003@users.noreply.github.com>
2024-03-05 23:31:08 +02:00
Oskar Niesen
28e0e7ee2c
Skip next unit button ( #11244 )
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* Added a next turn menu to skip all the next unit actions
* Added a move automated units button
* Added whitespace
* Added unique NextTurnMenu KeyboardBindings
2024-03-05 23:06:13 +02:00
SomeTroglodyte
b5a39bbb39
Centralize infinity symbol ( #11257 )
2024-03-05 23:05:41 +02:00
SomeTroglodyte
06a675c44f
More city filters ( #11253 )
2024-03-05 23:05:31 +02:00
SeventhM
60d93e5ff9
Allow AI to consider production bonuses when building ( #11254 )
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* Allow AI to consider production bonuses when building
* Optimization
2024-03-05 23:05:15 +02:00
Oskar Niesen
8100d0bf73
Better Unit Actions Sorting ( #11243 )
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* Added a use frequency to UnitAction that allows for the buttons to be sorted
* Improved use frequency ordering
* Chained useFrequency to be a float
2024-03-05 23:05:01 +02:00
SomeTroglodyte
d5fda541ad
Competition quests in progress display tied leaders (and your place if you're behind) ( #11224 )
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* Minor Quest/QuestManager linting
* Cache Quest and QuestName references and use them
* Nicer randomWeighted and fix UniqueType.ResourceWeighting
* Integrate @soggerr's #10739 - show tied leaders and your position if you aren't leading
* One more lint
2024-03-05 23:04:40 +02:00
Jeremy Woo
31931d3849
Added ConditionalWhenBetweenStatResource unique ( #11212 )
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* Added ConditionalWhenBetweenStatResource unique
* Currently the ConditionalBetweenHappiness function only applies to Happiness. Wouldn't it be more better if it could also be extended to other stats and resources. 😊
* Resolved the issue with ConditionalWhenAboveStatResource, ConditionalWhenBelowStatResource, and their modified speed versions not functioning properly on city-level stats (food & production).
This new unique has been tested using the following examples:
1. In GlobalUniques.json:
- "[+12]% [Gold] [in all cities] <when between [1] to [100] [Gold]>",
- "[+24]% [Gold] [in all cities] <when between [1] to [100] [Gold] (modified by game speed)>",
2. In Buildings.json:
- "[+12]% [Production] [in this city] <when between [1] to [5] [Production]>",
- "[+12]% [Food] [in this city] <when between [1] to [5] [Food]>",
* Update uniques.md
* Correct english mistake of the new unique
* Refactor checkResourceOrStatAmount function
* Unified all related functions into one
2024-03-05 22:40:27 +02:00
Yair Morgenstern
03a30ea7c9
Doc for stats per policies
2024-03-03 21:55:24 +02:00
Yair Morgenstern
abc876f4a1
Allow multifilter uniques to count for filtering
2024-03-03 21:51:15 +02:00
Yair Morgenstern
0cfee86864
4.10.15
2024-03-03 21:29:55 +02:00
Yair Morgenstern
a0985194fb
Options popup closes naturally
2024-03-03 21:28:15 +02:00
Yair Morgenstern
47e3397fae
Version rollout ( #11241 )
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* Bump version and create initial changelog entry
* Update Filipino.properties (#11240 )
* Update Catalan.properties (#11237 )
* Update French.properties (#11226 )
* Update Brazilian_Portuguese.properties (#11223 )
* Update Italian.properties (#11222 )
* Update Indonesian.properties (#11221 )
Added and fixed the translation of some words.
---------
Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: Earl <86307061+Earl8D@users.noreply.github.com>
Co-authored-by: Joan Josep <juanjo.ng.83@gmail.com>
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com>
Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: M792003 <158552928+M792003@users.noreply.github.com>
2024-03-03 21:12:00 +02:00
SomeTroglodyte
5e685e10aa
Fix tileset sanity check for builtin rulesets when run from jar ( #11230 )
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* Avoid using folder listing for tileset sanity checks for builtin rulesets from jar
* Remove an unnecessary java import
* Revert the builtin-tileset-within-jar special check, not necessary for a release
2024-03-03 20:03:40 +02:00
SomeTroglodyte
3869f8e4a5
Improve DiplomacyScreen left side UX (nation icons) on really cramped screens ( #11227 )
2024-03-03 20:03:27 +02:00
SeventhM
d99bd03277
Allow city state uniques for nation descriptions ( #11232 )
2024-03-03 20:03:20 +02:00
PLynx
2d1e55a4d4
Add MovedToNewCapital buiding unique ( #11213 )
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* Added MovedToNewCapital building unique
Yet to be tested
* Applied the suggestions
Of @yairm210 and @SomeTroglodyte
2024-03-03 20:03:12 +02:00
SomeTroglodyte
61972cd50e
Move DiplomacyScreen close button to top right ( #11225 )
2024-03-03 20:03:04 +02:00