Commit Graph

6 Commits

Author SHA1 Message Date
be573f2b76 Big rework of City plates (#8239)
* Big rework of City plates

* New city plates design, new status icons

* A little bit of padding for construction icon

* Better border for defence counter

* Better border for defence counter

* Solid colored icons

* Solid colored icons

* Credits

* Credits

Co-authored-by: tunerzinc@gmail.com <vfylfhby>
2022-12-28 17:32:26 +02:00
78c4f6de68 Big rework of Policy Picker UI, added new ninepatch RoundedEdgeRectangleSmall (#8218)
Co-authored-by: tunerzinc@gmail.com <vfylfhby>
2022-12-24 19:17:00 +02:00
b4bbcfb458 4.2.7 2022-09-04 17:12:59 +03:00
9c3e621b15 Atlas reorg - packer to loader via json (#5014) 2021-08-29 23:29:24 +03:00
d7865f4a81 Made atlas textures use mipmaps again (#4187)
A previous commit changed the atlas textures to use nearest filtering,
making the game look significantly jaggier. This commit makes them use
mipmap filtering again.

Using mipmaps with atlas textures can cause the edges of the images to
bleed into each other, an effect that was indeed present before the
filtering was changed to nearest. This commit adds some additional
padding and sets the padding to duplicate the edges of images to
mitigate this effect. Note that altough this makes some of the atlas
images look very strange, the in-game result is improved.
2021-06-18 09:25:11 +03:00
7e284f998b Redraw skin Images, edit skin load method (#4080) 2021-06-10 23:10:13 +03:00