Commit Graph

330 Commits

Author SHA1 Message Date
243efa3988 chore: inspection performance improvements 2023-04-08 22:03:22 +03:00
ca06d7e54a Main menu background map changes infrequently (#9133) 2023-04-07 16:22:46 +03:00
45d66f0580 Civilopedia Welcome, moddable (#8940) 2023-03-31 14:58:07 +03:00
837833e450 4.5.13 2023-03-26 21:55:23 +03:00
09cff6e55f TechPickerScreen colors - skinnable and prettier Future Tech (#9033) 2023-03-25 21:34:49 +03:00
4c694be94b 4.5.11 2023-03-21 14:51:53 +02:00
e5452f5605 modding: 'Only available when' applies to beliefs 2023-03-20 22:19:00 +02:00
f66076c2a4 4.5.10 2023-03-19 19:00:26 +02:00
20e1b9b978 Tilesets: Separated unexplored tiles from not visible tiles 2023-03-17 12:06:15 +02:00
f89765354a Resolved #8901 - Modding: Units from triggers respect "limited to [amount] per civilization" limits 2023-03-15 19:19:35 +02:00
db08c30363 Make City center minimum tile yields moddable (#8804)
* Slight cleanup of TileStatFunctions

* Make City center minimum tile yields moddable

* Make City center minimum tile yields moddable - patch1

* Make City center minimum tile yields moddable - patch1
2023-03-13 17:02:08 +02:00
cd8b68253b All units can be automated
Modders can choose which units get it as a primary action
2023-03-13 16:55:50 +02:00
22da4b29c8 4.5.6 2023-03-11 20:37:35 +02:00
d3c084f89f Added 'additional times' to limited actions 2023-03-05 20:03:54 +02:00
8c24926476 Modding: global alert available as triggerable for all objects 2023-03-05 12:53:02 +02:00
253c669ba9 Added 'after which this unit is consumed' for units whose only purpose is limited actions 2023-03-03 16:37:11 +02:00
608e0dfb71 Added limited usage for actions! 2023-03-03 14:47:50 +02:00
c3a4a18bba Replace unit action for timed golden ages with a generic triggered unique
Triggered uniques display side effects
2023-03-03 14:13:00 +02:00
06fa2c2378 Added 'for [amount] movement' unit action modifier 2023-03-02 21:02:34 +02:00
5e85c3ca72 "by consuming this unit" is better 2023-03-01 16:35:06 +02:00
ae501c3750 'create improvement' action, <consuming this unit> and <as an action> modifiers 2023-03-01 16:09:44 +02:00
66faeb0d15 Preparation for unit action modifiers 2023-03-01 15:26:54 +02:00
44399e770c Added triggered uniques to grant specific tech / policy 2023-02-27 10:58:08 +02:00
8361d68452 Added 'upon ending turn in tile' unit trigger 2023-02-26 23:41:09 +02:00
86a63ac578 'upon conquering' is a condition not a triggered unique 2023-02-26 22:33:00 +02:00
c1df32b4e7 Add new uniques to wiki 2023-02-26 22:15:15 +02:00
090c421f9b Introduced "upon defeating [unitFilter] unit" trigger 2023-02-26 20:31:13 +02:00
ad9942c532 4.5.0 2023-02-25 21:03:52 +02:00
5d80f50d93 Show UnitTypes in Civilopedia (#8729)
* Show UnitTypes in Civilopedia

* Show UnitTypes in Civilopedia - polish
2023-02-25 20:40:59 +02:00
3278cbc904 4.4.19 2023-02-23 23:11:30 +02:00
5d07fd981b Allow filters in the ModOptions "ToRemove" lists (#8730)
* Allow "*" wildcard in the ModOptions "ToRemove" lists

* Allow filters in the ModOptions "ToRemove" lists
2023-02-23 22:40:47 +02:00
a31e74dee2 Add "Custom Fonts" section to mod docs 2023-02-23 00:26:37 +01:00
06292bec64 Fix unique parameter type 2023-02-22 09:54:10 +02:00
7b1a5e296c modding: Added "upon gaining a [unitFilter] unit" trigger condition 2023-02-22 09:32:50 +02:00
2e5d1bf591 Resolved #8435 - rivers remain visible after founding city 2023-01-22 19:33:27 +02:00
39e88d3a1a Added "upon discovering a Natural Wonder" trigger - @letstalkaboutdune 2023-01-22 19:05:17 +02:00
4beaaadfc8 Added conditionals for above and below resource amounts 2023-01-21 23:36:53 +02:00
be161d8839 Better docs for Trigger Conditions 2023-01-16 23:13:08 +02:00
509d179d19 War -> war with major civ 2023-01-16 23:11:17 +02:00
a045114dc6 Added trigger conditional for entering era 2023-01-16 22:28:42 +02:00
f89c2330aa Conditional triggers now work with timed uniques 2023-01-16 22:03:17 +02:00
358f01079c Added 'upon adopting policy' trigger 2023-01-16 21:20:14 +02:00
2593c35e30 Added 'upon declaring war' trigger 2023-01-16 21:13:40 +02:00
cbd7f7ac5c Added trigger conditions framework! 2023-01-16 21:05:59 +02:00
879a5b230f Resolved #8387 - Fixed Reliquary belief
Got rid of multiple uniques with the same text
2023-01-16 13:05:11 +02:00
b5281e20c9 4.4.0 2023-01-14 21:27:11 +02:00
0006aaef55 Modding: allow custom ResourcePortraits (#8330)
* Modding: allow custom ResourcePortraits

* Modding: big generification of the icons/portraits mechanism

* Resolve conflict

* Fix background fallback, remove dimming of improvement icons

Co-authored-by: tunerzinc@gmail.com <vfylfhby>
2023-01-09 21:03:00 +02:00
37cfc12a64 4.3.18 2023-01-08 15:11:45 +02:00
4d8f056df7 Rework of PromotionPicker UI (#8325)
Co-authored-by: tunerzinc@gmail.com <vfylfhby>
2023-01-08 11:45:51 +02:00
fe6c19532a UI: Better unit table 2023-01-07 22:12:31 +02:00