ef78cbc7e3
Added Category to all notifications
2023-01-11 23:15:48 +02:00
fb4029e5d4
Version rollout ( #8358 )
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* Bump version and create initial changelog entry
* Update Traditional_Chinese.properties (#8356 )
Fullwidth "(" and halfwidth "(" are both exist at this file. Not sure which one to choose. Need to clean up. Adjust some translate to match each other.
* Update Filipino.properties (#8355 )
* Update Filipino.properties
* Update Filipino.properties
* Update Filipino.properties
* Update Filipino.properties
* Update French.properties (#8349 )
* Complete Ukrainian transation (#8348 )
Co-authored-by: Kostiantyn Kolesnichenko <mormat.iam@gmail.com >
Co-authored-by: yairm210 <yairm210@users.noreply.github.com >
Co-authored-by: LibertyBell <72909724+iamlibertybell@users.noreply.github.com >
Co-authored-by: Shann Aurelle Ripalda <shannaurelleg@gmail.com >
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com >
Co-authored-by: Kostiantyn Kolesnichenko <test9@mormat.name >
Co-authored-by: Kostiantyn Kolesnichenko <mormat.iam@gmail.com >
2023-01-11 19:10:40 +02:00
5094fc8816
Show numbers on attack damage, show final strength comparison
2023-01-11 12:45:29 +02:00
b183297a5f
Show numbers on attack damage
2023-01-11 12:24:00 +02:00
20f64e2ce5
Damage gets randomness as input
2023-01-11 12:06:47 +02:00
8fa0343568
Fix foreign units flags fading ( #8352 )
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Co-authored-by: tunerzinc@gmail.com <vfylfhby>
2023-01-10 09:18:04 +02:00
a507a0c15e
Fix AI being able to bombard non-visible tiles + optimizations ( #8353 )
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Co-authored-by: tunerzinc@gmail.com <vfylfhby>
2023-01-10 09:17:33 +02:00
7fe2b9e99b
Resolved #8350 - unit icons no longer overlap unit action images, improved render time for unit images
2023-01-09 23:30:23 +02:00
8cd9bca7bf
MoveTo image visible - #8350
2023-01-09 22:17:28 +02:00
0006aaef55
Modding: allow custom ResourcePortraits ( #8330 )
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* Modding: allow custom ResourcePortraits
* Modding: big generification of the icons/portraits mechanism
* Resolve conflict
* Fix background fallback, remove dimming of improvement icons
Co-authored-by: tunerzinc@gmail.com <vfylfhby>
2023-01-09 21:03:00 +02:00
a7b45251d4
Version rollout ( #8347 )
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* Bump version and create initial changelog entry
* Update Italian.properties (#8345 )
* Update German translation (#8344 )
* Update Catalan.properties (#8342 )
* Update Korean.properties (#8341 )
* Update Korean.properties
* Update Korean.properties
* Update Korean.properties
* Update Brazilian_Portuguese.properties (#8340 )
* Update Simplified_Chinese.properties (#8339 )
Co-authored-by: yairm210 <yairm210@users.noreply.github.com >
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com >
Co-authored-by: MartinP <mape6@posteo.de >
Co-authored-by: Joan Josep <juanjo.ng.83@gmail.com >
Co-authored-by: Yattong the Mackerel <saud2410@naver.com >
Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com >
Co-authored-by: xk730 <40309144+xk730@users.noreply.github.com >
2023-01-09 19:30:31 +02:00
69d4772f0d
Do not display "war against" quest to the civ that the war is against
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Do not allow liberating city-states you were at war with
2023-01-09 19:27:53 +02:00
d822dc7abc
Better victory data @touhidurrr
2023-01-09 19:02:48 +02:00
8f97b79a53
Resolve #8210 - Politics shortcut works
2023-01-09 19:01:28 +02:00
bf1e613bdd
Resolve #7869 - limit the number of workers an AI creates
2023-01-09 18:45:55 +02:00
da82dcf559
Performance improvement for automated units looking for cities to connect
2023-01-09 16:29:58 +02:00
cf38ca9967
Resolve #8255 - include win/lose info in games, popup for multiplayer when someone else has won
2023-01-09 11:25:05 +02:00
8b63b4bdeb
Fix "sell" containing square brackets
2023-01-09 09:17:01 +02:00
cba5ab0b91
Sleeping units wake if there's an enemy in 3-tile radius
2023-01-09 09:08:40 +02:00
e812ff3796
Resolve #6585 - AI peace deals don't pay more gold than they have
2023-01-08 19:40:21 +02:00
301f378bbf
Resolve #7969 - Higher chance of starting bias for human players
2023-01-08 19:32:16 +02:00
d75233a932
Resolve #8116 - You can use missionaries of foreign religions religions
2023-01-08 19:21:40 +02:00
f9da3204b6
Resolve #8336 - Remove 'incorrect area' code for super-old maps
2023-01-08 19:09:17 +02:00
2863143122
Version rollout ( #8338 )
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* Bump version and create initial changelog entry
* fix SimplifiedChinese translation (#8331 )
Co-authored-by: chr56 <_>
* Fixed 'ConditionalsPlacement' with 'after' (#8319 )
* Update Simplified_Chinese.properties (#8318 )
* Update Simplified_Chinese.properties
* A little modification
* Update Korean.properties (#8317 )
* Update Italian.properties (#8316 )
Co-authored-by: yairm210 <yairm210@users.noreply.github.com >
Co-authored-by: chr_56 <30681738+chr56@users.noreply.github.com >
Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com >
Co-authored-by: CrispyXYZ <64761703+CrispyXYZ@users.noreply.github.com >
Co-authored-by: Yattong the Mackerel <saud2410@naver.com >
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com >
2023-01-08 15:05:00 +02:00
75130322a8
Resolved #8337 - Fixed crash on one city challenge when conquering capital and enemy has only puppeted cities left
2023-01-08 15:04:36 +02:00
ecd52feaf8
Fix City plates aircraft table shape ( #8332 )
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Co-authored-by: tunerzinc@gmail.com <vfylfhby>
2023-01-08 11:49:09 +02:00
4d8f056df7
Rework of PromotionPicker UI ( #8325 )
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Co-authored-by: tunerzinc@gmail.com <vfylfhby>
2023-01-08 11:45:51 +02:00
b669c2ab1b
Units are not displaced to enemy land when kicked out of borders
2023-01-08 11:45:08 +02:00
fe6c19532a
UI: Better unit table
2023-01-07 22:12:31 +02:00
8b0a29425a
Refactored and commented GameInfo.nextTurn() ( #8296 )
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* Refactored and commented GameInfo.nextTurn()
* Little nitpicks
Co-authored-by: tunerzinc@gmail.com <vfylfhby>
2023-01-07 19:31:18 +02:00
a5f68612ad
Better visibility for city status icons ( #8329 )
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Co-authored-by: tunerzinc@gmail.com <vfylfhby>
2023-01-07 19:27:55 +02:00
6263b196cd
Refactor maptype & resolve map setting issue ( #8328 )
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* Add [MapGenerateMainType] to separate with [MapType].
* Add missing import.
2023-01-07 19:27:02 +02:00
d01d9e31eb
update screen after disband unit. ( #8326 )
2023-01-07 19:25:18 +02:00
52e3540936
Version rollout ( #8315 )
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* Bump version and create initial changelog entry
* Update German translation (#8313 )
* Update Spanish.properties (#8311 )
* Update Brazilian_Portuguese.properties (#8310 )
* Fill in missing Ukrainian translations (#8309 )
Co-authored-by: Kostiantyn Kolesnichenko <mormat.iam@gmail.com >
* Update French.properties (#8308 )
Co-authored-by: yairm210 <yairm210@users.noreply.github.com >
Co-authored-by: MartinP <mape6@posteo.de >
Co-authored-by: Caballero Arepa <78449553+Caballero-Arepa@users.noreply.github.com >
Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com >
Co-authored-by: Kostiantyn Kolesnichenko <test9@mormat.name >
Co-authored-by: Kostiantyn Kolesnichenko <mormat.iam@gmail.com >
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com >
2023-01-05 16:16:44 +02:00
33eaff14a4
Promote button sticks out more
2023-01-05 15:56:58 +02:00
60f1f77fd1
AI tries to stop civs who are about to win Scientific/Cultural victory
2023-01-05 15:55:46 +02:00
a0ff4c18d5
Worker automation no longer considers foreign unique improvements when deciding if to remove features
2023-01-05 13:52:17 +02:00
3e2a2a74f5
Resolve #8307 - no double copies of offers on AI trade counterproposals
2023-01-05 13:36:12 +02:00
5941beba26
Non-replacing buildings display uniques nicely in nation picker
2023-01-05 13:13:52 +02:00
6c708d537f
Fixed Air Sweep mechanic
2023-01-04 19:39:30 +02:00
65d81245d2
Translated display sizes - #6131
2023-01-04 18:39:55 +02:00
da0793e9fd
Disbanding units move to next unit only after disbanding
2023-01-04 16:10:33 +02:00
a47984dad6
4.3.16
2023-01-04 15:59:23 +02:00
81b08dd73f
Version rollout ( #8306 )
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* Bump version and create initial changelog entry
* Update Simplified_Chinese.properties (#8303 )
* Update Korean.properties (#8299 )
* Update Korean.properties
* Update Korean.properties
* Update Brazilian_Portuguese.properties (#8292 )
* Update German translation (#8290 )
* Update German translation
* Update German translation
* Update Italian.properties (#8289 )
* Update French.properties (#8287 )
* Update Indonesian.properties (#8286 )
Co-authored-by: yairm210 <yairm210@users.noreply.github.com >
Co-authored-by: xk730 <40309144+xk730@users.noreply.github.com >
Co-authored-by: Yattong the Mackerel <saud2410@naver.com >
Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com >
Co-authored-by: MartinP <mape6@posteo.de >
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com >
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com >
Co-authored-by: kensvin <kensvin28@gmail.com >
2023-01-04 15:51:18 +02:00
040770a39a
Use removeTerrainFeatures and addTerrainFeature instead of setTerrainFeatures so serialization will work. ( #8302 )
2023-01-04 15:44:41 +02:00
5aca35c244
Added various styles for displaying resource icons ( #8298 )
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* Added various styles for displaying resource icons
* Removed options, implemented background type color-coding + amount indicator
Co-authored-by: tunerzinc@gmail.com <vfylfhby>
2023-01-04 15:42:51 +02:00
2bd59b2147
Resolve #4758 - Humidity/Temperature restrictions work on terrain features
2023-01-03 23:17:25 +02:00
6f5edbae0c
Resolve #4811 - Allow mass unit upgrades from the unit overview screen
2023-01-03 23:04:10 +02:00
1532216335
Add new game option to randomly select from map options. ( #8271 )
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* Add new game option to randomly select from map options.
* Remove unused isPortrait.
* Remove unused isPortrait.
* Make other settings collapsable when using random generated.
* Make Random Generated settings start collapsed. Make padding consistent.
* Remove colons from ExpanderTab titles.
* Append "Enabled" before random map options.
* Append missing = in template.
* DRY the world wrap warning.
* Update JavaDoc of MultiCheckboxTable.
2023-01-03 21:56:41 +02:00
0301cc89d4
Modding: allow for custom TechPortraits ( #8300 )
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Co-authored-by: tunerzinc@gmail.com <vfylfhby>
2023-01-03 19:48:08 +02:00