54d872045c
Better "Withdraws before melee combat" unique
2024-06-26 00:17:06 +03:00
d075ad0100
Clearer "no damage penalty for wounded units" unique
2024-06-25 23:58:53 +03:00
095c4faed6
Countables for Cities, Units, Buildings allow filters
2024-06-25 23:56:01 +03:00
d640ed9557
Revert "Better countables - phase 1"
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This reverts commit 7165c62573
.
2024-06-25 23:44:10 +03:00
7165c62573
Better countables - phase 1
2024-06-25 23:43:11 +03:00
cc90f48b1e
Version rollout ( #11844 )
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* Bump version and create initial changelog entry
* Apply a few fixes to wording in Ukrainian (#11840 )
Co-authored-by: Kostiantyn Ko <mormat.iam@gmail.com >
* Update Italian.properties (#11838 )
* Update Indonesian.properties (#11814 )
Corrected a capitalisation and translated the new words.
---------
Co-authored-by: yairm210 <yairm210@users.noreply.github.com >
Co-authored-by: Kostiantyn Ko <test9@mormat.name >
Co-authored-by: Kostiantyn Ko <mormat.iam@gmail.com >
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com >
Co-authored-by: X2003 <158255876+Xenia2003@users.noreply.github.com >
2024-06-25 16:12:01 +03:00
a9d07f513d
Fix console city add/remove building format ( #11835 )
2024-06-25 16:10:23 +03:00
0a19cfb739
Resolved #11829 - "after [amount] turns" -> "after turn number [amount]", "before [amount] turns" -> "before turn number [amount]"
2024-06-25 16:09:18 +03:00
2093761e2d
Resolved #11829 - "after [amount] turns" -> "after turn number [amount]"
2024-06-25 16:01:57 +03:00
a540355cc9
docs: Resource unique documentation
2024-06-25 11:57:05 +03:00
60b374de8d
Clean improvement queue from improvements not in ruleset
2024-06-25 00:26:52 +03:00
581c807da0
Resolve #11686 - Automation control fully moved over to 'automate' field rather than 'action'
2024-06-25 00:26:15 +03:00
39de50829a
Resolve #11795 - fix performance problem for displaying air units in cities
2024-06-24 23:53:36 +03:00
0678957c8e
Resolves #11820 - Fixed "edit existing trade" exploit
2024-06-24 23:42:16 +03:00
676ced0f8b
Better unique documentation - resolves #11842
2024-06-24 23:20:36 +03:00
7bd0a03cab
Remove unused parameters
2024-06-24 23:13:33 +03:00
77f02600fd
Unit test to catch game loading problems with religion enabled ( #11821 )
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* Lint regions in UncivFiles
* Create a load-predefined-game test that catches the 4.12.2 bug
2024-06-23 19:18:58 +03:00
30a91f2f4a
4.12.2-patch1
2024-06-23 03:30:04 +00:00
5ab535badc
Revert "Cache 'majority religion' and uniques, recalc when updating followers ( #11804 )" ( #11815 )
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This reverts commit 2087c36c6d
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2024-06-23 06:29:56 +03:00
cbd8193867
Version rollout ( #11812 )
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* Bump version and create initial changelog entry
* Provide translations to Ukrainian (#11809 )
Co-authored-by: Kostiantyn Ko <mormat.iam@gmail.com >
* Update Simplified_Chinese.properties (#11805 )
* Update Simplified_Chinese.properties
Has been a long time since my last translation. (Seems to be, a few months?)
* Update Simplified_Chinese.properties
* Update Spanish.properties (#11797 )
* Update French.properties (#11796 )
* Update Indonesian.properties (#11794 )
Translated the new words.
* Update Hungarian.properties (#11793 )
* Update Hungarian.properties
* Update Hungarian.properties
* Update Brazilian_Portuguese.properties (#11792 )
---------
Co-authored-by: yairm210 <yairm210@users.noreply.github.com >
Co-authored-by: Kostiantyn Ko <test9@mormat.name >
Co-authored-by: Kostiantyn Ko <mormat.iam@gmail.com >
Co-authored-by: heipizhu4 <100454479+heipizhu4@users.noreply.github.com >
Co-authored-by: Caballero Arepa <78449553+Caballero-Arepa@users.noreply.github.com >
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com >
Co-authored-by: X2003 <158255876+Xenia2003@users.noreply.github.com >
Co-authored-by: balazsszalab <balazsszalab@freemail.hu >
Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com >
2024-06-22 23:54:31 +03:00
f65709ab09
Add personality uses ( #11807 )
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* Reduced max motivationToAttack from relative combat strength
* Refactored MotivationToAttackAutomation to use a float instead of an int
* Added personality values to MotivationToAttackAutomation
* Fixed minor build errors
* Added DiplomacyAutomation personality modifiers
* Improved ConstructionAutomation personality values
* Added some more personality implementations
* Tweaked trainSettler
* Fixed civilizations asking for help against city-states
* Adjusted DiplomacyAutomation to account for war mongering
* Fixed typo
2024-06-22 22:23:38 +03:00
2087c36c6d
Cache 'majority religion' and uniques, recalc when updating followers ( #11804 )
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Next step is caching follower uniques on the religion itself
2024-06-22 22:20:32 +03:00
de04c00dd0
Improvement picker fixes ( #11801 )
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* 🎵 A little linting 🎶
* Prevent queueing unresearched removals by adding their problem reports on top
* More linting and bugfixes
* Hide "too advanced" Improvements in the PickerScreen
* ImprovementPickerScreen fully Civilopedia-linked
* Fix dumb mistake
* Slightly improve PickerPane descriptionLabel layout
* Slightly improve ImprovementPickerScreen top padding
2024-06-22 22:20:16 +03:00
05020a7d7e
Refactor: UncivTextField ( #11705 )
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* Refactor UncivTextField to be a normal Widget
* Remove UncivTextField `create` factory
2024-06-22 22:14:54 +03:00
149e90bfed
Tech, policy, unit and terrain uniques provide multiplied uniques with "for every [countable]" / "for every [amount] [countable]" modifiers
2024-06-21 19:21:29 +03:00
d12c6c10e7
Fix tests
2024-06-21 19:02:01 +03:00
1bf494a6f7
perf
2024-06-21 17:30:56 +03:00
ff775056de
perf: Improvement filter cache, other small things
2024-06-21 16:54:05 +03:00
66ed79298f
perf: Cache civFilter results
2024-06-21 16:29:57 +03:00
d9d704da60
perf: Performance improvements for worker automation by caching uniques
2024-06-21 16:23:46 +03:00
c6620f7470
Re-enable ConsoleLauncher to run simulations
2024-06-21 15:47:20 +03:00
f10bc07260
Resolved #11803 - units teleport out of open borders on war declaration
2024-06-21 12:25:10 +03:00
3558917dfc
Inquisitors go out of city centers when spaceship parts need to be added in
2024-06-21 12:10:05 +03:00
c1d8402a48
Moved key + priority calculations into KeyShortcut data class
2024-06-21 12:10:05 +03:00
c691510eca
Upgrade actions checkout from v3 to v4 to avoid 'node 16 actions deprecated' warnings
2024-06-19 17:53:58 +03:00
e61c6c2a90
4.12.1
2024-06-19 17:44:09 +03:00
6ac3393e9b
Version rollout ( #11791 )
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* Bump version and create initial changelog entry
* Update Italian.properties (#11782 )
* Update Italian.properties (#11781 )
Some minor improvement
* Update Hungarian.properties (#11776 )
* Update Hungarian.properties
* Update Hungarian.properties
* Update Hungarian.properties
* Update Hungarian.properties
* Update Spanish.properties (#11773 )
* Update Indonesian.properties (#11766 )
Translated the new word.
* Fix Sipahi translation for RU — should be 'Сипахи', not 'Сипаи' (#11764 )
* Update Catalan.properties (#11759 )
Co-authored-by: yairm210 <yairm210@hotmail.com >
---------
Co-authored-by: yairm210 <yairm210@users.noreply.github.com >
Co-authored-by: andrestu <82871275+andrestu@users.noreply.github.com >
Co-authored-by: balazsszalab <balazsszalab@freemail.hu >
Co-authored-by: Caballero Arepa <78449553+Caballero-Arepa@users.noreply.github.com >
Co-authored-by: X2003 <158255876+Xenia2003@users.noreply.github.com >
Co-authored-by: Stas Fomin <stas-fomin@yandex.ru >
Co-authored-by: Joan Josep <juanjo.ng.83@gmail.com >
2024-06-19 17:38:53 +03:00
4e5ec53d64
Resolves #11772 - Allow hidden conditionals ( #11778 )
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* Allow hidden conditionals
* SomeTrog fixes
* We sure display uniques to users A LOT
2024-06-19 17:28:53 +03:00
dff8133a7a
Defeated civilizations don't use spies ( #11785 )
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* Fixed a crash when rigging a city-state election the turn before meeting them
* Civilizations move their spies back to the hideout when defeated
* Players can't move spies when defeated
* Removed some weird indents
2024-06-19 17:23:42 +03:00
f52245865c
perf(minor): Don't check stat purchases for non-purchacable stats
2024-06-19 17:15:12 +03:00
27020fb796
Spies deselect when moved on map ( #11767 )
2024-06-19 17:14:04 +03:00
2d2b730399
Civs can no longer declare war right after peace with a city-state ( #11762 )
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* Signing peace with a civ and a city state adds a peace treaty with the city-state
* Added a comment
2024-06-19 17:13:36 +03:00
fec30364a9
Moved automation settings to AutoPlayTab and renamed it to AutomationTab ( #11765 )
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* Moved automation settings to AutoPlayTab
* Renamed the AutoPlayTab to AutomationTab
* Added a translation
2024-06-19 17:13:25 +03:00
2f6c48a0cf
Fix Civilopedia content clipped at the top ( #11788 )
2024-06-19 17:13:02 +03:00
33f73f5aae
Thwart the nathty dithband thpammer ( #11790 )
2024-06-19 17:12:47 +03:00
9431e3cbc4
Fix coastal rivers near Rock of Gibraltar ( #11789 )
2024-06-19 17:12:07 +03:00
0d91cf9983
perf: Resolved #11775
2024-06-19 17:05:10 +03:00
94acb75967
Resolved #11787 - "join war" offers are only valid if you can actually declare war on them
2024-06-19 16:46:39 +03:00
109955c523
Simplified DispatcherVetoer, explained dispatcher
2024-06-19 00:37:07 +03:00
3b74e3311e
Fix misaligned change
2024-06-18 00:40:35 +03:00