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https://github.com/yairm210/Unciv.git
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040fcd10d3
* Bump version and create initial changelog entry * Update German translation (#8597) * Update French.properties (#8590) * Update Czech.properties (#8587) * Update Spanish.properties (#8581) * Updated Brazilian_Portuguese.properties (#8580) * Updated Brazilian_Portuguese.properties * Updated Brazilian_Portuguese.properties * Updated Brazilian_Portuguese.properties * Update Ukrainian.properties (#8577) --------- Co-authored-by: yairm210 <yairm210@users.noreply.github.com> Co-authored-by: MartinP <mape6@posteo.de> Co-authored-by: Ouaz <Ouaz@users.noreply.github.com> Co-authored-by: jahodovykolac <79529669+jahodovykolac@users.noreply.github.com> Co-authored-by: Caballero Arepa <78449553+Caballero-Arepa@users.noreply.github.com> Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com> Co-authored-by: Gualdimar <Gualdimar@users.noreply.github.com>
31 lines
984 B
Plaintext
31 lines
984 B
Plaintext
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AI tweaks for better targeting
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Resolved - can no longer (temporarily) alter queue in multiplayer in between turns
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Resolved - ultra-rare 'destroy civilian unit before attack' crash
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Fixed bad spread of starting positions
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row/col are now 1:1 for all tiles, so each int row/col pair has a corresponding x/y pair
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chore: Simplified hex coord math - part 2
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chore: Simplified hex coord math - part 1
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Terrain-Specific Natural Wonder Sprite Support - By OptimizedForDensity
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By vegeta1k95:
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- Generify hasGoldToBuy -> hasStatToBuy + fix condition
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- City Screen improvements
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- Fix crash when attacking city with disabled overlays
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- LanguagePickerScreen sorting: English > system lang > percent complete
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- PolicyScreen: branch progress + fix spectator
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Gradle update, offerButton.isEnabled = false in initial - By lishaoxia1985
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By Gualdimar:
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- Suggestion: Collapsible tutorial tasks
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- Bigger header on policy and mod screens
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- Fixed completing the "Found city" tutorial by AI |