Unciv/fastlane/metadata/android/en-US/changelogs/808.txt
Yair Morgenstern 040fcd10d3
Version rollout (#8603)
* Bump version and create initial changelog entry

* Update German translation (#8597)

* Update French.properties (#8590)

* Update Czech.properties (#8587)

* Update Spanish.properties (#8581)

* Updated Brazilian_Portuguese.properties (#8580)

* Updated Brazilian_Portuguese.properties

* Updated Brazilian_Portuguese.properties

* Updated Brazilian_Portuguese.properties

* Update Ukrainian.properties (#8577)

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Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: MartinP <mape6@posteo.de>
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com>
Co-authored-by: jahodovykolac <79529669+jahodovykolac@users.noreply.github.com>
Co-authored-by: Caballero Arepa <78449553+Caballero-Arepa@users.noreply.github.com>
Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com>
Co-authored-by: Gualdimar <Gualdimar@users.noreply.github.com>
2023-02-06 16:23:57 +02:00

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AI tweaks for better targeting
Resolved - can no longer (temporarily) alter queue in multiplayer in between turns
Resolved - ultra-rare 'destroy civilian unit before attack' crash
Fixed bad spread of starting positions
row/col are now 1:1 for all tiles, so each int row/col pair has a corresponding x/y pair
chore: Simplified hex coord math - part 2
chore: Simplified hex coord math - part 1
Terrain-Specific Natural Wonder Sprite Support - By OptimizedForDensity
By vegeta1k95:
- Generify hasGoldToBuy -> hasStatToBuy + fix condition
- City Screen improvements
- Fix crash when attacking city with disabled overlays
- LanguagePickerScreen sorting: English > system lang > percent complete
- PolicyScreen: branch progress + fix spectator
Gradle update, offerButton.isEnabled = false in initial - By lishaoxia1985
By Gualdimar:
- Suggestion: Collapsible tutorial tasks
- Bigger header on policy and mod screens
- Fixed completing the "Found city" tutorial by AI