Unciv/android/assets/jsons/Civ V - Gods & Kings
Yair Morgenstern 0a357e3598 Resolved #11758
2024-06-15 23:14:51 +03:00
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Beliefs.json Specific uniques to generic trigger: "upon expending a [mapUnitFilter] unit" 2024-06-10 17:35:23 +03:00
Buildings.json Specific uniques to generic trigger: "upon expending a [mapUnitFilter] unit" 2024-06-10 17:35:23 +03:00
CityStateTypes.json
Difficulties.json
Eras.json
Events.json Resolved #11758 2024-06-15 23:14:51 +03:00
GlobalUniques.json Fixed unhappiness effect when at 0 happiness 2024-02-09 12:14:17 +02:00
ModOptions.json
Nations.json Personality implementation (#11729) 2024-06-15 22:02:51 +03:00
Personalities.json Personality implementation (#11729) 2024-06-15 22:02:51 +03:00
Policies.json Espionage Uniques, Buildings and Policy (#11401) 2024-04-09 23:12:21 +03:00
Quests.json
Religions.json
Ruins.json Replaced special "hidden after generating a Great Prophet" with a more multi-purpose conditional 2024-01-25 22:49:34 +02:00
Specialists.json
Speeds.json
Techs.json
Terrains.json Corrected Coast yields to give 1 Food and 1 Gold (#11583) 2024-05-14 10:59:18 +03:00
TileImprovements.json Mention the Railroad production bonus in the Civilopedia (#10638) 2023-12-03 22:13:04 +02:00
TileResources.json Fix deprecated conditionals, caught by new mod checker 2024-04-07 12:43:38 +03:00
UnitPromotions.json Barbarian water units no longer pillage 2024-05-16 07:06:21 +03:00
Units.json fix misimplemented Dromon (#11366) 2024-03-30 22:55:10 +03:00
UnitTypes.json
VictoryTypes.json Enable Domination to Capture All Capitals (#10769) 2023-12-22 09:38:24 +02:00