Yair Morgenstern 0fb3c2256e OKAY FOUND THE BUG!
So, now military units can't enter tiles which have an enemy civilian unit in them.
Honestly I would not have guessed that this was the problem.
2018-06-03 13:56:03 +03:00
2018-06-03 13:56:03 +03:00
2018-05-17 21:27:10 +03:00
2018-05-23 23:40:52 +03:00

UnCiv

LibGDX Kotlin

What is this?

An Android port of Civ V Made with LibGDX on Android Studio

What's been implemented?

  • Map tiles, resources and improvements
  • Units and movement
  • Cities, production and buildings
    • Population and Specialists
  • Policies and Golden Ages
  • Combat and barbarians
  • Other civilizations (No diplomacy)

What's next?

  • Expanding combat - available units, combat modifiers, and promotions
  • UI+UX improvements
  • Diplomacy options

So, does it work?

Everything that's been implemented so far, works.

You can start and finish a game by:

  • Science victory - building the Apollo Program and then all the required spaceship parts.
  • Cultural victory - completing 4 policy branches
  • Domination victory - defeating all other civilizations!

I'd love to hear your feedback, either here or via mail to yairm210@hotmail.com!

Credits and 3rd parties

Languages
Kotlin 99.4%
OpenEdge ABL 0.5%