Yair Morgenstern 1bebeab0c4 Added Knight
2018-05-23 00:21:08 +03:00
2018-05-23 00:21:08 +03:00
2017-11-30 22:25:20 +02:00
2018-05-17 21:27:10 +03:00
2017-11-22 00:09:35 +02:00
2017-11-22 00:09:35 +02:00
2017-11-25 21:56:04 +02:00
2018-02-25 00:13:37 +02:00
2018-05-08 10:04:47 +03:00
2017-11-22 00:09:35 +02:00

UnCiv

LibGDX Kotlin

A Civ-like game for Android

Made with LibGDX on Android Studio

What is this?

An Android port of Civ V

What's been implemented?

  • Map tiles, resources and improvements
  • Units and movement
  • Cities, production and buildings
    • Population and Specialists
  • Policies and Golden Ages
  • Combat and barbarians
  • Other civilizations (No diplomacy)

What's next?

  • Expanding combat - available units, combat modifiers, and promotions
  • UI+UX improvements
  • Diplomacy options

So, does it work?

Everything that's been implemented so far, works.

You can start and finish a game by winning a Science victory - by building the Apollo Program and then all the required spaceship parts.

You can also (technically) win a culture victory, although it is unfeasable at this point

I'd love to hear your feedback, either here or via mail to yairm210@hotmail.com!

Credits and 3rd parties

Languages
Kotlin 99.4%
OpenEdge ABL 0.5%