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1c17a20018
Ths is a trade off - on the one hand it means edge images will be drawn *above* improvements, on the other hand - profiling shows this is 11% of tile update time, which affects evey single user click! Possible good solution: saving the edge images on the tile itself, and refreshing this and neighboring tiles every time terrains are changed |
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src/com/unciv | ||
build.gradle.kts |