Unciv/core
yairm210 1c17a20018 perf(rendering): Don't try to find edge tiles unless we know other images have changes as well
Ths is a trade off - on the one hand it means edge images will be drawn *above* improvements, on the other hand - profiling shows this is 11% of tile update time, which affects evey single user click!

Possible good solution: saving the edge images on the tile itself, and refreshing this and neighboring tiles every time terrains are changed
2024-11-13 12:04:59 +02:00
..
src/com/unciv perf(rendering): Don't try to find edge tiles unless we know other images have changes as well 2024-11-13 12:04:59 +02:00
build.gradle.kts