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Just fixed some of the first lines. Commiting just to save changes from my browser, and continue working with files on my computer tomorrow. The translation we have now is very bad. And all I can do is just try to fix it with my terrible knowledge of English, enough that this translation at least started to make sense, hoping someone would be able to finish it completely. I hope you understood me.
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UnCiv
What is this?
An Android port of Civ V Made with LibGDX on Android Studio
What's been implemented?
- Map tiles, resources and improvements
- Units and movement
- Cities, production and buildings
- Population and Specialists
- Policies and Golden Ages
- Combat and barbarians
- Promotions and combat modifiers
- Other civilizations (trade but no peace)
What's next?
- UI+UX improvements
- Peace/War Diplomacy options
- Water tiles!
So, does it work?
Everything that's been implemented so far, works.
You can start and finish a game by:
- Science victory - building the Apollo Program and then all the required spaceship parts.
- Cultural victory - completing 4 policy branches
- Domination victory - defeating all other civilizations!
I'd love to hear your feedback, either here or via mail to yairm210@hotmail.com!
Credits and 3rd parties
Languages
Kotlin
99.4%
OpenEdge ABL
0.5%