Yair Morgenstern 461bea0cbc Healing units now attempt to go to better tiles to heal there
Fixed bug where units moving from A to B would move multiple times between turns, effectively "jumping" distances
2018-04-05 11:04:40 +03:00
2018-02-23 15:36:13 +02:00
2018-01-11 22:22:51 +02:00
2017-11-30 22:25:20 +02:00
2017-11-22 00:09:35 +02:00
2017-11-22 00:09:35 +02:00
2017-11-25 21:56:04 +02:00
2018-02-25 00:13:37 +02:00
2017-11-22 00:09:35 +02:00

UnCiv

LibGDX Kotlin

A Civ-like game for Android

Made with LibGDX on Android Studio

What is this?

An Android port of Civ V

What's been implemented?

  • Map tiles, resources and improvements
  • Units and movement
  • Cities, production and buildings
    • Population and Specialists
  • Policies and Golden Ages
  • Combat and barbarians

What's next?

  • Other civilizations (combat-only)
  • Diplomacy options

So, does it work?

Everything that's been implemented so far, works.

You can start and finish a game by winning a Science victory - by building the Apollo Program and then all the required spaceship parts.

You can also (technically) win a culture victory, although it is unfeasable at this point

I'd love to hear your feedback, either here or via mail to yairm210@hotmail.com!

Languages
Kotlin 99.4%
OpenEdge ABL 0.5%