Unciv/android/assets/jsons/Civ V - Gods & Kings
2022-11-26 21:39:26 +02:00
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Beliefs.json Fix monastery purchase cost (#7417) 2022-07-10 19:15:43 +03:00
Buildings.json Generalized "Stats per policies" unique 2022-11-26 21:39:26 +02:00
CityStateTypes.json
Difficulties.json Second version of G&K / vanilla split (#5647) 2021-11-08 22:57:09 +02:00
Eras.json Converted all era uniques to conditional uniques for city-states 2022-11-21 22:46:32 +02:00
GlobalUniques.json Made unhappiness effects moddable by adding a global uniques json; added revolts when < -20 happiness (#5932) 2022-01-24 17:19:51 +00:00
ModOptions.json
Nations.json Resolved #7881 - Thron->Throne 2022-10-05 23:15:55 +03:00
Policies.json Minor reweight of AI policy selection (#7252) 2022-07-17 11:21:12 +03:00
Quests.json Moddable quest weighting for city-states 2022-11-19 23:54:16 +02:00
Religions.json Second version of G&K / vanilla split (#5647) 2021-11-08 22:57:09 +02:00
Ruins.json Added before/after X turns conditionals - see #3242 2022-11-07 22:56:58 +02:00
Specialists.json Second version of G&K / vanilla split (#5647) 2021-11-08 22:57:09 +02:00
Speeds.json Basic version of EspionageManger, added a unique to gain spies (#7641) 2022-08-13 22:45:16 +03:00
Techs.json Generalize production-to-stat conversion uniques (#7342) 2022-07-04 16:38:24 +03:00
Terrains.json Add Temperature Offset Slider (#7891) 2022-10-22 20:12:57 +03:00
TileImprovements.json
TileResources.json Improved clarity and moddability of building improvements (#6712) 2022-05-11 00:35:21 +02:00
UnitPromotions.json Resolves #7985 - Added layout for promotions (#7991) 2022-11-07 17:53:42 +02:00
Units.json Fixed spearman not being to be able to upgrade to anything after Gunpowder and before Metallurgy 2022-10-24 20:51:52 +03:00
UnitTypes.json
VictoryTypes.json