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5c6d9171c4
* Rename new capital when a civ survives losing their civ-named capital * Linting * Make "overflow" city founding names translatable * Fix some unit tests relying on hardcoded Random() results |
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Civ V - Gods & Kings | ||
Civ V - Vanilla | ||
TileSets | ||
translations | ||
ModCategories.json | ||
Tutorials.json | ||
WesnothImportMappings.json |