Open-source Android/Desktop remake of Civ V
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Yair Morgenstern 5df19a9fb2 Tiles no longer change hands between civilizations (I was probably thinking of Civ IV because I tthough that was how the game worked =| )
"Mandate of heaven" no longer decreases your culture when your empire is unhappy
2018-08-29 17:50:29 +03:00
android Added building icons! 2018-08-29 14:03:18 +03:00
core Tiles no longer change hands between civilizations (I was probably thinking of Civ IV because I tthough that was how the game worked =| ) 2018-08-29 17:50:29 +03:00
desktop Added building icons! 2018-08-29 14:03:18 +03:00
gradle/wrapper
ios
.gitignore
.travis.yml
build.gradle Organized all game images and added TexturPacker to pack them all into a single image, with an atlas to find the texture regions - 2018-08-10 11:05:21 +03:00
CODE_OF_CONDUCT.md
Credits.md Added ALL Building icons!!! 2018-08-29 12:36:58 +03:00
gradlew
gradlew.bat
keystore.jks
LICENSE
README.md
settings.gradle

UnCiv

LibGDX Kotlin

What is this?

An Android port of Civ V Made with LibGDX on Android Studio

What's been implemented?

  • Map tiles, resources and improvements
  • Units and movement
  • Cities, production and buildings
    • Population and Specialists
  • Policies and Golden Ages
  • Combat and barbarians
    • Promotions and combat modifiers
  • Other civilizations (trade but no peace)

What's next?

  • UI+UX improvements
  • Peace/War Diplomacy options
  • Water tiles!

So, does it work?

Everything that's been implemented so far, works.

You can start and finish a game by:

  • Science victory - building the Apollo Program and then all the required spaceship parts.
  • Cultural victory - completing 4 policy branches
  • Domination victory - defeating all other civilizations!

I'd love to hear your feedback, either here or via mail to yairm210@hotmail.com!

Credits and 3rd parties