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* Giant refactoring - get rid of old religion style actions!!! * Added special promotion to replace Great Mosque of Djenne ability * removed double promotion added my mistake * Added AI recognition of cities with bonus spread religion charges * Added "disallowed for pantheon" filtering to new unit actions * merge unit action changes with religion action changes * Use new invokeUnitAction function for simplicity * revert inquisitor unique change used for tests * separate modifier side effects from old-style side effects * Use canUSe shorthand for clarity