Unciv/android/assets/jsons/Civ V - Vanilla
2024-06-17 23:12:50 +03:00
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Buildings.json Specific uniques to generic trigger: "upon expending a [mapUnitFilter] unit" 2024-06-10 17:35:23 +03:00
CityStateTypes.json
Difficulties.json
Eras.json
GlobalUniques.json Fixed unhappiness effect when at 0 happiness 2024-02-09 12:14:17 +02:00
ModOptions.json
Nations.json Resolved #11643 - Mamalahoe Kawanai -> Kanawai Mamalahoe 2024-05-27 14:09:06 +03:00
Policies.json Added multi filter support for BuildingFilter !! (#11319) 2024-03-17 23:12:40 +02:00
Quests.json
Ruins.json
Specialists.json
Speeds.json
Techs.json Move Future Tech so Nanotechnology isn't covered by lines in Vanilla (not G&K) (#10359) 2023-10-26 08:47:16 +03:00
Terrains.json Corrected Coast yields to give 1 Food and 1 Gold (#11583) 2024-05-14 10:59:18 +03:00
TileImprovements.json Resolved #11082 - Added "Will not be replaced by automated units" unique 2024-06-17 23:12:50 +03:00
TileResources.json Fix deprecated conditionals, caught by new mod checker 2024-04-07 12:43:38 +03:00
UnitPromotions.json Barbarian water units no longer pillage 2024-05-16 07:06:21 +03:00
Units.json Add unique to allow for generalized great generals (#10828) 2024-01-04 09:03:14 +02:00
UnitTypes.json
VictoryTypes.json Enable Domination to Capture All Capitals (#10769) 2023-12-22 09:38:24 +02:00