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![]() * Fixed G&K policy eras Patronage should be Medieval and Freedom should be Industrial in G&K * Added 'priorities' object to policy branch entries * Fixed Vanilla policy eras Also set testing priorities in advance * Partial code formatting * Reworked how the AI chooses a policy to newly adopt * Removed debugging codes * Update Civilization-related-JSON-files.md Added Branch priorities * Assigned actual priorities to each branch Also fixed a debugging value in Ruleset.kt (-1 -> 0) |
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Civ V - Gods & Kings | ||
Civ V - Vanilla | ||
TileSets | ||
translations | ||
ManuallyBlockedMods.json | ||
Tutorials.json |