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84561e7ad4
* Fixed G&K policy eras Patronage should be Medieval and Freedom should be Industrial in G&K * Added 'priorities' object to policy branch entries * Fixed Vanilla policy eras Also set testing priorities in advance * Partial code formatting * Reworked how the AI chooses a policy to newly adopt * Removed debugging codes * Update Civilization-related-JSON-files.md Added Branch priorities * Assigned actual priorities to each branch Also fixed a debugging value in Ruleset.kt (-1 -> 0) |
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.. | ||
Buildings.json | ||
Difficulties.json | ||
Eras.json | ||
GlobalUniques.json | ||
GreatPeopleNames.json | ||
ModOptions.json | ||
Nations.json | ||
Policies.json | ||
Quests.json | ||
Ruins.json | ||
Specialists.json | ||
Techs.json | ||
Terrains.json | ||
TileImprovements.json | ||
TileResources.json | ||
UnitPromotions.json | ||
Units.json | ||
UnitTypes.json |