Unciv/android/assets/jsons/Civ V - Vanilla
Xander Lenstra 8fcfbf752b
Improved clarity and moddability of building improvements (#6712)
* Renamed tile.hasUnique, deprecated `Indestructable`, unique for citadels
Also refactored the consumption of (great) people out of UnitActions.

* Reworked when improvements can be build somewhere for more clarity

* Made resources improvable by multiple improvements; Offshore Platform

* Fix compatability

* WIP

* Fixed the tests, but better

* I suppose I might as well update this now that we're a version later
2022-05-11 00:35:21 +02:00
..
Buildings.json Unified & generalized a few uniques (#6379) 2022-03-21 21:05:20 +02:00
Difficulties.json
Eras.json
GlobalUniques.json
GreatPeopleNames.json
ModOptions.json
Nations.json Typed denmarks unique and generalized it (#6463) 2022-03-31 23:05:37 +03:00
Policies.json Fix typo in vanilla (#6621) 2022-04-26 22:37:14 +03:00
Quests.json
Ruins.json
Specialists.json
Techs.json
Terrains.json Added "Vegetation" unique so that vegetation spawn is not limited to just jungle and forest (#6569) 2022-04-19 15:25:33 +03:00
TileImprovements.json Improved clarity and moddability of building improvements (#6712) 2022-05-11 00:35:21 +02:00
TileResources.json Improved clarity and moddability of building improvements (#6712) 2022-05-11 00:35:21 +02:00
UnitPromotions.json
Units.json Moddable victories (#6161) 2022-04-24 22:45:38 +03:00
UnitTypes.json
VictoryTypes.json Implemented most easy things from comments on moddable victory PR (#6600) 2022-05-03 07:56:24 +03:00