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![]() * 1 new line * show tile yields * 1 new line * Move to city * 3 new lines * The resistance in [cityName] has ended! * +[amount]% Production when constructing [unitType] units * Doubles Gold given to enemy if city is captured * 4 new lines * Receive a tech boost when scientific buildings/wonders are built in capital * -[amount]% [param] unit maintenance costs * Excess Food converted to Production when under construction * Requires at least [amount] population * 3 new lines * New [param] units start with [amount] Experience * All tiles cost 1 movement * Can pass through impassable tiles |
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.. | ||
Brazilian_Portuguese.properties | ||
completionPercentages.properties | ||
Czech.properties | ||
Dutch.properties | ||
English.properties | ||
Finnish.properties | ||
French.properties | ||
German.properties | ||
Hungarian.properties | ||
Indonesian.properties | ||
Italian.properties | ||
Japanese.properties | ||
Korean.properties | ||
Lithuanian.properties | ||
Malay.properties | ||
Persian instructions.txt | ||
Persian_(Pinglish-DIN).properties | ||
Persian_(Pinglish-UN).properties | ||
Polish.properties | ||
Portuguese.properties | ||
Romanian.properties | ||
Russian.properties | ||
Simplified_Chinese.properties | ||
Spanish.properties | ||
template.properties | ||
Thai.properties | ||
Traditional_Chinese.properties | ||
Turkish.properties | ||
Ukrainian.properties | ||
Vietnamese.properties |