Unciv/android/assets/jsons/Civ V - Vanilla
2024-08-22 01:21:38 +03:00
..
Buildings.json Specific uniques to generic trigger: "upon expending a [mapUnitFilter] unit" 2024-06-10 17:35:23 +03:00
CityStateTypes.json Added validations for city-state uniques 2022-11-21 23:03:52 +02:00
Difficulties.json Make AI difficulty changable (#11996) 2024-07-21 10:01:15 +03:00
Eras.json Added validations for city-state uniques 2022-11-21 23:03:52 +02:00
GlobalUniques.json Fixed unhappiness effect when at 0 happiness 2024-02-09 12:14:17 +02:00
ModOptions.json
Nations.json Correct spelling of 'Svannah' to 'Savannah' across project. (#12018) 2024-07-27 23:41:46 +03:00
Policies.json Added multi filter support for BuildingFilter !! (#11319) 2024-03-17 23:12:40 +02:00
Quests.json Moddable quest weighting for city-states 2022-11-19 23:54:16 +02:00
Ruins.json All unit trigger uniques start with a targetting parameter 2024-08-22 01:21:38 +03:00
Specialists.json
Speeds.json
Techs.json Move Future Tech so Nanotechnology isn't covered by lines in Vanilla (not G&K) (#10359) 2023-10-26 08:47:16 +03:00
Terrains.json Deprecate NaturalWonderConvertNeighborsExcept (#12098) 2024-08-14 09:48:43 +03:00
TileImprovements.json Improvement Unique converted to trigger - "Gain control over [tileFilter] tiles in a [amount]-tile radius" 2024-07-29 11:57:20 +03:00
TileResources.json Fix deprecated conditionals, caught by new mod checker 2024-04-07 12:43:38 +03:00
UnitPromotions.json All unit trigger uniques start with a targetting parameter 2024-08-22 01:21:38 +03:00
Units.json chore: remove test unique 2024-08-21 10:53:56 +03:00
UnitTypes.json Add Air Sweep (#7484) 2022-07-27 22:16:53 +03:00
VictoryTypes.json Enable Domination to Capture All Capitals (#10769) 2023-12-22 09:38:24 +02:00