Unciv/android/assets/jsons/Civ V - Gods & Kings
2023-01-01 15:55:41 +02:00
..
Beliefs.json Fix monastery purchase cost (#7417) 2022-07-10 19:15:43 +03:00
Buildings.json Generalized "Stats per policies" unique 2022-11-26 21:39:26 +02:00
CityStateTypes.json Added validations for city-state uniques 2022-11-21 23:03:52 +02:00
Difficulties.json Second version of G&K / vanilla split (#5647) 2021-11-08 22:57:09 +02:00
Eras.json Converted all era uniques to conditional uniques for city-states 2022-11-21 22:46:32 +02:00
GlobalUniques.json G&K Neutral Tile Road Maintenance (#8138) 2022-12-24 19:43:37 +02:00
ModOptions.json Second version of G&K / vanilla split (#5647) 2021-11-08 22:57:09 +02:00
Nations.json Corrected Civilizations colors (#8224) 2022-12-25 10:01:40 +02:00
Policies.json Validate unique parameters for mods 2023-01-01 15:55:41 +02:00
Quests.json Moddable quest weighting for city-states 2022-11-19 23:54:16 +02:00
Religions.json Second version of G&K / vanilla split (#5647) 2021-11-08 22:57:09 +02:00
Ruins.json Added before/after X turns conditionals - see #3242 2022-11-07 22:56:58 +02:00
Specialists.json Second version of G&K / vanilla split (#5647) 2021-11-08 22:57:09 +02:00
Speeds.json Basic version of EspionageManger, added a unique to gain spies (#7641) 2022-08-13 22:45:16 +03:00
Techs.json Generalize production-to-stat conversion uniques (#7342) 2022-07-04 16:38:24 +03:00
Terrains.json Add Temperature Offset Slider (#7891) 2022-10-22 20:12:57 +03:00
TileImprovements.json G&K Neutral Tile Road Maintenance (#8138) 2022-12-24 19:43:37 +02:00
TileResources.json Improved clarity and moddability of building improvements (#6712) 2022-05-11 00:35:21 +02:00
UnitPromotions.json Volley only for Siege in G&K (#8086) 2022-12-05 18:23:00 +02:00
Units.json SFX Update - Arrow, Crossbow (New), Metal Hit (#8262) 2022-12-29 23:20:33 +02:00
UnitTypes.json Add Air Sweep (#7484) 2022-07-27 22:16:53 +03:00
VictoryTypes.json Implemented most easy things from comments on moddable victory PR (#6600) 2022-05-03 07:56:24 +03:00