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Buildings.json
Generalized "Stats per policies" unique
2022-11-26 21:39:26 +02:00
CityStateTypes.json
Added validations for city-state uniques
2022-11-21 23:03:52 +02:00
Difficulties.json
Barbarian spawning and camp placements ( #5354 )
2021-10-03 11:45:02 +03:00
Eras.json
Added validations for city-state uniques
2022-11-21 23:03:52 +02:00
GlobalUniques.json
Made unhappiness effects moddable by adding a global uniques json; added revolts when < -20 happiness ( #5932 )
2022-01-24 17:19:51 +00:00
ModOptions.json
Second version of G&K / vanilla split ( #5647 )
2021-11-08 22:57:09 +02:00
Nations.json
Resolved #7479 - Removed copyrighted intro texts
2022-12-15 00:23:57 +02:00
Policies.json
Big rework of Policy Picker UI, added new ninepatch RoundedEdgeRectangleSmall ( #8218 )
2022-12-24 19:17:00 +02:00
Quests.json
Moddable quest weighting for city-states
2022-11-19 23:54:16 +02:00
Ruins.json
Added before/after X turns conditionals - see #3242
2022-11-07 22:56:58 +02:00
Specialists.json
Converted Specialist GPP to Counter
2021-07-23 16:15:31 +03:00
Speeds.json
Techs.json
Generalize production-to-stat conversion uniques ( #7342 )
2022-07-04 16:38:24 +03:00
Terrains.json
Add Temperature Offset Slider ( #7891 )
2022-10-22 20:12:57 +03:00
TileImprovements.json
G&K Neutral Tile Road Maintenance ( #8138 )
2022-12-24 19:43:37 +02:00
TileResources.json
Improved clarity and moddability of building improvements ( #6712 )
2022-05-11 00:35:21 +02:00
UnitPromotions.json
Add Air Sweep ( #7484 )
2022-07-27 22:16:53 +03:00
Units.json
Fixed spearman not being to be able to upgrade to anything after Gunpowder and before Metallurgy
2022-10-24 20:51:52 +03:00
UnitTypes.json
Add Air Sweep ( #7484 )
2022-07-27 22:16:53 +03:00
VictoryTypes.json