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![]() * Enabled Forts & Citadels * Friendly territory checks * Citadel damage & notifications * Sprites, Icons, Translation & Atlas * Obsolete tests are removed * NullReferenceException code is fixed * Refactoring: using the static object * AI for the forts and citadels * Display defence stats * Exclude enemies tiles as candidates Co-authored-by: r3versi <fluo392@gmail.com> |
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.. | ||
translations | ||
Buildings.json | ||
Difficulties.json | ||
GreatPeopleNames.json | ||
Nations.json | ||
Policies.json | ||
Techs.json | ||
Terrains.json | ||
TileImprovements.json | ||
TileResources.json | ||
Tutorials.json | ||
UnitPromotions.json | ||
Units.json |