Unciv/build.gradle.kts
Timo T ceeb547fb8
Create turn notifier for when the game is running for Windows (#6682)
* Create turn notifier for when the game is running for Windows

If playing on Desktop, you often put the game into background, but still want to know if it's your turn. A standard Windows function for that is `FlashWindow` from winuser.h, which is implemented here

* Fix: Use the window from the listener instead of the static one from libGDL

* Only notify if it's the turn of the player that is playing

* Always notify spectators of the next players' turn

* Refactor: Move notifier into GeneralPlatformSpecificHelpers

* Only load Windows DLL when we're actually on Windows
2022-05-06 08:42:30 +03:00

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import com.unciv.build.BuildConfig.gdxVersion
import com.unciv.build.BuildConfig.roboVMVersion
// You'll still get kotlin-reflect-1.3.70.jar in your classpath, but will no longer be used
configurations.all { resolutionStrategy {
force("org.jetbrains.kotlin:kotlin-reflect:${com.unciv.build.BuildConfig.kotlinVersion}")
} }
buildscript {
repositories {
// Chinese mirrors for quicker loading for chinese devs - uncomment if you're chinese
// maven{ url = uri("https://maven.aliyun.com/repository/jcenter") }
// maven{ url = uri("https://maven.aliyun.com/repository/google") }
// maven{ url = uri("https://maven.aliyun.com/repository/gradle-plugin") }
// maven{ url = uri("https://maven.aliyun.com/repository/public") }
google()
mavenLocal()
mavenCentral()
maven { url = uri("https://oss.sonatype.org/content/repositories/snapshots/") }
gradlePluginPortal()
maven { url = uri("https://jitpack.io") } // for the anuken packr
}
dependencies {
classpath("org.jetbrains.kotlin:kotlin-gradle-plugin:${com.unciv.build.BuildConfig.kotlinVersion}")
classpath("de.richsource.gradle.plugins:gwt-gradle-plugin:0.6")
classpath("com.android.tools.build:gradle:7.1.0")
classpath("com.mobidevelop.robovm:robovm-gradle-plugin:2.3.1")
// This is for wrapping the .jar file into a standalone executable
classpath("com.github.anuken:packr:-SNAPSHOT")
}
}
allprojects {
apply(plugin = "eclipse")
apply(plugin = "idea")
version = "1.0.1"
repositories {
// Chinese mirrors for quicker loading for chinese devs - uncomment if you're chinese
// maven{ url = uri("https://maven.aliyun.com/repository/jcenter") }
// maven{ url = uri("https://maven.aliyun.com/repository/google") }
// maven{ url = uri("https://maven.aliyun.com/repository/gradle-plugin") }
// maven{ url = uri("https://maven.aliyun.com/repository/public") }
google()
gradlePluginPortal()
mavenLocal()
mavenCentral()
maven { url = uri("https://oss.sonatype.org/content/repositories/snapshots/") }
maven { url = uri("https://oss.sonatype.org/content/repositories/releases/") }
maven { url = uri("https://jitpack.io") } // for java-discord-rpc
}
}
project(":desktop") {
apply(plugin = "kotlin")
dependencies {
"implementation"(project(":core"))
"implementation"("com.badlogicgames.gdx:gdx-backend-lwjgl3:${gdxVersion}")
"implementation"("com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop")
"implementation"("com.badlogicgames.gdx:gdx-tools:$gdxVersion") {
exclude("com.badlogicgames.gdx", "gdx-backend-lwjgl")
}
"implementation"("com.github.MinnDevelopment:java-discord-rpc:v2.0.1")
"implementation"("net.java.dev.jna:jna:5.11.0")
"implementation"("net.java.dev.jna:jna-platform:5.11.0")
// For server-side
"implementation"("io.ktor:ktor-server-core:1.6.8")
"implementation"("io.ktor:ktor-server-netty:1.6.8")
"implementation"("ch.qos.logback:logback-classic:1.2.5")
"implementation"("com.github.ajalt.clikt:clikt:3.4.0")
}
}
project(":android") {
apply(plugin = "com.android.application")
apply(plugin = "kotlin-android")
val natives by configurations.creating
dependencies {
"implementation"(project(":core"))
"implementation"("com.badlogicgames.gdx:gdx-backend-android:$gdxVersion")
natives("com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi-v7a")
natives("com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-arm64-v8a")
natives("com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-x86")
natives("com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-x86_64")
}
}
project(":ios") {
apply(plugin = "kotlin")
apply(plugin = "robovm")
dependencies {
"implementation"(project(":core"))
"implementation"("com.mobidevelop.robovm:robovm-rt:$roboVMVersion")
"implementation"("com.mobidevelop.robovm:robovm-cocoatouch:$roboVMVersion")
"implementation"("com.badlogicgames.gdx:gdx-backend-robovm:$gdxVersion")
"implementation"("com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-ios")
}
}
project(":core") {
apply(plugin = "kotlin")
dependencies {
"implementation"("com.badlogicgames.gdx:gdx:$gdxVersion")
}
// Taken from https://github.com/TomGrill/gdx-testing
project(":tests") {
apply(plugin = "java")
apply(plugin = "kotlin")
dependencies {
"implementation"(project(":core"))
"implementation"("junit:junit:4.13.1")
"implementation"("org.mockito:mockito-all:1.10.19")
"implementation"("com.badlogicgames.gdx:gdx-backend-headless:$gdxVersion")
"implementation"("com.badlogicgames.gdx:gdx:$gdxVersion")
"testImplementation"("junit:junit:4.13.1")
"testImplementation"("org.mockito:mockito-all:1.10.19")
"testImplementation"("io.mockk:mockk:1.9.3")
"testImplementation"("com.badlogicgames.gdx:gdx-backend-headless:$gdxVersion")
"testImplementation"("com.badlogicgames.gdx:gdx:$gdxVersion")
"testImplementation"("com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop")
}
}
}