Unciv/android/assets/jsons/Terrains.json

92 lines
1.3 KiB
JSON

[
{
name:"Grassland",
type:"BaseTerrain",
food:2,
movementCost:1,
rgb:"0,255,0"
},
{
name:"Plains",
type:"BaseTerrain",
food:1,
production:1,
movementCost:1,
rgb:"240,180,135"
},
{
name:"Tundra",
type:"BaseTerrain",
food:1,
movementCost:1,
rgb:"130,137,121"
},
{
name:"Desert",
type:"BaseTerrain",
movementCost:1,
rgb:"237,201,175"
},
{
name:"Lakes",
type:"BaseTerrain",
food:1,
gold:1,
rgb:"104,120,201",
canHaveOverlay:false
},
{
name:"Hill",
type:"BaseTerrain",
production:2,
movementCost:2,
rgb:"116,88,62"
},
{
name:"Forest",
type:"TerrainFeature",
production:1,
food:1,
movementCost:2,
overrideStats:true,
unbuildable:true,
occursOn:["Tundra","Plains","Grassland"],
removalTech: "Mining"
},
{
name:"Jungle",
type:"TerrainFeature",
food:2,
movementCost:2,
overrideStats:true,
unbuildable:true,
occursOn:["Plains","Grassland"],
removalTech: "Bronze Working"
},
{
name:"Marsh",
type:"TerrainFeature",
food:-1,
movementCost:2,
unbuildable:true,
occursOn:["Grassland"],
removalTech: "Masonry"
},
{
name:"Oasis",
type:"TerrainFeature",
food:3,
movementCost:1,
unbuildable:true,
occursOn:["Desert"]
},
{
name:"Flood plains",
type:"TerrainFeature",
food:2,
movementCost:1,
occursOn:["Desert"]
}
]