Unciv/android/assets
rh-github-2015 dbdd96848e
Update German.properties (#2204)
Changes to existing translations are I hope well thought out: I tried to limit myself to clear inconsistencies (e.g. marsh appears exactly twice and had two different translations before), stuff where I looked up the game context to best match what a native german would understand comfortably in the UI, and so on. There are still several inconsitencies - if I noticed one and couldn't bother to guarantee matching them all I left them.

Note I 'fixed' some spanish city names where the _english_ side is clearly wrong. Particularly Elche (https://goo.gl/maps/jtqPqGG2mkVbFxCe6). Actual translations are only about three where we krauts have fixed expectations deviating from the proper name. Mail me if I should fix those properly in jsons and template?

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2020-03-21 20:48:10 +02:00
..
ExtraImages Resolved #1422 - resources are now spread over different terrains as much as possible 2019-12-08 21:19:45 +02:00
jsons Update German.properties (#2204) 2020-03-21 20:48:10 +02:00
music Music now downloads on another thread to not harm the user experience 2019-10-31 09:40:50 +02:00
skin can use native font and "WenQuanYimicroHei" in andriod and desktop (#1013) 2019-09-01 13:01:37 +03:00
sounds Music now downloads on another thread to not harm the user experience 2019-10-31 09:40:50 +02:00
game2.png Snow, Ice, Atoll & Map Generation (#1909) 2020-03-11 11:39:37 +02:00
game.atlas 3.6.7 2020-03-11 17:26:26 +02:00
game.png 3.6.7 2020-03-11 17:26:26 +02:00
GameSettingsOld.json Cleaned up tutorials 2019-12-12 20:58:02 +02:00