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![]() Changes to existing translations are I hope well thought out: I tried to limit myself to clear inconsistencies (e.g. marsh appears exactly twice and had two different translations before), stuff where I looked up the game context to best match what a native german would understand comfortably in the UI, and so on. There are still several inconsitencies - if I noticed one and couldn't bother to guarantee matching them all I left them. Note I 'fixed' some spanish city names where the _english_ side is clearly wrong. Particularly Elche (https://goo.gl/maps/jtqPqGG2mkVbFxCe6). Actual translations are only about three where we krauts have fixed expectations deviating from the proper name. Mail me if I should fix those properly in jsons and template? Co-authored-by: Yair Morgenstern <yairm210@hotmail.com> |
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ExtraImages | ||
jsons | ||
music | ||
skin | ||
sounds | ||
game2.png | ||
game.atlas | ||
game.png | ||
GameSettingsOld.json |