Unciv/android/assets/jsons/Civ V - Vanilla
2021-05-06 15:27:30 +03:00
..
Buildings.json Making game data a little more JSON compliant (#3780) 2021-04-12 06:23:44 +03:00
Difficulties.json New uniques and stuff for mods (#3055) 2020-08-30 15:48:00 +03:00
GreatPeopleNames.json Prepping for multiple rulesets - current ruleset is now is Vanilla folder 2020-04-24 14:03:41 +03:00
Nations.json Genericized "No Maintenance costs for improvements in [] tiles" 2021-05-06 14:34:40 +03:00
Policies.json Resolved #3353 - Changed "Earn [amount]% of [param] opponent's [param2] as [stat] for kills" to "Earn [amount]% of killed [param] unit's [param2] as [stat]" 2021-04-13 22:04:00 +03:00
Quests.json Clear Barbarian Camp quest (#3246) 2020-10-08 16:29:56 +03:00
Specialists.json Making game data a little more JSON compliant (#3780) 2021-04-12 06:23:44 +03:00
Techs.json "[] from every []" can accomodate specialist names 2021-04-15 12:50:30 +03:00
Terrains.json Height of terrains is now defined by a unique 2021-05-06 15:27:30 +03:00
TileImprovements.json ImprovementPicker: R key 'moves' from Road to Railroad patch (#3871) 2021-05-04 11:59:08 +03:00
TileResources.json Resolved #1804 - Renamed "Siege" promotion to "Besiege". Closes #2458 2021-02-23 20:07:49 +02:00
UnitPromotions.json Converted all "Bonus vs unitType" effects to "+[amount]% Strength vs [unitType]" 2021-04-14 18:52:10 +03:00
Units.json Added "Self-destructs when attacking" unique 2021-04-30 12:11:49 +03:00