Unciv/docs/Modders
Yair Morgenstern ee092a5851
City-level resources (#9774)
* City-level resources are...
- Not displayed in civ top bar
- Not considered civ-level resources (for trade, non-city conditionals, etc)
- Are explicitly treated in city conditionals
- ARE considered for constructing buildings requiring resource
- ARE NOT considered for construction units requiring resource

* getCityResources separates resources by origin so we need to sum them - kudos @SeventhM

* CR fixes

* Added new Civilization.getResourceAmount function

* More usages of civInfo.getResourceAmount()

* Don't add city resource table if it's empty
2023-07-10 16:24:50 +03:00
..
Mod-file-structure awesome-pages wiki modding folder reorg 2023-07-02 23:42:07 +03:00
.pages awesome-pages wiki modding folder reorg 5 2023-07-02 23:49:29 +03:00
Creating-a-custom-tileset.md awesome-pages wiki modding folder reorg 2023-07-02 23:42:07 +03:00
Creating-a-UI-skin.md Keep track of what mod each ruleset object comes from, for debug and civilopedia purposes 2023-07-05 21:55:57 +03:00
Images-and-Audio.md awesome-pages wiki modding folder reorg 2023-07-02 23:42:07 +03:00
Making-a-new-Civilization.md awesome-pages test 2 2023-07-02 23:21:30 +03:00
Mods.md awesome-pages wiki modding folder reorg 2023-07-02 23:42:07 +03:00
Unique-parameters.md Improved mod overview documentation 2023-07-02 17:13:57 +03:00
uniques.md City-level resources (#9774) 2023-07-10 16:24:50 +03:00