Unciv/android/assets/jsons
Oskar Niesen ef9965e218
Espionage Uniques, Buildings and Policy (#11401)
* Added OneTimeSpiesLevelUp, OneTimeGainSpy, SpyEffectiveness, EnemySpyEffectiveness and HiddenWithoutEspionage Uniques

* Spy effectiveness affects stealing tech and rigging elections

* Fixed HiddenWithoutEspionage

* Added Constabulary and Police Station

* Added cityFilter to SpyEffectiveness

* Added national Intelligence agency

* Added Great Firewall

* Fixed great firewall having a float value

* EspionageManager addSpy now returns Spy instead of name

* Added some simple espionage tests

* Fixed OneTimeSpiesLevelUp still wanting parameter

* Spy efficiency occurs after skill modifier

* Added another test

* Added Police State spy efficiency reduction unique

* Fixed "Hidden when espionage is disabled" wording

* Fixed "effectiveness" wording

* Changed "enemy spy effectiveness" unique to use negative matters

* Spy effectiveness only affect tech steal rate

* Changed "Gain an extra spy" and "Promotes all spies" uniques

* Removed Police State comment that is no longer accurate

* Changed spy effectiveness to be multiplicative
2024-04-09 23:12:21 +03:00
..
Civ V - Gods & Kings Espionage Uniques, Buildings and Policy (#11401) 2024-04-09 23:12:21 +03:00
Civ V - Vanilla Fix deprecated conditionals, caught by new mod checker 2024-04-07 12:43:38 +03:00
TileSets
translations New game and custom/mod maps UI update and sync fixes (#11423) 2024-04-09 23:11:46 +03:00
ModCategories.json
Tutorials.json
WesnothImportMappings.json