Unciv/android/assets/jsons/TileSets/FantasyHex.json

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{
"useColorAsBaseTerrain": "false",
"ruleVariants": {
"Hill": ["Grassland","Hill"],
"Hill+Forest+Uranium": ["Grassland","Hill","Uranium","HillForest"],
"Grassland+Jungle+Oil": ["Grassland","Oil","GrasslandJungle"],
"Plains+Jungle+Oil": ["Plains","Oil","PlainsJungle"],
"Plains+Jungle": ["Plains","PlainsJungle"],
"Grassland+Forest+Uranium": ["Grassland","Uranium","GrasslandForest"],
"Plains+Forest+Furs": ["Grassland","Furs","GrasslandForest"],
"Grassland+Forest+Furs": ["Grassland","Furs","GrasslandForest"],
"Hill+Forest+Furs": ["Grassland","Hill","Furs","HillForest"],
"Hill+Forest+Deer": ["Grassland","Hill","Deer","HillForest"],
"Hill+Furs+Ancient ruins": ["Grassland","Hill","Ancient ruins","Sheep"],
"Grassland+Jungle+Ancient ruins": ["Grassland","Ancient ruins", "GrasslandJungle"],
"Grassland+Forest+Ancient ruins": ["Grassland","Ancient ruins", "GrasslandForest"],
"Grassland+Cattle+Ancient ruins": ["Grassland","Ancient ruins","Cattle"],
"Grassland+Sheep+Ancient ruins": ["Grassland","Ancient ruins","Sheep"],
"Hill+Sheep+Ancient ruins": ["Grassland","Hill","Ancient ruins","Sheep"],
"Plains+Forest+Deer": ["Plains","Deer","PlainsForest"]
}
}