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Tilegroup accepts tile config also for *only the terrain part*, making all the extra "hill = grassland+hill" in the tileconfig json unnecessary!
@ravignir
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@ -2,61 +2,13 @@
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"useColorAsBaseTerrain": "false",
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"ruleVariants": {
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"Hill": ["Grassland","Hill"],
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"Hill+Ancient ruins": ["Grassland","Hill","Ancient ruins"],
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"Hill+Sheep": ["Grassland","Hill","Sheep"],
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"Hill+Sheep+Ancient ruins": ["Grassland","Hill","Sheep","Ancient ruins"],
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"Hill+Sheep+Pasture": ["Grassland","Hill","Sheep+Pasture"],
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"Hill+Horses": ["Grassland","Hill","Horses"],
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"Hill+Horses+Ancient ruins": ["Grassland","Hill","Horses","Ancient ruins"],
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"Hill+Horses+Pasture": ["Grassland","Hill","Horses+Pasture"],
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"Hill+Deer": ["Grassland","Hill","Deer"],
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"Hill+Deer+Ancient ruins": ["Grassland","Hill","Deer","Ancient ruins"],
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"Hill+Deer+Camp": ["Grassland","Hill","Deer+Camp"],
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"Hill+Iron": ["Grassland","Hill","Iron"],
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"Hill+Iron+Ancient ruins": ["Grassland","Hill","Iron","Ancient ruins"],
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"Hill+Iron+Mine": ["Grassland","Hill","Iron","Mine"],
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"Hill+Aluminum": ["Grassland","Hill","Aluminum"],
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"Hill+Aluminum+Ancient ruins": ["Grassland","Hill","Aluminum","Ancient ruins"],
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"Hill+Aluminum+Mine": ["Grassland","Hill","Aluminum","Mine"],
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"Hill+Uranium": ["Grassland","Hill","Uranium"],
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"Hill+Uranium+Ancient ruins": ["Grassland","Hill","Uranium","Ancient ruins"],
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"Hill+Uranium+Mine": ["Grassland","Hill","Uranium","Mine"],
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"Hill+Coal": ["Grassland","Hill","Coal"],
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"Hill+Coal+Ancient ruins": ["Grassland","Hill","Coal","Ancient ruins"],
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"Hill+Coal+Mine": ["Grassland","Hill","Coal","Mine"],
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"Hill+Silver": ["Grassland","Hill","Silver"],
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"Hill+Silver+Ancient ruins": ["Grassland","Hill","Silver","Ancient ruins"],
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"Hill+Silver+Mine": ["Grassland","Hill","Silver","Mine"],
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"Hill+Gold Ore": ["Grassland","Hill","Gold Ore"],
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"Hill+Gold Ore+Ancient ruins": ["Grassland","Hill","Gold Ore","Ancient ruins"],
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"Hill+Gold Ore+Mine": ["Grassland","Hill","Gold Ore","Mine"],
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"Hill+Marble": ["Grassland","Hill","Marble"],
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"Hill+Marble+Ancient ruins": ["Grassland","Hill","Marble","Ancient ruins"],
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"Hill+Marble+Quarry": ["Grassland","Hill","Quarry+Marble"],
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"Hill+Gems": ["Grassland","Hill","Gems"],
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"Hill+Gems+Ancient ruins": ["Grassland","Hill","Gems","Ancient ruins"],
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"Hill+Gems+Mine": ["Grassland","Hill","Gems","Mine"],
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"Hill+Dyes": ["Grassland","Hill","Dyes"],
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"Hill+Dyes+Ancient ruins": ["Grassland","Hill","Dyes","Ancient ruins"],
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"Hill+Dyes+Plantation": ["Grassland","Hill","Dyes+Plantation"],
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"Hill+Spices": ["Grassland","Hill","Spices"],
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"Hill+Spices+Ancient ruins": ["Grassland","Hill","Spices","Ancient ruins"],
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"Hill+Spices+Plantation": ["Grassland","Hill","Spices+Plantation"],
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"Hill+Silk": ["Grassland","Hill","Silk"],
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"Hill+Silk+Ancient ruins": ["Grassland","Hill","Silk","Ancient ruins"],
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"Hill+Silk+Plantation": ["Grassland","Hill","Silk+Plantation"],
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"Hill+Furs": ["Grassland","Hill","Furs"],
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"Hill+Furs+Ancient ruins": ["Grassland","Hill","Furs","Ancient ruins"],
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"Hill+Furs+Camp": ["Grassland","Hill","Furs+Camp"],
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"Hill+Forest+Uranium": ["Grassland","Hill","Uranium","HillForest"],
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"Grassland+Jungle+Oil": ["Grassland","Oil","GrasslandJungle"],
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"Plains+Jungle+Oil": ["Plains","Oil","PlainsJungle"],
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"Plains+Jungle": ["Plains","PlainsJungle"],
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"Grassland+Forest+Uranium": ["Grassland","Uranium","GrasslandForest"],
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"Plains+Forest+Furs": ["Grassland","Furs","GrasslandForest"],
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@ -48,7 +48,6 @@ object BattleDamage {
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if (enemy.matchesCategory(BDM.vs)) {
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addToModifiers(BDM)
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}
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}
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for (unique in combatant.unit.getMatchingUniques("+[]% Strength vs []")) {
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@ -172,8 +171,8 @@ object BattleDamage {
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modifiers.putAll(getTileSpecificModifiers(defender, tile))
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val tileDefenceBonus = tile.getDefensiveBonus()
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if ((!defender.unit.hasUnique("No defensive terrain bonus") && tileDefenceBonus > 0)
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|| (!defender.unit.hasUnique("No defensive terrain penalty") && tileDefenceBonus < 0))
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if (!defender.unit.hasUnique("No defensive terrain bonus") && tileDefenceBonus > 0
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|| !defender.unit.hasUnique("No defensive terrain penalty") && tileDefenceBonus < 0)
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modifiers["Tile"] = (tileDefenceBonus * 100).toInt()
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if (attacker.isRanged()) {
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@ -193,8 +193,11 @@ open class TileGroup(var tileInfo: TileInfo, var tileSetStrings:TileSetStrings,
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}
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fun getTerrainImageLocations(terrainSequence: Sequence<String>): List<String> {
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val allTerrains = terrainSequence.joinToString("+").let { tileSetStrings.getTile(it) }
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if (ImageGetter.imageExists(allTerrains)) return listOf(allTerrains)
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val allTerrains = terrainSequence.joinToString("+")
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if (tileSetStrings.tileSetConfig.ruleVariants.containsKey(allTerrains))
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return tileSetStrings.tileSetConfig.ruleVariants[allTerrains]!!.map { tileSetStrings.getTile(it) }
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val allTerrainTile = tileSetStrings.getTile(allTerrains)
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if (ImageGetter.imageExists(allTerrainTile)) return listOf(allTerrainTile)
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else return terrainSequence.map { tileSetStrings.getTile(it) }.toList()
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}
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