Unciv/android/assets
Yair Morgenstern fe204e9ac0
Translations update (#3783)
* Update Italian.properties (#3779)

* Update Spanish.properties (#3778)

* Update Spanish.properties

* Update Spanish.properties

Co-authored-by: jorgman1 <jorgman1@protonmail.com>

* Update German.properties (#3777)

* Update German.properties

* Update German.properties

* Update German.properties

* Update Japanese.properties (#3776)

* Update Spanish.properties (#3782)

I have made a research, and, despite of an "arcabuz" being somewhat diferent from a musket, it´s basically the same.

* Update Russian.properties (#3792)

* Natural wonders are standalone tiles in new layering

* Can handle unique capital indicators in mods

* 'military' -> 'Military' for e.g. [Military] units, same as other unit types which are capitalized

* Differentiated between 'Land' as in 'Land unit' and 'Territory' for rankings

* Added TileSetConfigs (#3766)

* First iteration of TileSet json

* Adding json support for mods

* Renamed TilesetConfig to TileSetConfig

+ changed the config for FHex to fix the mountain natural wonder problem

* Resolved #3353 - Changed "Earn [amount]% of [param] opponent's [param2] as [stat] for kills" to "Earn [amount]% of killed [param] unit's [param2] as [stat]"

* Preparation for hill as terrain feature  (#3784)

* ensure backwards compatibility

* Added new Hill.png

* Added temp TileSetConfig to support new hill sprite

* Added missing Ancient ruins tiles

* Fixed Multiplayer bugs (#3781)

* Removed save feature from TurnChecker

* Hopefully fixed not correctly updating multiplayer games?

* Fixed "refresh list" not updating the savegame correctly

* Fixed game update when upload fails

* Revert "Fixed game update when upload fails"

This reverts commit cc9f1cf589.

* Fix Citadel not quite buildable where it should be (#3788)

* updated the Russian translation file

* Fixed typos in the Russian translation file

* Fixed [tileFilter] in Rus lang file

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
Co-authored-by: GGGuenni <leonard@eynck.de>
Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com>

Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: jorgman1 <48908520+jorgman1@users.noreply.github.com>
Co-authored-by: jorgman1 <jorgman1@protonmail.com>
Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com>
Co-authored-by: paontv <57051667+paontv@users.noreply.github.com>
Co-authored-by: ArchDuque-Pancake <78449553+ArchDuque-Pancake@users.noreply.github.com>
Co-authored-by: Maxim Logaev <51446645+turbocat2001@users.noreply.github.com>
Co-authored-by: GGGuenni <leonard@eynck.de>
Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com>
2021-04-14 19:38:23 +03:00
..
ExtraImages Un-blurred the tile images 2021-03-29 18:18:23 +03:00
jsons Translations update (#3783) 2021-04-14 19:38:23 +03:00
music Music now downloads on another thread to not harm the user experience 2019-10-31 09:40:50 +02:00
skin UI Update (#3102) 2020-09-10 19:25:56 +03:00
sounds Normalized "Buy" and "Fortify" sounds, so they're not overly loud 2020-05-11 23:11:18 +03:00
BuildingIcons.atlas Prepacked flag, unit and building images in altas files, so they'll be readable from the jar files 2020-11-22 21:47:46 +02:00
BuildingIcons.png Prepacked flag, unit and building images in altas files, so they'll be readable from the jar files 2020-11-22 21:47:46 +02:00
FlagIcons.atlas Added Bulgarian, by antonpetrov145! 2021-03-29 17:32:42 +03:00
FlagIcons.png Added Bulgarian, by antonpetrov145! 2021-03-29 17:32:42 +03:00
game.atlas Preparation for hill as terrain feature (#3784) 2021-04-13 22:05:06 +03:00
game.png Preparation for hill as terrain feature (#3784) 2021-04-13 22:05:06 +03:00
UnitIcons.atlas Helicopter Gunship (#3385) 2020-12-04 14:20:24 +02:00
UnitIcons.png Prepacked flag, unit and building images in altas files, so they'll be readable from the jar files 2020-11-22 21:47:46 +02:00