awesome-ios-developer/README.md
2021-05-06 08:56:57 -05:00

438 lines
12 KiB
Markdown
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

# Useful Swift Things
<div align="center">
<img src="https://github.com/jphong1111/Useful_Swift/blob/main/Images/swift.jpeg">
</div>
<p>
</p>
<p align="center">
<img src="https://img.shields.io/badge/-OneDayOneCommit-critical?style=plastic&logo=swift" />
</p>
## Content
- [Coding convention](#Coding-convention)
- [Swift Lint](#Swift-lint)
- [Design Pattern](#Design-Pattern)
- [Delegate](#Delegate)
- [Singleton](#Singleton)
- [Observer](#Observer-Pattern)
- [Code Structuring](#Code-Structuring)
- [MVC](#MVC)
- [MVVM](#MVVM)
- [VIPER](#VIPER)
- [UIDesign](#UIDesign)
- [Helper](#Helper)
- [Email, Message, Call](#email-message-call)
- [Network Layer](#Network-Layer)
- [Image Picker](#Image-Picker)
- [File Manager](#File-Manager)
- [Video Downloader](#Video-Downloader)
- [Location Manager](#Location-Manager)
- [API](#API)
- [JSON](#JSON)
- [Third Party Library](#Third-Party-Library)
- [GCD](#GCD)
- [DispatchQueue](#DispatchQueue)
- [DispatchGroup](#DispatchGroup)
- [DispatchWorkItem](#DispatchWorkItem)
- [Thread Sanitizer](#Thread-Sanitizer)
- [Useful Stuff](#Useful-Stuff)
- [Show Preview in UIKit(Build UI with Code Base)](#show-preview-in-uikitbuild-ui-with-code-base-----)
- [Write README.md](#write-readmemd)
## Coding convention
set of guidelines for a specific programming language that recommend programming style
### Swift Style Guide
- [Swift Style Guide](https://github.com/linkedin/swift-style-guide)
### Swift Lint
The way of force you to adapt coding convention
>otherwise project build will **FAILED**
- [Swift Lint](https://github.com/realm/SwiftLint) apply for all project:+1:
```swift
if which swiftlint >/dev/null; then
swiftlint
else
echo "error: SwiftLint not installed, download from https://github.com/realm/SwiftLint"
exit 1
fi
```
put .yml file into root folder and apply following code in Build Phases
**You can modify(delete) SwiftLint Option with opening .yml file**
> Shift + Command + . will show the hidden file
<img src="https://github.com/jphong1111/Useful_Swift/blob/main/Images/swiftLintChange.png">
## Design Pattern
Design pattern is
Check [this](https://refactoring.guru/design-patterns/swift) website for design pattern in Swift
### Delegate Pattern
```swift
weak var delegate: SomeProtocol?
```
### Singleton Pattern
```swift
class SingletonPattern {
static let manager = SingletonPattern()
private init() {}
}
```
### Observer Pattern
The observer pattern lets one object observe changes on another object. Apple added language-level support for this pattern in Swift 5.1 with the addition of Publisher in the Combine framework.
## Code Structuring
### MVC
<img src="https://github.com/jphong1111/Useful_Swift/blob/main/Images/MVCModel.png">
### MVVM
##### MVC vs MVVM
<img src="https://github.com/jphong1111/Useful_Swift/blob/main/Images/MVVMvsMVC.png">
M -> Model Which holds the application data
V > View It displays the data that is stored in model. These are visual elements through which a user interacts. These are subclasses of UIView
VM > View Model Transform model information/data and it interacts with controller or view to display those informations.
C > Controller class It will be there but the responsibility of view business logic has been removed and give to view model
### VIPER
## UIDesign
### HIG(Human Interface Guidelines)
- [Apple UI Kit](https://developer.apple.com/documentation/uikit)
- [iOS Design Guide](https://ivomynttinen.com/blog/ios-design-guidelines)
### iOS icon
- [icon8](https://icons8.com/) You can download icons imge for your **APP**
- [appicon](https://appicon.co/) generate the app icon size
### UIdesign inspiration
- [dribble](https://dribbble.com/)
- [pinterest](https://pinterest.com/)
- [behance](https://www.behance.net/)
- [pttrns](https://pttrns.com/)
- [awwwards](https://www.awwwards.com/)
- [flickr](http://www.flickr.com/)
- [mobbin](https://mobbin.design/)
## Helper
All files are resuable files and protocol oriented. **Just Copy and Paste inside your project and use it!!** 👍
## Email, Message, Call
You can check the file in the follow link
- [Email, Message, Call](https://github.com/jphong1111/Useful_Swift/blob/main/Helper/ConversationManager.swift)
### Usage
import MesaageUI first
```swift
import MessageUI
```
Then use it
> Don't forget to extend the mail, message delegate to your ViewController!
```swift
lazy var conversation = ConversationManager(presentingController: self, mailDelegate: self, messageDelegate: self, viewController: self)
@IBAction private func sendEmail(_ sender: UIButton) {
conversation.sendEmail(feedback: MailFeedback(recipients: ["abcd@google.com"], subject: "FeedBack", body: "Write feedback here"))
}
@IBAction private func sendMessage(_ sender: UIButton) {
conversation.sendMessage(feedback: MessageFeedBack(recipients: ["1111111111"], body: "Type here"))
}
@IBAction private func startCall(_ sender: UIButton) {
conversation.makeCall(number: "1111111111")
}
```
Good To GO 👏👏👏
> See Example [here](https://github.com/jphong1111/ImageMessageHandler_DemoApp)
## Network Layer
- [Network Layer](https://github.com/jphong1111/Useful_Swift/tree/main/Helper/Network%20Layer)
### Usage
First, set the base URL in **EndPointType file**
> Don't forget to put your API key in it!
```swift
var baseURL: URL {
guard let url = URL(string: "https://api.openweathermap.org/data/2.5/") else {
fatalError("baseURL could not be configured.")
}
return url
}
```
then make a instance of router.swift file in your code
```swift
private let router = Router<YourAPI>()
```
for **YourAPI part**, simply create a new **enum** with cases about specific api URL
> It will make your router more dynamic!
> Don't forget extension to EndPointType!
```swift
enum YourAPI {
case first(country: String)
case second(time: Int)
case third(name: String)
}
extension YourAPI: EndPointType {
var path: String {
switch self {
case .first(let country):
return "\(country).json"
case .second(let time):
return "\(time).json"
case .third(let name):
return "\(name).json"
}
}
}
```
then, use it like this
```swift
router.request(.first(country: London)) { [weak self] (results: Result<CountryWeather, AppError>) in
guard let self = self else { return }
switch results {
case .success(let data):
// insert your modifications!
case .failure(let error):
// insert your modifications!
print(error)
}
}
```
> **CountryWeather should be a model with Decodable**
This reusable network layer files for referenced from [here](https://medium.com/flawless-app-stories/writing-network-layer-in-swift-protocol-oriented-approach-4fa40ef1f908)
## Image Picker
- [Image Picker](https://github.com/jphong1111/Useful_Swift/blob/main/Helper/ImagePickerHandler/ImagePicker.swift)
### Usage
Copy and Paste in your project and then declare Image Picker object inside your project
```swift
lazy var imagePicker = ImagePicker(presentationController: self, delegate: self)
```
Then, extend ImagePickerDelegate to your viewController
```swift
extension ViewController: ImagePickerDelegate {
func didSelect(image: UIImage?) {
self.yourImageView.image = image
self.dismiss(animated: true, completion: nil)
}
}
```
Good To GO 👏👏👏
> See Example [here](https://github.com/jphong1111/ImageMessageHandler_DemoApp)
## File Manager
- [File Manager](https://github.com/jphong1111/Useful_Swift/blob/main/Helper/FileManageHelper.swift)
### Usage
Copy and Paste in your project
```swift
let readData = FileManageHelper.manager.readFile(filename: fileNameTextField.text ?? "", type: extensionTextField.text ?? "")
resultTextField.text = readData
```
> File Manager are wrote with singleton pattern, therefore no need to declare in side your code!
Good To GO 👏👏👏
## Video Downloader
- [Video Downloader](https://github.com/jphong1111/Useful_Swift/blob/main/Helper/VideoManager.swift)
## Usage
Make an object of VideoManager inside your code
```swift
let videoManager = VideoManager()
```
use downloadVideoLinkAndCreateAsset function to start download with entering URL
```swift
self.videoManager.downloadVideoLinkAndCreateAsset(text)
```
Good To GO 👏👏👏
## Location Manager
- [Location Manager](https://github.com/jphong1111/Useful_Swift/tree/main/Helper/LocationHandler/LocationManager.swift)
## API
API(Application Programming Interface) is an interface that defines interactions between multiple software applications or mixed hardware-software intermediaries. It defines the kinds of calls or requests that can be made, how to make them, the data formats that should be used, the conventions to follow, etc.
## JSON
JSON is a language-independent data format
> Which is relative with **KEY - VALUE** pair
```json
{
"main": [
{
"title": "example1",
"body": "body1"
},
{
"title": "example2",
"body: "body2"
}
]
}
```
### JSON parser extension for Chrome
This extension makes JSON more structable
[JSON parser pro](https://chrome.google.com/webstore/detail/json-viewer-pro/eifflpmocdbdmepbjaopkkhbfmdgijcc) **FREE** :+1:
### JSON Decoding
To use JSON Decoding in swift, you have to define the model to be Codable or Decodable
```swift
public typealias Codable = Decodable & Encodable
```
> Decodable can only decode the json data. Can't encoded json file!!
```swift
struct User: Codable {
var first_name: String
var last_name: String
var country: String
}
```
### JSONSerialization
### Various API Site
- [rapidAPI](https://www.rapidapi.com)
## GCD
GCD(Grand Central Dispatch) is a low-level API for managing concurrent operations. It can help you improve your apps responsiveness by deferring computationally expensive tasks to the background.
### DispatchQueue
An object that manages the execution of tasks serially or concurrently on your app's main thread or on a background thread.
#### main
We can say main is a serial queue
#### global()
We can say global is a concurrent queue
### DispatchGroup
### DispatchWorkItem
### Thread Sanitizer
Thread Sanitizer is a tool to identifies the potential thread-related corruption issues. And it is a good way to find the [Readers and Writers problem](https://en.wikipedia.org/wiki/Readers%E2%80%93writers_problem) in your application.
#### How to Use Address Sanitizer
Go to this Option and Click **EDIT SCHEME...** 👈
<img src="https://github.com/jphong1111/Useful_Swift/blob/main/Images/address_sanitizer.png">
And then go to **RUN** and check **THREAD SANITIZER** 👈
<img src="https://github.com/jphong1111/Useful_Swift/blob/main/Images/thread_sanitizer.png">
## Third Party Library
[This github](https://github.com/vsouza/awesome-ios) contains all the popular libraries in Swift:+1:
## Useful Stuff
### Show Preview in UIKit(Build UI with Code Base) 👍 👍 👍 👍 👍
Copy this code and Paste into your controller
```swift
#if canImport(SwiftUI) && DEBUG
import SwiftUI
struct SwiftLeeViewRepresentable: UIViewRepresentable {
func makeUIView(context: Context) -> UIView {
return UIStoryboard(name: "Main", bundle: Bundle.main).instantiateInitialViewController()!.view
}
func updateUIView(_ view: UIView, context: Context) {
}
}
@available(iOS 13.0, *)
struct SwiftLeeViewController_Preview: PreviewProvider {
static var previews: some View {
SwiftLeeViewRepresentable()
}
}
#endif
```
Enable canvas option like this
<img src="https://github.com/jphong1111/Useful_Swift/blob/main/Images/preview%20using%20canvas.png">
**You are GOOD TO GO** 👏👏👏
<img src="https://github.com/jphong1111/Useful_Swift/blob/main/Images/preivew_screenShot.png">
## Write README.md
[This](https://medium.com/@saumya.ranjan/how-to-write-a-readme-md-file-markdown-file-20cb7cbcd6f) will help you to write a README.md file more dynamically 👍
## Author
This README.md file is written by **Jungpyo Hong (Dennis)**