13 KiB
5 - Recursive Resolve
Our server is working, but being reliant on another server to actually perform the lookup is annoying and less than useful. Now is a good time to dwelve into the details of how a name is really resolved.
Assuming that no information is known since before, the question is first
issued to one of the Internet's 13 root servers. Why 13? Because that's how
many that fits into a 512 byte DNS packet (strictly speaking, there's room for
14, but some margin was left). You might think that 13 seems a bit on the low
side for handling all of the internet, and you'd be right -- there are 13
logical servers, but in reality many more. You can read more about it
here. Any resolver will need to know of these
13 servers before hand. A file containing all of them, in bind format, is
available and called named.root.
These servers all contain the same information, and to get started we can pick
one of them at random. Looking at named.root
we see that the IP-adress of
a.root-servers.net is 198.41.0.4, so we'll go ahead and use that to perform
our initial query for www.google.com.
# dig +norecurse @198.41.0.4 www.google.com
; <<>> DiG 9.10.3-P4-Ubuntu <<>> +norecurse @198.41.0.4 www.google.com
; (1 server found)
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 64866
;; flags: qr; QUERY: 1, ANSWER: 0, AUTHORITY: 13, ADDITIONAL: 16
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 4096
;; QUESTION SECTION:
;www.google.com. IN A
;; AUTHORITY SECTION:
com. 172800 IN NS e.gtld-servers.net.
com. 172800 IN NS b.gtld-servers.net.
com. 172800 IN NS j.gtld-servers.net.
com. 172800 IN NS m.gtld-servers.net.
com. 172800 IN NS i.gtld-servers.net.
com. 172800 IN NS f.gtld-servers.net.
com. 172800 IN NS a.gtld-servers.net.
com. 172800 IN NS g.gtld-servers.net.
com. 172800 IN NS h.gtld-servers.net.
com. 172800 IN NS l.gtld-servers.net.
com. 172800 IN NS k.gtld-servers.net.
com. 172800 IN NS c.gtld-servers.net.
com. 172800 IN NS d.gtld-servers.net.
;; ADDITIONAL SECTION:
e.gtld-servers.net. 172800 IN A 192.12.94.30
b.gtld-servers.net. 172800 IN A 192.33.14.30
b.gtld-servers.net. 172800 IN AAAA 2001:503:231d::2:30
j.gtld-servers.net. 172800 IN A 192.48.79.30
m.gtld-servers.net. 172800 IN A 192.55.83.30
i.gtld-servers.net. 172800 IN A 192.43.172.30
f.gtld-servers.net. 172800 IN A 192.35.51.30
a.gtld-servers.net. 172800 IN A 192.5.6.30
a.gtld-servers.net. 172800 IN AAAA 2001:503:a83e::2:30
g.gtld-servers.net. 172800 IN A 192.42.93.30
h.gtld-servers.net. 172800 IN A 192.54.112.30
l.gtld-servers.net. 172800 IN A 192.41.162.30
k.gtld-servers.net. 172800 IN A 192.52.178.30
c.gtld-servers.net. 172800 IN A 192.26.92.30
d.gtld-servers.net. 172800 IN A 192.31.80.30
;; Query time: 24 msec
;; SERVER: 198.41.0.4#53(198.41.0.4)
;; WHEN: Fri Jul 08 14:09:20 CEST 2016
;; MSG SIZE rcvd: 531
The root servers don't know about www.google.com, but they do know about com, so our reply tells us where to go next. There are a few things to take note of:
- We are provided with a set of NS records, which are in the authority section. NS records tells us the name of the name server handling a domain.
- The server is being helpful by passing along A records corresponding to the NS records, so we don't have to perform a second lookup.
- We didn't actually perform a query for com, but rather www.google.com. However, the NS records all refer to com.
Let's pick a server from the result and move on. 192.5.6.30 for a.gtld-servers.net seems as good as any.
# dig +norecurse @192.5.6.30 www.google.com
; <<>> DiG 9.10.3-P4-Ubuntu <<>> +norecurse @192.5.6.30 www.google.com
; (1 server found)
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 16229
;; flags: qr; QUERY: 1, ANSWER: 0, AUTHORITY: 4, ADDITIONAL: 5
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 4096
;; QUESTION SECTION:
;www.google.com. IN A
;; AUTHORITY SECTION:
google.com. 172800 IN NS ns2.google.com.
google.com. 172800 IN NS ns1.google.com.
google.com. 172800 IN NS ns3.google.com.
google.com. 172800 IN NS ns4.google.com.
;; ADDITIONAL SECTION:
ns2.google.com. 172800 IN A 216.239.34.10
ns1.google.com. 172800 IN A 216.239.32.10
ns3.google.com. 172800 IN A 216.239.36.10
ns4.google.com. 172800 IN A 216.239.38.10
;; Query time: 114 msec
;; SERVER: 192.5.6.30#53(192.5.6.30)
;; WHEN: Fri Jul 08 14:13:26 CEST 2016
;; MSG SIZE rcvd: 179
We're still not at www.google.com, but at least we have a set of servers that handle the google.com domain now. Let's give it another shot by sending our query to 216.239.32.10.
# dig +norecurse @216.239.32.10 www.google.com
; <<>> DiG 9.10.3-P4-Ubuntu <<>> +norecurse @216.239.32.10 www.google.com
; (1 server found)
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 20432
;; flags: qr aa; QUERY: 1, ANSWER: 1, AUTHORITY: 0, ADDITIONAL: 0
;; QUESTION SECTION:
;www.google.com. IN A
;; ANSWER SECTION:
www.google.com. 300 IN A 216.58.211.132
;; Query time: 10 msec
;; SERVER: 216.239.32.10#53(216.239.32.10)
;; WHEN: Fri Jul 08 14:15:11 CEST 2016
;; MSG SIZE rcvd: 48
And here we go! The IP of www.google.com as we desired. Let's recap:
- a.root-servers.net tells us to check a.gtld-servers.net which handles com
- a.gtld-servers.net tells us to check ns1.google.com which handles google.com
- ns1.google.com tells us the IP of www.google.com
This is rather typical, and most lookups will only ever require three steps, even without caching. It's still possible to have name servers for subdomains, and further ones for sub-subdomains, though. In practice, a DNS server will maintain a cache, and most TLD's will be known since before. That means that most queries will only ever require two lookups by the server, and commonly one or zero.
Extending DnsPacket for recursive lookups
Before we can get on, we'll need a few utility functions on DnsPacket
.
impl DnsPacket {
- snip -
First, it's useful to be able to pick a random A record from a packet. Since we don't want to introduce an external dependency, and there's no method for generating random numbers in the rust standard library, we'll just pick the first entry for now.
pub fn get_random_a(&self) -> Option<String> {
if !self.answers.is_empty() {
let idx = random::<usize>() % self.answers.len();
let a_record = &self.answers[idx];
if let DnsRecord::A{ ref addr, .. } = *a_record {
return Some(addr.to_string());
}
}
None
}
Second, we'll use the fact that name servers often bundle the corresponding A records when replying to an NS query to implement a function that returns the actual IP for an NS record if possible.
pub fn get_resolved_ns(&self, qname: &str) -> Option<String> {
First, we scan the list of NS records in the authorities section:
let mut new_authorities = Vec::new();
for auth in &self.authorities {
if let DnsRecord::NS { ref domain, ref host, .. } = *auth {
if !qname.ends_with(domain) {
continue;
}
Once we've found an NS record, we scan the resources record for a matching A record...
for rsrc in &self.resources {
if let DnsRecord::A{ ref domain, ref addr, ttl } = *rsrc {
if domain != host {
continue;
}
let rec = DnsRecord::A {
domain: host.clone(),
addr: *addr,
ttl: ttl
};
...and push any matches to a list.
new_authorities.push(rec);
}
}
}
}
If there are any matches, we pick the first one. Again, we'll want to introduce randomization later on.
if !new_authorities.is_empty() {
if let DnsRecord::A { addr, .. } = new_authorities[0] {
return Some(addr.to_string());
}
}
None
} // End of get_resolved_ns
However, not all name servers are as well behaved. In certain cases there won't be any A records in the additional section, and we'll have to perform another lookup in the midst. For this, we introduce a method for returning the host name of an appropriate name server.
pub fn get_unresolved_ns(&self, qname: &str) -> Option<String> {
let mut new_authorities = Vec::new();
for auth in &self.authorities {
if let DnsRecord::NS { ref domain, ref host, .. } = *auth {
if !qname.ends_with(domain) {
continue;
}
new_authorities.push(host);
}
}
if !new_authorities.is_empty() {
let idx = random::<usize>() % new_authorities.len();
return Some(new_authorities[idx].clone());
}
None
} // End of get_unresolved_ns
} // End of DnsPacket
Implementing recursive lookup
We move swiftly on to our new recursive_lookup
function:
fn recursive_lookup(qname: &str, qtype: QueryType) -> Result<DnsPacket> {
For now we're always starting with a.root-servers.net.
let mut ns = "198.41.0.4".to_string();
Since it might take an arbitrary number of steps, we enter an unbounded loop.
loop {
println!("attempting lookup of {:?} {} with ns {}", qtype, qname, ns);
The next step is to send the query to the active server.
let ns_copy = ns.clone();
let server = (ns_copy.as_str(), 53);
let response = try!(lookup(qname, qtype.clone(), server));
If there are entries in the answer section, and no errors, we are done!
if !response.answers.is_empty() &&
response.header.rescode == ResultCode::NOERROR {
return Ok(response.clone());
}
We might also get a NXDOMAIN
reply, which is the authoritative name servers
way of telling us that the name doesn't exist.
if response.header.rescode == ResultCode::NXDOMAIN {
return Ok(response.clone());
}
Otherwise, we'll try to find a new nameserver based on NS and a corresponding A record in the additional section. If this succeeds, we can switch name server and retry the loop.
if let Some(new_ns) = response.get_resolved_ns(qname) {
ns = new_ns.clone();
continue;
}
If not, we'll have to resolve the ip of a NS record. If no NS records exist, we'll go with what the last server told us.
let new_ns_name = match response.get_unresolved_ns(qname) {
Some(x) => x,
None => return Ok(response.clone())
};
Here we go down the rabbit hole by starting another lookup sequence in the midst of our current one. Hopefully, this will give us the IP of an appropriate name server.
let recursive_response = try!(recursive_lookup(&new_ns_name, QueryType::A));
Finally, we pick a random ip from the result, and restart the loop. If no such record is available, we again return the last result we got.
if let Some(new_ns) = recursive_response.get_random_a() {
ns = new_ns.clone();
} else {
return Ok(response.clone())
}
}
} // End of recursive_lookup
Trying out recursive lookup
The only thing remaining is to change our main function to use
recursive_lookup
:
fn main() {
- snip -
println!("Received query: {:?}", question);
if let Ok(result) = recursive_lookup(&question.name, question.qtype) {
packet.questions.push(question.clone());
packet.header.rescode = result.header.rescode;
- snip -
}
Let's try it!
# dig @127.0.0.1 -p 2053 www.google.com
; <<>> DiG 9.10.3-P4-Ubuntu <<>> @127.0.0.1 -p 2053 www.google.com
; (1 server found)
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 41892
;; flags: qr rd ra; QUERY: 1, ANSWER: 1, AUTHORITY: 0, ADDITIONAL: 0
;; QUESTION SECTION:
;www.google.com. IN A
;; ANSWER SECTION:
www.google.com. 300 IN A 216.58.211.132
;; Query time: 76 msec
;; SERVER: 127.0.0.1#2053(127.0.0.1)
;; WHEN: Fri Jul 08 14:31:39 CEST 2016
;; MSG SIZE rcvd: 62
Looking at our server window, we see:
Received query: DnsQuestion { name: "www.google.com", qtype: A }
attempting lookup of A www.google.com with ns 198.41.0.4
attempting lookup of A www.google.com with ns 192.12.94.30
attempting lookup of A www.google.com with ns 216.239.34.10
Answer: A { domain: "www.google.com", addr: 216.58.211.132, ttl: 300 }
This mirrors our manual process earlier. We're really getting somewhere!