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Fixed bug with component flags
Fixed default components assignment, now 0 from -1 Changed to entity package
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@ -2,7 +2,7 @@ package gdx.diablo.item;
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import com.badlogic.gdx.Gdx;
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import static gdx.diablo.entity3.Entity.Dirty.*;
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import static gdx.diablo.entity.Entity.Dirty.*;
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public enum BodyLoc {
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NONE,
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@ -43,7 +43,7 @@ public enum BodyLoc {
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final int components;
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BodyLoc() {
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this.components = -1;
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this.components = 0;
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}
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BodyLoc(int components) {
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