mirror of
https://github.com/collinsmith/riiablo.git
synced 2025-07-05 15:58:38 +07:00
Tested charclass sound against local player component
This commit is contained in:
@ -82,7 +82,8 @@ public class SkillCastHandler extends PassiveSystem {
|
||||
|
||||
// // get event.entityId charclass (component does not exist yet) and compare
|
||||
// if (!skill.charclass.isEmpty()) {
|
||||
// if (CharacterClass.get(skill.charclass) == )
|
||||
//
|
||||
// if (CharacterClass.get(skill.charclass) == mPlayer.get(event.entityId).data.classId)
|
||||
// Riiablo.audio.play(skill.stsoundclass, true);
|
||||
// }
|
||||
|
||||
|
Reference in New Issue
Block a user