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Improved comment regarding why a check is made
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@ -146,7 +146,7 @@ public class CharData implements ItemData.UpdateListener, Pool.Poolable {
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public CharData load(D2S d2s) {
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managed = true;
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if (d2s.file != null) { // FIXME: workaround for D2GS networked D2S data until loaded directly
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if (d2s.file != null) { // FIXME: workaround -- D2GS doesn't have D2S files, but will when authoritative
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data = d2s.file.readBytes();
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}
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d2s.copyTo(this);
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